Player Matchup

Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BAgeking
Artio
Level 29
God Stats
2W - 0L
1,698 SR
Queue Stats
89W - 95L
1,426 Elo+
Party 1
Neith
Neith
Heavy Feather1
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,368 Elo+
Solo
Atlas
Atlas
Ma dydy 59
Atlas
Level 18
God Stats
2W - 0L
1,721 SR
Queue Stats
22W - 39L
1,325 Elo+
Solo
Rama
Rama
doiknowyou1982
Rama
Level 157
God Stats
7W - 15L
1,211 SR
Queue Stats
942W - 1,405L
1,324 Elo+
Solo
Team Averages
Level 63
1,526 SR
1,389 Elo+

VS

Team Averages
Level 53
1,483 SR
1,276 Elo+
Janus
Janus
Narkotek1948
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 94L
1,285 Elo+
Party 2
Poseidon
Poseidon
Tansonia
Poseidon
Level 63
God Stats
3W - 3L
1,417 SR
Queue Stats
92W - 117L
1,340 Elo+
Solo
Jing Wei
Jing Wei
animals_cska
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,220 Elo+
Party 2
Horus
Horus
shapehead
Horus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 33L
1,334 Elo+
Solo
Chiron
Chiron
ОйВсе
Chiron
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
8 / 1 / 17
12,731
796
15,382
23,221
27,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
BAgeking
Artio
18
4 / 3 / 23
12,268
767
11,182
32,321
42,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 0 / 14
11,935
746
19,161
10,771
7,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
19
2 / 2 / 16
12,268
767
22,064
23,772
27,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
8 / 1 / 11
12,140
759
12,694
17,843
10,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
9,223
576
22,170
13,665
7,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Tansonia
Poseidon
18
3 / 7 / 4
10,293
643
19,640
15,459
7,574
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
animals_cska
Jing Wei
15
0 / 7 / 3
8,462
529
11,694
18,009
9,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
shapehead
Horus
15
0 / 8 / 6
9,098
569
7,188
23,475
28,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
ОйВсе
Chiron
18
3 / 3 / 4
10,181
636
19,301
15,511
8,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
28
Kills
7
7
Deaths
28
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
1
17
16.5
W
Artio
BAgeking
Artio
4
3
23
5.17
W
6
0
14
13
W
Atlas
2
2
16
5
L
1
3
4
1
L
Poseidon
Tansonia
Poseidon
3
7
4
0.71
L
Jing Wei
animals_cska
Jing Wei
0
7
3
0.21
W
8
1
11
13.5
L
Horus
shapehead
Horus
0
8
6
0.38
L
Chiron
ОйВсе
Chiron
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,483
Damage
79,993
107,928
Taken
86,119
114,963
Mitigated
61,327
59,130
Healing
29,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
15,382
5,059
8,299
10,484
23,221
27,465
743
9,035
14,186
0
22,371
W
Artio
BAgeking
Artio
11,182
255
6,164
12,358
32,321
42,940
272
10,967
21,354
18,108
0
W
19,161
3,607
1,221
2,297
10,771
7,059
2,824
4,731
6,040
0
49,030
W
Atlas
22,064
9,488
3,527
5,674
23,772
27,435
325
10,324
13,448
41,498
0
L
22,170
1,924
2,476
3,081
13,665
7,757
0
6,329
7,336
35,524
0
L
Poseidon
Tansonia
Poseidon
19,640
3,295
1,713
2,671
15,459
7,574
0
5,378
10,081
37,009
0
L
Jing Wei
animals_cska
Jing Wei
11,694
8,130
959
3,525
18,009
9,212
0
8,252
9,757
0
24,793
W
12,694
9,673
1,937
7,169
17,843
10,064
3,592
6,753
11,090
0
30,041
L
Horus
shapehead
Horus
7,188
3,345
2,719
5,175
23,475
28,244
0
6,888
16,587
0
10,956
L
Chiron
ОйВсе
Chiron
19,301
8,966
2,505
4,836
15,511
8,540
0
6,399
9,112
0
33,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,342
Gold Earned
47,257
183
Minions Killed
139
0
Camps Cleared
0
1,531,917
Distance Traveled
1,188,556
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,731
796
17
1
0
351,642
4
W
Artio
12,268
767
12
1
0
314,936
1
W
Neith
11,935
746
75
5
0
308,524
0
W
Atlas
12,268
767
28
2
0
321,165
3
L
Janus
9,223
576
40
3
0
278,789
3
L
Poseidon
10,293
643
32
2
0
221,885
1
L
Jing Wei
8,462
529
29
2
0
240,385
0
W
Rama
12,140
759
51
3
0
235,650
4
L
Horus
9,098
569
9
1
0
227,023
0
L
Chiron
10,181
636
29
2
0
220,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role