Player Matchup

Danzaburou
Danzaburou
MTBk1ller
Danzaburou
Level 155
God Stats
8W - 13L
1,218 SR
Queue Stats
185W - 218L
1,380 Elo+
Solo
Lancelot
Lancelot
XXJuiceManXX606
Lancelot
Level 104
God Stats
5W - 7L
1,365 SR
Queue Stats
195W - 170L
1,471 Elo+
Solo
Hera
Hera
daddyshiny
Hera
Level 83
God Stats
4W - 2L
1,756 SR
Queue Stats
92W - 118L
1,375 Elo+
Solo
Team Averages
Level 114
1,447 SR
1,409 Elo+

VS

Team Averages
Level 69
1,429 SR
1,315 Elo+
Agni
Agni
JustGoatifiedG
Agni
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,580 Elo+
Solo
Achilles
Achilles
Zezinho4512
Achilles
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,330 Elo+
Solo
Charybdis
Charybdis
xthedj
Charybdis
Level 69
God Stats
3W - 5L
1,286 SR
Queue Stats
14W - 35L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MTBk1ller
Danzaburou
14
3 / 3 / 5
9,567
797
7,950
10,452
4,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
14
5 / 1 / 5
9,227
769
10,067
10,320
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 6
9,601
800
14,579
6,762
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,969
747
7,750
10,262
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Zezinho4512
Achilles
12
1 / 2 / 3
8,557
713
5,723
15,280
15,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
xthedj
Charybdis
10
0 / 7 / 2
7,239
603
3,048
10,972
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
4
5
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Danzaburou
MTBk1ller
Danzaburou
3
3
5
1.83
W
Lancelot
5
1
5
7.5
L
Achilles
Zezinho4512
Achilles
1
2
3
1.25
W
4
1
6
7
L
Charybdis
xthedj
Charybdis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,596
Damage
16,521
27,534
Taken
36,514
15,287
Mitigated
23,979
5,517
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,750
549
0
1,520
10,262
4,686
0
2,969
7,093
38,475
0
W
Danzaburou
MTBk1ller
Danzaburou
7,950
3,132
0
1,463
10,452
4,129
1,534
3,042
6,930
0
46,139
W
Lancelot
10,067
2,213
0
2,640
10,320
8,664
0
3,362
6,958
0
21,147
L
Achilles
Zezinho4512
Achilles
5,723
1,576
320
2,621
15,280
15,186
0
7,965
7,047
0
16,234
W
14,579
4,104
0
1,414
6,762
2,494
328
1,939
4,823
41,234
0
L
Charybdis
xthedj
Charybdis
3,048
1,306
0
1,088
10,972
4,107
0
3,878
6,803
0
16,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
24,765
147
Minions Killed
106
9
Camps Cleared
3
707,614
Distance Traveled
624,980
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,969
747
68
6
0
208,987
3
W
Danzaburou
9,567
797
74
6
6
202,041
0
W
Lancelot
9,227
769
20
2
3
273,991
1
L
Achilles
8,557
713
12
1
1
246,114
5
W
Hera
9,601
800
53
4
0
231,582
1
L
Charybdis
7,239
603
26
2
2
169,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role