Player Matchup

Charybdis
Charybdis
HighWestlo
Charybdis
Level 56
God Stats
1W - 2L
1,600 SR
Queue Stats
16W - 23L
1,427 Elo+
Solo
Nemesis
Nemesis
RainRyx
Nemesis
Level 156
God Stats
1W - 2L
1,585 SR
Queue Stats
330W - 479L
1,403 Elo+
Solo
Hades
Hades
zaeProGamer
Hades
Level 127
God Stats
15W - 15L
1,566 SR
Queue Stats
642W - 775L
1,506 Elo+
Solo
Team Averages
Level 113
1,584 SR
1,445 Elo+

VS

Team Averages
Level 108
1,645 SR
1,640 Elo+
Hou Yi
Hou Yi
SirLopezzz
Hou Yi
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 32L
1,664 Elo+
Solo
Merlin
Merlin
Soma1031
Merlin
Level 101
God Stats
9W - 6L
1,723 SR
Queue Stats
32W - 24L
1,609 Elo+
Party 1
Achilles
Achilles
shinichi25
Achilles
Level 159
God Stats
14W - 6L
1,712 SR
Queue Stats
63W - 39L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HighWestlo
Charybdis
17
1 / 2 / 6
12,152
640
13,466
14,039
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
RainRyx
Nemesis
16
3 / 4 / 3
11,708
616
13,801
15,123
8,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 3
11,502
605
7,955
13,400
6,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
SirLopezzz
Hou Yi
18
4 / 3 / 4
12,858
677
9,901
12,143
5,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Soma1031
Merlin
18
0 / 1 / 6
11,991
631
11,142
7,849
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
shinichi25
Achilles
18
5 / 3 / 0
12,419
654
15,373
22,836
24,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
7
Kills
9
9
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
HighWestlo
Charybdis
1
2
6
2
L
Nemesis
RainRyx
Nemesis
3
4
3
1.13
W
Hou Yi
SirLopezzz
Hou Yi
4
3
4
2
W
Merlin
Soma1031
Merlin
0
1
6
3
W
Achilles
shinichi25
Achilles
5
3
0
1.67
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,222
Damage
36,416
42,562
Taken
42,828
20,953
Mitigated
33,210
11,578
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
HighWestlo
Charybdis
13,466
9,463
230
6,334
14,039
5,961
51
3,140
10,899
0
68,322
L
Nemesis
RainRyx
Nemesis
13,801
4,413
0
2,119
15,123
8,215
0
4,178
10,945
0
39,125
W
Hou Yi
SirLopezzz
Hou Yi
9,901
3,612
0
2,487
12,143
5,348
1,659
3,180
8,963
0
64,151
W
Merlin
Soma1031
Merlin
11,142
713
0
1,355
7,849
3,300
546
1,526
6,323
54,808
0
W
Achilles
shinichi25
Achilles
15,373
4,047
0
7,340
22,836
24,562
279
3,544
19,292
0
36,059
L
7,955
204
150
2,745
13,400
6,777
0
4,478
8,922
29,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
37,268
236
Minions Killed
212
9
Camps Cleared
8
896,815
Distance Traveled
1,024,305
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,152
640
117
6
2
305,717
0
L
Nemesis
11,708
616
51
3
4
311,332
11
W
Hou Yi
12,858
677
100
5
3
329,469
7
W
Merlin
11,991
631
85
4
4
344,387
4
W
Achilles
12,419
654
27
1
1
350,449
7
L
Hades
11,502
605
68
4
3
279,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role