Player Matchup

Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FreshPrinceWill1
Loki
Level 93
God Stats
22W - 15L
1,633 SR
Queue Stats
407W - 432L
1,382 Elo+
Solo
Ra
Ra
YN_milfhunter
Ra
Level 103
God Stats
4W - 2L
1,616 SR
Queue Stats
13W - 14L
1,374 Elo+
Solo
Neith
Neith
fabioferreira23
Neith
Level 89
God Stats
4W - 8L
1,640 SR
Queue Stats
326W - 360L
1,402 Elo+
Solo
Sobek
Sobek
rak_khateer
Sobek
Level 149
God Stats
8W - 5L
1,613 SR
Queue Stats
250W - 270L
1,573 Elo+
Solo
Team Averages
Level 117
1,600 SR
1,446 Elo+

VS

Team Averages
Level 98
1,534 SR
1,440 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Hvlloydx09
Medusa
Level 100
God Stats
2W - 1L
1,670 SR
Queue Stats
107W - 121L
1,398 Elo+
Solo
Ravana
Ravana
STEALTH_SPIDES
Ravana
Level 45
God Stats
6W - 4L
1,586 SR
Queue Stats
190W - 196L
1,418 Elo+
Solo
Hades
Hades
fatesnebula517
Hades
Level 157
God Stats
1W - 2L
1,399 SR
Queue Stats
280W - 285L
1,484 Elo+
Solo
Terra
Terra
x iPROSLAY3R x
Terra
Level 69
God Stats
5W - 3L
1,516 SR
Queue Stats
174W - 178L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
5 / 0 / 0
6,701
670
8,215
6,812
2,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
1 / 0 / 0
4,847
485
2,517
6,736
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,599
460
2,258
3,667
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 0
4,905
491
4,165
3,553
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
4,597
460
2,427
6,356
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 1 / 1
5,125
513
4,207
5,837
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Hvlloydx09
Medusa
7
0 / 5 / 0
4,685
469
3,054
8,222
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 0
4,271
427
1,238
3,384
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 0
6,172
617
5,820
5,754
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 1
5,202
520
1,055
7,604
3,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
6
Kills
5
5
Deaths
6
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
0
0
5
W
Hou Yi
 
Hou Yi
1
1
1
1.5
L
1
0
0
1
W
Medusa
Hvlloydx09
Medusa
0
5
0
0
W
0
0
0
0
L
0
3
0
0
L
0
1
0
0
W
3
0
0
3
L
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,582
Damage
15,374
27,124
Taken
30,801
11,063
Mitigated
12,331
11,132
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,215
2,167
0
2,426
6,812
2,741
0
512
6,300
0
47,074
W
Hou Yi
 
Hou Yi
4,207
2,361
0
2,017
5,837
1,885
0
976
4,861
0
37,975
L
2,517
913
0
3,306
6,736
2,352
0
2,153
4,583
0
26,235
W
Medusa
Hvlloydx09
Medusa
3,054
1,778
0
1,815
8,222
2,762
0
0
8,222
0
25,961
W
1,238
281
0
2,011
3,384
1,241
0
444
2,884
0
21,356
L
2,258
143
93
297
3,667
1,366
0
2,367
1,300
26,214
0
L
4,165
1,236
0
1,056
3,553
1,313
0
62
3,491
0
34,054
W
5,820
916
337
3,821
5,754
2,716
0
810
4,758
44,838
0
L
2,427
363
277
3,677
6,356
3,291
0
1,781
4,575
11,468
1,214
W
1,055
493
2,430
3,057
7,604
3,727
0
1,633
5,885
13,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,649
Gold Earned
25,455
264
Minions Killed
260
0
Camps Cleared
0
879,995
Distance Traveled
935,633
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,701
670
99
10
0
170,631
4
W
Hou Yi
5,125
513
68
7
0
156,729
3
L
Loki
4,847
485
51
5
0
207,673
4
W
Medusa
4,685
469
45
5
0
166,218
3
W
Ravana
4,271
427
49
5
0
214,475
1
L
Ra
4,599
460
47
5
0
178,194
0
L
Neith
4,905
491
52
5
0
177,791
3
W
Hades
6,172
617
90
9
0
186,902
3
L
Sobek
4,597
460
15
2
0
145,706
0
W
Terra
5,202
520
8
1
0
211,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role