Player Matchup

Bacchus
Bacchus
Frikkels16-2
Bacchus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Tbands215
Guan Yu
Level 126
God Stats
2W - 9L
1,131 SR
Queue Stats
557W - 603L
1,377 Elo+
Solo
Mercury
Mercury
XxXShadowReaper
Mercury
Level 69
God Stats
9W - 5L
1,467 SR
Queue Stats
275W - 316L
1,404 Elo+
Party 3
Skadi
Skadi
oomfaan623
Skadi
Level 79
God Stats
9W - 6L
1,639 SR
Queue Stats
94W - 78L
1,457 Elo+
Party 3
Nu Wa
Nu Wa
shpekoshpon812
Nu Wa
Level 43
God Stats
110W - 80L
1,311 SR
Queue Stats
149W - 156L
1,294 Elo+
Solo
Team Averages
Level 64
1,410 SR
1,406 Elo+

VS

Team Averages
Level 68
1,486 SR
1,368 Elo+
Zeus
Zeus
Axdix
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 179L
1,358 Elo+
Party 1
Nemesis
Nemesis
Kawashy_
Nemesis
Level 29
God Stats
5W - 7L
1,339 SR
Queue Stats
75W - 91L
1,351 Elo+
Party 1
Tiamat
Tiamat
Stret4d
Tiamat
Level 148
God Stats
2W - 2L
1,521 SR
Queue Stats
101W - 107L
1,369 Elo+
Solo
Hercules
Hercules
felixlorente23
Hercules
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 161L
1,374 Elo+
Party 2
Izanami
Izanami
skatediabloooo
Izanami
Level 42
God Stats
0W - 6L
1,572 SR
Queue Stats
31W - 47L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frikkels16-2
Bacchus
18
3 / 1 / 13
13,453
538
12,677
30,499
53,362
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Tbands215
Guan Yu
20
2 / 1 / 9
13,530
541
13,697
28,172
33,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
11 / 4 / 4
14,929
597
22,889
29,362
15,119
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
20
3 / 1 / 7
13,145
526
14,073
17,354
7,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 4 / 11
13,022
521
24,918
14,211
6,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Axdix
Zeus
17
3 / 7 / 4
11,716
469
16,101
18,606
7,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Kawashy_
Nemesis
17
6 / 2 / 2
11,989
480
16,006
26,980
11,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Stret4d
Tiamat
17
0 / 4 / 2
11,455
458
10,818
17,180
23,478
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
17
1 / 5 / 2
11,304
452
10,578
34,510
34,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 4 / 2
11,054
442
19,080
21,209
8,163
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
22
Kills
11
11
Deaths
22
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
Axdix
Zeus
3
7
4
0.71
W
Bacchus
Frikkels16-2
Bacchus
3
1
13
9.5
L
Nemesis
Kawashy_
Nemesis
6
2
2
3.5
L
Tiamat
Stret4d
Tiamat
0
4
2
0.25
W
Guan Yu
Tbands215
Guan Yu
2
1
9
6.5
W
11
4
4
3.25
L
Hercules
1
5
2
0.4
W
Skadi
3
1
7
6.5
W
3
4
11
2.13
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,254
Damage
72,583
119,598
Taken
118,485
115,631
Mitigated
85,275
42,741
Healing
26,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Axdix
Zeus
16,101
2,326
0
1,635
18,606
7,747
876
7,786
10,268
99,900
0
W
Bacchus
Frikkels16-2
Bacchus
12,677
1,220
0
9,463
30,499
53,362
502
4,806
25,693
43,465
9,484
L
Nemesis
Kawashy_
Nemesis
16,006
5,767
0
3,906
26,980
11,638
0
6,009
20,285
0
98,495
L
Tiamat
Stret4d
Tiamat
10,818
1,435
0
4,805
17,180
23,478
525
3,676
12,501
86,177
0
W
Guan Yu
Tbands215
Guan Yu
13,697
1,511
4,018
17,187
28,172
33,682
1,305
10,292
17,880
30
83,854
W
22,889
13,617
0
4,281
29,362
15,119
1,544
8,490
20,872
0
163,201
L
Hercules
10,578
2,799
248
9,275
34,510
34,249
366
12,152
21,713
0
61,370
W
Skadi
14,073
5,686
0
3,535
17,354
7,416
10,567
1,693
15,661
0
131,991
W
24,918
8,197
657
3,600
14,211
6,052
4,084
4,609
9,602
81,496
0
L
19,080
13,186
0
6,533
21,209
8,163
1,247
6,192
14,530
0
127,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,079
Gold Earned
57,518
689
Minions Killed
655
0
Camps Cleared
0
2,518,743
Distance Traveled
2,127,898
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,716
469
163
7
0
311,019
2
W
Bacchus
13,453
538
64
3
0
504,960
5
L
Nemesis
11,989
480
125
5
0
540,283
4
L
Tiamat
11,455
458
135
5
0
390,099
1
W
Guan Yu
13,530
541
162
6
0
518,250
6
W
Mercury
14,929
597
185
7
0
591,387
3
L
Hercules
11,304
452
72
3
0
468,066
1
W
Skadi
13,145
526
174
7
0
465,699
3
W
Nu Wa
13,022
521
104
4
0
438,447
0
L
Izanami
11,054
442
160
6
0
418,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role