Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
MoodyMoodyBear
Cu Chulainn
Silver I
Level 47
God Stats
3W - 5L
1,484 SR
Queue Stats
29W - 35L
1,366 MMR
Solo
Chernobog
Chernobog
Silver V
Nexowner
Chernobog
Silver V
Level 101
God Stats
4W - 4L
1,511 SR
Queue Stats
46W - 70L
591 MMR
Solo
Loki
Loki
Gold IV
PlayRankedToLose
Loki
Gold IV
Level 74
God Stats
6W - 17L
1,413 SR
Queue Stats
310W - 319L
1,174 MMR
Solo
Ganesha
Ganesha
Bronze I
murdabeatz
Ganesha
Bronze I
Level 86
God Stats
3W - 3L
1,580 SR
Queue Stats
129W - 145L
407 MMR
Solo
Nu Wa
Nu Wa
Silver I
salamanderslime
Nu Wa
Silver I
Level 68
God Stats
132W - 140L
1,404 SR
Queue Stats
208W - 233L
1,338 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 75
1,478 SR
975 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,649 SR
1,132 MMR
Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
LordVanrhost
Sol
Gold III
Level 143
God Stats
1W - 0L
1,801 SR
Queue Stats
45W - 41L
1,428 MMR
Solo
Ne Zha
Ne Zha
Gold II
Messorem
Ne Zha
Gold II
Level 160
God Stats
3W - 4L
1,741 SR
Queue Stats
178W - 164L
1,501 MMR
Solo
Neith
Neith
Bronze IV
RainbowKR
Neith
Bronze IV
Level 89
God Stats
6W - 4L
1,576 SR
Queue Stats
223W - 273L
-359 MMR
Solo
Anubis
Anubis
Platinum III
RibberForHim
Anubis
Platinum III
Level 105
God Stats
145W - 138L
1,627 SR
Queue Stats
516W - 516L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MoodyMoodyBear
Cu Chulainn
10
1 / 1 / 2
6,149
615
6,062
9,682
6,246
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
Nexowner
Chernobog
10
0 / 2 / 0
5,292
529
3,150
8,798
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 5 / 0
5,895
590
4,605
8,410
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ganesha
murdabeatz
Ganesha
8
0 / 2 / 3
5,293
529
1,229
9,968
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 1
4,733
473
3,880
7,028
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AwilixLancelotMulanNemesis

VS

Bans
Ao KuangXbalanqueYu HuangBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 3 / 2
6,096
610
6,472
9,112
3,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 0 / 1
6,610
661
6,531
6,682
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
Messorem
Ne Zha
11
5 / 2 / 4
6,598
660
6,983
7,509
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
RainbowKR
Neith
10
1 / 0 / 3
5,607
561
4,780
5,505
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
11
5 / 0 / 4
6,740
674
7,763
5,439
2,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
14
14
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
3
2
0.67
W
2
0
1
2.5
W
Ne Zha
Messorem
Ne Zha
5
2
4
3.5
L
Cu Chulainn
MoodyMoodyBear
Cu Chulainn
1
1
2
2
L
Chernobog
Nexowner
Chernobog
0
2
0
0
L
4
5
0
0.8
W
Neith
RainbowKR
Neith
1
0
3
2.5
W
Anubis
5
0
4
7
L
Ganesha
murdabeatz
Ganesha
0
2
3
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,926
Damage
32,529
43,886
Taken
34,247
18,989
Mitigated
13,951
10,434
Healing
13,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,472
1,835
0
2,150
9,112
3,879
0
189
8,923
0
35,545
W
6,531
3,304
0
4,118
6,682
2,464
812
349
6,333
38,099
14,754
W
Ne Zha
Messorem
Ne Zha
6,983
2,682
0
1,808
7,509
2,856
0
1,246
6,263
0
43,455
L
Cu Chulainn
MoodyMoodyBear
Cu Chulainn
6,062
1,335
0
3,026
9,682
6,246
0
0
9,682
0
45,083
L
Chernobog
Nexowner
Chernobog
3,150
1,631
0
3,701
8,798
2,674
0
3,473
5,325
0
38,191
L
4,605
1,420
0
2,086
8,410
2,030
0
2,745
5,665
0
27,355
W
Neith
RainbowKR
Neith
4,780
1,455
0
2,111
5,505
2,045
1,558
1,679
3,826
0
33,228
W
Anubis
7,763
816
0
3,767
5,439
2,707
0
1,646
3,793
46,530
0
L
Ganesha
murdabeatz
Ganesha
1,229
336
0
1,121
9,968
6,248
0
4,273
5,695
15,380
0
L
3,880
808
0
500
7,028
1,791
13
2,328
4,700
32,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,362
Gold Earned
31,651
287
Minions Killed
375
0
Camps Cleared
0
1,005,666
Distance Traveled
978,413
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,096
610
77
8
0
197,277
3
W
Sol
6,610
661
96
10
0
178,237
0
W
Ne Zha
6,598
660
72
7
0
227,711
2
L
Cu Chulainn
6,149
615
89
9
0
195,044
7
L
Chernobog
5,292
529
62
6
0
191,007
2
L
Loki
5,895
590
64
6
0
236,610
1
W
Neith
5,607
561
54
5
0
187,982
2
W
Anubis
6,740
674
76
8
0
187,206
2
L
Ganesha
5,293
529
10
1
0
189,180
2
L
Nu Wa
4,733
473
62
6
0
193,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role