Player Matchup

Thor
Thor
CNDGScylla
Thor
Level 123
God Stats
11W - 10L
1,478 SR
Queue Stats
361W - 390L
1,490 Elo+
Solo
Achilles
Achilles
Kayraesn
Achilles
Level 115
God Stats
3W - 6L
1,642 SR
Queue Stats
128W - 138L
1,440 Elo+
Solo
Rama
Rama
Orahya
Rama
Level 160
God Stats
4W - 3L
1,525 SR
Queue Stats
102W - 107L
1,503 Elo+
Solo
Janus
Janus
SteelTxtan
Janus
Level 59
God Stats
1W - 3L
1,493 SR
Queue Stats
52W - 53L
1,463 Elo+
Solo
Nox
Nox
YuanGreek
Nox
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,262 Elo+
Solo
Team Averages
Level 121
1,527 SR
1,432 Elo+

VS

Team Averages
Level 119
1,652 SR
1,497 Elo+
Fenrir
Fenrir
Asafx1
Fenrir
Level 112
God Stats
1W - 0L
1,868 SR
Queue Stats
20W - 25L
1,480 Elo+
Party 1
Anubis
Anubis
Duppa69
Anubis
Level 105
God Stats
1W - 0L
1,682 SR
Queue Stats
6W - 6L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
UltraBlazer
Sylvanus
Level 148
God Stats
2W - 1L
1,537 SR
Queue Stats
15W - 12L
1,571 Elo+
Party 1
Izanami
Izanami
ZayanAl
Izanami
Level 127
God Stats
2W - 0L
1,721 SR
Queue Stats
48W - 46L
1,540 Elo+
Party 1
Bellona
Bellona
diablo04
Bellona
Level 105
God Stats
11W - 12L
1,453 SR
Queue Stats
60W - 56L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,698
587
4,636
6,851
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Kayraesn
Achilles
9
1 / 1 / 0
4,849
606
5,187
6,475
1,905
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Orahya
Rama
8
0 / 1 / 0
4,215
527
1,734
5,149
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Janus
1
0 / 0 / 0
3,093
387
0
0
0
8
0 / 0 / 2
4,550
569
1,615
3,428
1,564
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asafx1
Fenrir
8
2 / 1 / 1
5,040
630
2,259
6,428
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
Duppa69
Anubis
9
2 / 1 / 0
5,332
667
2,452
4,554
2,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
UltraBlazer
Sylvanus
8
0 / 0 / 1
4,410
551
1,119
4,365
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ZayanAl
Izanami
8
1 / 0 / 1
4,864
608
2,984
4,399
1,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
diablo04
Bellona
9
0 / 1 / 1
5,169
646
2,752
7,514
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Asafx1
Fenrir
2
1
1
2.5
L
1
3
1
0.5
W
Anubis
Duppa69
Anubis
2
1
0
2
L
Achilles
Kayraesn
Achilles
1
1
0
1
L
Rama
Orahya
Rama
0
1
0
0
L
Janus
0
0
0
0
W
Sylvanus
UltraBlazer
Sylvanus
0
0
1
0.5
L
0
0
2
1
W
Izanami
ZayanAl
Izanami
1
0
1
1.5
W
Bellona
diablo04
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,172
Damage
11,566
21,903
Taken
27,260
6,947
Mitigated
13,907
6,623
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Asafx1
Fenrir
2,259
627
0
3,337
6,428
2,226
0
91
6,337
0
24,432
L
4,636
1,545
0
1,082
6,851
2,156
0
811
6,040
0
27,943
W
Anubis
Duppa69
Anubis
2,452
200
0
2,463
4,554
2,290
420
834
3,720
30,363
0
L
Achilles
Kayraesn
Achilles
5,187
1,436
0
2,286
6,475
1,905
0
443
6,032
0
26,876
L
Rama
Orahya
Rama
1,734
1,246
0
2,045
5,149
1,322
0
388
4,761
0
24,425
L
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
UltraBlazer
Sylvanus
1,119
338
808
1,705
4,365
2,498
825
321
3,800
9,062
3,330
L
1,615
322
0
1,210
3,428
1,564
0
1,809
1,619
17,792
0
W
Izanami
ZayanAl
Izanami
2,984
1,090
0
1,258
4,399
1,262
1,736
369
3,838
0
42,105
W
Bellona
diablo04
Bellona
2,752
1,044
0
3,860
7,514
5,631
858
0
7,514
0
32,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,405
Gold Earned
24,815
175
Minions Killed
281
0
Camps Cleared
0
633,989
Distance Traveled
804,380
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,040
630
54
7
0
179,886
0
L
Thor
4,698
587
53
7
0
160,269
1
W
Anubis
5,332
667
55
7
0
157,081
3
L
Achilles
4,849
606
57
7
0
178,769
3
L
Rama
4,215
527
37
5
0
141,800
4
L
Janus
3,093
387
0
0
0
0
0
W
Sylvanus
4,410
551
33
4
0
166,865
2
L
Nox
4,550
569
28
4
0
153,151
0
W
Izanami
4,864
608
73
9
0
159,283
4
W
Bellona
5,169
646
66
8
0
141,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role