Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FormulaMusky
Izanami
Level 89
God Stats
11W - 13L
1,413 SR
Queue Stats
47W - 60L
1,416 Elo+
Party 1
Yu Huang
Yu Huang
JoNZooM
Yu Huang
Level 99
God Stats
6W - 7L
1,518 SR
Queue Stats
31W - 43L
1,438 Elo+
Solo
Athena
Athena
Todlex
Athena
Level 149
God Stats
11W - 7L
1,737 SR
Queue Stats
174W - 187L
1,444 Elo+
Solo
Team Averages
Level 110
1,534 SR
1,460 Elo+

VS

Team Averages
Level 126
1,545 SR
1,472 Elo+
Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Chudesno
Apollo
Level 159
God Stats
5W - 2L
1,720 SR
Queue Stats
99W - 112L
1,448 Elo+
Solo
Bacchus
Bacchus
El1oTTi
Bacchus
Level 83
God Stats
18W - 11L
1,746 SR
Queue Stats
699W - 706L
1,451 Elo+
Solo
Achilles
Achilles
PlugawySzyderca
Achilles
Level 122
God Stats
9W - 15L
1,256 SR
Queue Stats
584W - 620L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 3 / 0
8,958
527
9,918
18,416
10,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
 
Awilix
13
2 / 3 / 2
8,079
475
8,122
14,628
6,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
FormulaMusky
Izanami
15
1 / 4 / 0
9,305
547
4,127
10,773
4,560
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
JoNZooM
Yu Huang
13
0 / 1 / 2
7,834
461
10,340
7,468
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Todlex
Athena
9
0 / 1 / 1
6,586
387
4,041
10,717
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 2 / 0
8,891
523
6,017
7,508
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
15
1 / 1 / 3
8,309
489
8,335
19,163
9,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Chudesno
Apollo
16
6 / 1 / 1
10,022
590
7,819
12,820
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
El1oTTi
Bacchus
10
1 / 1 / 4
7,565
445
5,246
11,149
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
16
3 / 0 / 0
9,522
560
12,277
14,793
12,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
12
12
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
0
0.67
L
Awilix
 
Awilix
2
3
2
1
W
Hera
 
Hera
1
2
0
0.5
W
Arachne
 
Arachne
1
1
3
2.5
W
Apollo
Chudesno
Apollo
6
1
1
6.5
W
Bacchus
El1oTTi
Bacchus
1
1
4
3
L
Izanami
FormulaMusky
Izanami
1
4
0
0.25
L
Yu Huang
JoNZooM
Yu Huang
0
1
2
1
W
Achilles
3
0
0
3
L
Athena
Todlex
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,548
Damage
39,694
62,002
Taken
65,433
31,632
Mitigated
40,107
16,708
Healing
26,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,918
3,377
0
8,626
18,416
10,050
602
1,232
16,032
0
76,058
L
Awilix
 
Awilix
8,122
3,705
0
625
14,628
6,578
0
712
13,805
0
64,737
W
Hera
 
Hera
6,017
1,156
0
771
7,508
3,378
322
3,937
3,571
73,390
0
W
Arachne
 
Arachne
8,335
5,319
0
10,295
19,163
9,659
254
3,073
16,090
0
82,531
W
Apollo
Chudesno
Apollo
7,819
4,839
0
3,129
12,820
5,032
0
3,482
9,338
0
79,765
W
Bacchus
El1oTTi
Bacchus
5,246
802
0
2,323
11,149
9,991
0
3,136
6,746
15,641
2,067
L
Izanami
FormulaMusky
Izanami
4,127
2,650
0
2,782
10,773
4,560
0
1,936
8,813
0
91,146
L
Yu Huang
JoNZooM
Yu Huang
10,340
627
0
1,397
7,468
3,235
1,162
2,526
4,746
60,320
0
W
Achilles
12,277
4,061
0
10,145
14,793
12,047
0
753
14,040
0
78,861
L
Athena
Todlex
Athena
4,041
1,196
0
3,278
10,717
7,209
0
4,299
6,255
18,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,762
Gold Earned
44,309
516
Minions Killed
559
0
Camps Cleared
0
1,675,525
Distance Traveled
1,746,083
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,958
527
134
8
0
319,310
3
L
Awilix
8,079
475
91
5
0
370,758
5
W
Hera
8,891
523
158
9
0
332,909
7
W
Arachne
8,309
489
100
6
0
379,189
2
W
Apollo
10,022
590
143
8
0
353,893
3
W
Bacchus
7,565
445
31
2
0
368,418
8
L
Izanami
9,305
547
160
9
0
305,567
6
L
Yu Huang
7,834
461
101
6
0
320,252
5
W
Achilles
9,522
560
127
7
0
311,674
1
L
Athena
6,586
387
30
2
0
359,638
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role