Player Matchup

Chang'e
Chang'e
BagelBun
Chang'e
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
333W - 351L
1,452 Elo+
Party 2
Zeus
Zeus
Volstreetdk
Zeus
Level 96
God Stats
3W - 4L
1,551 SR
Queue Stats
207W - 217L
1,402 Elo+
Solo
Janus
Janus
Yehori
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,459 Elo+
Party 2
Ao Kuang
Ao Kuang
guzzleram
Ao Kuang
Level 63
God Stats
4W - 10L
1,286 SR
Queue Stats
334W - 339L
1,471 Elo+
Party 2
Skadi
Skadi
вртрвоа
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,291 Elo+
Party 2
Team Averages
Level 58
1,467 SR
1,415 Elo+

VS

Team Averages
Level 107
1,429 SR
1,416 Elo+
Cerberus
Cerberus
 
Cerberus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Bru7ality
Osiris
Level 79
God Stats
4W - 1L
1,324 SR
Queue Stats
80W - 72L
1,352 Elo+
Solo
Sylvanus
Sylvanus
Konkrett
Sylvanus
Level 127
God Stats
1W - 1L
1,321 SR
Queue Stats
266W - 259L
1,371 Elo+
Party 1
Cliodhna
Cliodhna
Lordspok
Cliodhna
Level 147
God Stats
10W - 4L
1,540 SR
Queue Stats
308W - 317L
1,461 Elo+
Solo
Apollo
Apollo
TheKinkyJew
Apollo
Level 87
God Stats
9W - 13L
1,462 SR
Queue Stats
281W - 248L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BagelBun
Chang'e
13
0 / 7 / 12
8,921
595
5,993
21,030
12,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

20
4 / 5 / 12
11,461
764
18,263
13,697
6,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Yehori
Janus
20
6 / 6 / 9
11,664
778
20,394
15,862
7,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
guzzleram
Ao Kuang
17
12 / 5 / 5
11,225
748
22,972
24,010
13,527
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 7 / 13
9,863
658
12,175
16,606
7,304
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 7 / 20
11,330
755
10,407
22,153
28,219
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
Bru7ality
Osiris
19
5 / 3 / 13
11,616
774
16,980
18,765
23,857
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Konkrett
Sylvanus
18
2 / 3 / 21
11,878
792
8,971
18,428
27,386
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cliodhna
Lordspok
Cliodhna
20
5 / 6 / 14
11,667
778
16,606
20,242
12,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
20
13 / 5 / 8
12,810
854
28,859
18,054
9,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
105
23
Kills
29
30
Deaths
24
51
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
7
20
2
L
Chang'e
BagelBun
Chang'e
0
7
12
0.86
W
Osiris
Bru7ality
Osiris
5
3
13
3.83
W
Sylvanus
Konkrett
Sylvanus
2
3
21
4.17
W
Cliodhna
Lordspok
Cliodhna
5
6
14
2
W
Apollo
13
5
8
3.4
L
4
5
12
2
L
Janus
Yehori
Janus
6
6
9
1.75
L
Ao Kuang
guzzleram
Ao Kuang
12
5
5
2.9
L
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,797
Damage
81,823
91,205
Taken
97,642
47,189
Mitigated
101,768
32,349
Healing
41,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,407
454
432
4,701
22,153
28,219
462
12,847
9,306
24,052
0
L
Chang'e
BagelBun
Chang'e
5,993
585
8,326
4,903
21,030
12,458
0
5,949
15,081
11,862
0
W
Osiris
Bru7ality
Osiris
16,980
3,624
1,958
3,808
18,765
23,857
693
11,207
7,558
0
31,306
W
Sylvanus
Konkrett
Sylvanus
8,971
2,619
9,416
6,643
18,428
27,386
322
12,189
6,239
15,462
0
W
Cliodhna
Lordspok
Cliodhna
16,606
2,332
4,131
4,846
20,242
12,418
1,283
16,899
3,343
0
31,871
W
Apollo
28,859
13,634
744
4,538
18,054
9,888
4,172
14,480
3,574
0
56,523
L
18,263
2,932
1,469
1,950
13,697
6,661
622
2,536
11,161
43,666
0
L
Janus
Yehori
Janus
20,394
1,704
1,421
1,893
15,862
7,239
225
3,068
12,794
39,896
0
L
Ao Kuang
guzzleram
Ao Kuang
22,972
10,456
2,823
9,075
24,010
13,527
0
3,470
20,540
24,178
0
L
12,175
6,334
120
369
16,606
7,304
53
4,355
12,251
0
23,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,134
Gold Earned
59,301
170
Minions Killed
155
0
Camps Cleared
0
1,195,821
Distance Traveled
1,407,760
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,330
755
28
2
0
283,139
2
L
Chang'e
8,921
595
14
1
0
261,684
2
W
Osiris
11,616
774
30
2
0
288,788
0
W
Sylvanus
11,878
792
12
1
0
242,710
0
W
Cliodhna
11,667
778
32
2
0
304,516
1
W
Apollo
12,810
854
53
4
0
288,607
4
L
Zeus
11,461
764
78
5
0
239,106
1
L
Janus
11,664
778
50
3
0
201,518
0
L
Ao Kuang
11,225
748
6
0
0
253,357
0
L
Skadi
9,863
658
22
1
0
240,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role