Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Aesthix
Ravana
Level 88
God Stats
4W - 2L
1,633 SR
Queue Stats
204W - 182L
1,598 Elo+
Solo
Neith
Neith
DiEsZeLL
Neith
Level 157
God Stats
19W - 14L
1,680 SR
Queue Stats
459W - 415L
1,627 Elo+
Party 1
Sobek
Sobek
RedzZTheRed
Sobek
Level 87
God Stats
1W - 2L
1,130 SR
Queue Stats
153W - 155L
1,417 Elo+
Solo
Merlin
Merlin
TheMinion1212
Merlin
Level 63
God Stats
10W - 13L
1,415 SR
Queue Stats
303W - 330L
1,420 Elo+
Solo
Team Averages
Level 106
1,471 SR
1,513 Elo+

VS

Team Averages
Level 132
1,602 SR
1,560 Elo+
Morgan Le Fay
Morgan Le Fay
BlueWolf0
Morgan Le Fay
Level 126
God Stats
23W - 16L
1,647 SR
Queue Stats
247W - 203L
1,600 Elo+
Solo
Sylvanus
Sylvanus
BussyEnjoyer
Sylvanus
Level 149
God Stats
0W - 2L
1,741 SR
Queue Stats
56W - 36L
1,696 Elo+
Solo
Ishtar
Ishtar
FOoRRA232
Ishtar
Level 124
God Stats
22W - 20L
1,534 SR
Queue Stats
114W - 132L
1,491 Elo+
Solo
Hun Batz
Hun Batz
vizionarr46
Hun Batz
Level 100
God Stats
5W - 5L
1,468 SR
Queue Stats
86W - 97L
1,484 Elo+
Solo
Hades
Hades
东京八十万萝莉总教头
Hades
Level 160
God Stats
7W - 6L
1,621 SR
Queue Stats
427W - 410L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 0 / 0
3,455
691
2,612
1,854
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
Aesthix
Ravana
6
2 / 1 / 1
3,905
781
2,995
3,779
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
DiEsZeLL
Neith
6
3 / 1 / 1
4,010
802
3,939
2,807
949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 0 / 3
3,617
723
1,410
4,854
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 1
3,381
676
599
2,945
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueWolf0
Morgan Le Fay
7
2 / 1 / 0
3,939
788
2,296
1,986
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
BussyEnjoyer
Sylvanus
5
0 / 2 / 0
3,197
639
1,651
4,952
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
FOoRRA232
Ishtar
4
0 / 2 / 0
3,022
604
2,288
3,428
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
vizionarr46
Hun Batz
5
1 / 0 / 2
3,625
725
1,651
3,135
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,756
751
1,254
4,547
1,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
3
4
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Ravana
Aesthix
Ravana
2
1
1
2.5
L
Morgan Le Fay
BlueWolf0
Morgan Le Fay
2
1
0
2
L
Sylvanus
BussyEnjoyer
Sylvanus
0
2
0
0
W
Neith
DiEsZeLL
Neith
3
1
1
3.5
L
Ishtar
FOoRRA232
Ishtar
0
2
0
0
W
0
0
3
1.5
W
0
2
1
0.25
L
Hun Batz
vizionarr46
Hun Batz
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,555
Damage
9,140
16,239
Taken
18,048
6,693
Mitigated
6,518
6,023
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,612
428
0
384
1,854
1,195
112
1,106
748
16,009
0
W
Ravana
Aesthix
Ravana
2,995
1,447
0
1,902
3,779
1,355
0
1,119
2,660
0
13,138
L
Morgan Le Fay
BlueWolf0
Morgan Le Fay
2,296
439
0
250
1,986
641
0
299
1,687
19,232
0
L
Sylvanus
BussyEnjoyer
Sylvanus
1,651
897
183
927
4,952
2,323
0
677
4,275
10,218
4,061
W
Neith
DiEsZeLL
Neith
3,939
2,119
0
879
2,807
949
0
557
2,250
0
20,529
L
Ishtar
FOoRRA232
Ishtar
2,288
1,762
0
1,156
3,428
839
0
497
2,931
0
9,680
W
1,410
245
0
2,463
4,854
2,257
0
663
4,191
4,634
0
W
599
36
0
395
2,945
937
0
1,362
1,583
15,243
0
L
Hun Batz
vizionarr46
Hun Batz
1,651
343
0
1,477
3,135
941
0
536
2,599
0
13,089
L
1,254
226
0
2,747
4,547
1,774
0
2,249
1,935
21,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,368
Gold Earned
17,539
130
Minions Killed
167
0
Camps Cleared
0
526,254
Distance Traveled
498,236
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,455
691
34
7
0
88,915
2
W
Ravana
3,905
781
21
4
0
123,945
2
L
Morgan Le Fay
3,939
788
44
9
0
92,487
1
L
Sylvanus
3,197
639
25
5
0
110,161
0
W
Neith
4,010
802
35
7
0
95,488
1
L
Ishtar
3,022
604
21
4
0
66,285
0
W
Sobek
3,617
723
11
2
0
107,876
1
W
Merlin
3,381
676
29
6
0
110,030
2
L
Hun Batz
3,625
725
26
5
0
124,618
2
L
Hades
3,756
751
51
10
0
104,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role