Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ArPanda
Medusa
Level 87
God Stats
6W - 6L
1,487 SR
Queue Stats
223W - 246L
1,385 Elo+
Solo
Kukulkan
Kukulkan
LatajacyHolender
Kukulkan
Level 106
God Stats
34W - 31L
1,556 SR
Queue Stats
142W - 136L
1,477 Elo+
Solo
Odin
Odin
memoriana
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,419 Elo+
Party 1
Team Averages
Level 112
1,509 SR
1,456 Elo+

VS

Team Averages
Level 103
1,562 SR
1,431 Elo+
Agni
Agni
DaWinter
Agni
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 157L
1,421 Elo+
Solo
Guan Yu
Guan Yu
KXOPH666
Guan Yu
Level 157
God Stats
5W - 2L
1,625 SR
Queue Stats
52W - 58L
1,430 Elo+
Solo
Pele
Pele
Nékoha
Pele
Level 68
God Stats
13W - 19L
1,561 SR
Queue Stats
306W - 332L
1,466 Elo+
Solo
Olorun
Olorun
Thesis5216
Olorun
Level 83
God Stats
12W - 15L
1,486 SR
Queue Stats
89W - 106L
1,401 Elo+
Party 2
Mulan
Mulan
xBlackpipe
Mulan
Level 125
God Stats
12W - 8L
1,638 SR
Queue Stats
488W - 557L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 1 / 1
9,622
506
7,560
14,758
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
 
Merlin
15
2 / 1 / 2
9,167
482
9,558
7,558
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ArPanda
Medusa
16
2 / 2 / 3
9,750
513
10,333
12,734
5,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 1
8,618
454
9,624
13,936
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
14
1 / 0 / 3
7,829
412
2,676
10,227
7,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 1 / 0
8,510
448
5,209
9,043
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
KXOPH666
Guan Yu
16
5 / 2 / 3
9,731
512
11,967
15,446
14,857
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
Nékoha
Pele
14
1 / 3 / 3
8,272
435
3,651
13,045
5,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Thesis5216
Olorun
16
1 / 3 / 1
9,595
505
8,258
12,926
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
14
2 / 1 / 0
8,287
436
8,668
14,348
12,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
11
11
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
1
1
4.5
L
Merlin
 
Merlin
2
1
2
3
L
Medusa
ArPanda
Medusa
2
2
3
1.75
W
Agni
2
1
0
2
W
Guan Yu
KXOPH666
Guan Yu
5
2
3
3.25
L
0
7
1
0.07
W
Pele
Nékoha
Pele
1
3
3
0.83
W
Olorun
Thesis5216
Olorun
1
3
1
0.5
L
Odin
1
0
3
2.5
W
Mulan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,751
Damage
37,753
59,213
Taken
64,808
27,325
Mitigated
43,504
12,025
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,560
1,698
0
2,237
14,758
7,414
0
2,534
12,224
0
98,031
L
Merlin
 
Merlin
9,558
458
0
1,372
7,558
2,907
76
374
7,184
75,668
0
L
Medusa
ArPanda
Medusa
10,333
5,535
0
3,160
12,734
5,458
0
7,150
5,584
0
91,438
W
Agni
5,209
455
0
2,011
9,043
4,226
737
1,967
7,076
65,071
0
W
Guan Yu
KXOPH666
Guan Yu
11,967
1,668
1,194
4,059
15,446
14,857
630
7,940
7,506
0
69,673
L
9,624
624
0
2,153
13,936
3,971
1,002
655
13,281
74,379
0
W
Pele
Nékoha
Pele
3,651
492
0
2,030
13,045
5,461
0
2,914
10,131
0
68,497
W
Olorun
Thesis5216
Olorun
8,258
4,013
69
6,202
12,926
5,980
0
0
12,926
86,639
0
L
Odin
2,676
505
198
2,905
10,227
7,575
0
2,754
7,473
0
23,291
W
Mulan
8,668
826
402
3,871
14,348
12,980
0
6,361
7,987
0
44,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,986
Gold Earned
44,395
567
Minions Killed
557
0
Camps Cleared
0
1,878,639
Distance Traveled
1,806,612
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,622
506
130
7
0
416,835
8
L
Merlin
9,167
482
130
7
0
372,560
10
L
Medusa
9,750
513
133
7
0
356,333
7
W
Agni
8,510
448
124
7
0
360,442
4
W
Guan Yu
9,731
512
112
6
0
382,998
1
L
Kukulkan
8,618
454
123
6
0
292,015
3
W
Pele
8,272
435
92
5
0
323,153
6
W
Olorun
9,595
505
140
7
0
339,074
2
L
Odin
7,829
412
51
3
0
440,896
4
W
Mulan
8,287
436
89
5
0
400,945
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role