Player Matchup

Athena
Athena
FirashBurn21
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HokageHentai
Baron Samedi
Level 154
God Stats
2W - 8L
1,511 SR
Queue Stats
443W - 427L
1,513 Elo+
Party 2
Hades
Hades
JUICYSTRAINS
Hades
Level 129
God Stats
8W - 9L
1,523 SR
Queue Stats
317W - 319L
1,506 Elo+
Party 2
Rama
Rama
Kumakatok
Rama
Level 106
God Stats
2W - 4L
1,512 SR
Queue Stats
141W - 129L
1,504 Elo+
Solo
Arachne
Arachne
SilverMercy
Arachne
Level 101
God Stats
1W - 2L
1,486 SR
Queue Stats
256W - 272L
1,522 Elo+
Solo
Team Averages
Level 123
1,507 SR
1,509 Elo+

VS

Team Averages
Level 111
1,562 SR
1,535 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Arbystaco
Agni
Level 157
God Stats
4W - 0L
1,936 SR
Queue Stats
264W - 211L
1,679 Elo+
Party 1
Izanami
Izanami
MGOD270
Izanami
Level 83
God Stats
8W - 10L
1,440 SR
Queue Stats
57W - 50L
1,430 Elo+
Solo
Mercury
Mercury
RtShadowsRip
Mercury
Level 127
God Stats
23W - 17L
1,466 SR
Queue Stats
614W - 555L
1,627 Elo+
Party 1
King Arthur
King Arthur
XenEnergin
King Arthur
Level 68
God Stats
16W - 15L
1,468 SR
Queue Stats
203W - 214L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 5 / 3
6,730
481
3,715
14,679
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
HokageHentai
Baron Samedi
12
5 / 4 / 3
8,046
575
13,430
14,225
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 5 / 4
7,291
521
10,095
16,430
7,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
13
1 / 2 / 3
7,690
549
6,755
10,462
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
SilverMercy
Arachne
12
3 / 5 / 4
7,451
532
6,103
15,498
6,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 12
7,324
523
7,017
14,564
11,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
13
2 / 3 / 10
7,874
562
14,914
9,008
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
MGOD270
Izanami
14
3 / 1 / 5
8,160
583
8,374
7,844
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
RtShadowsRip
Mercury
16
13 / 3 / 4
9,607
686
11,946
12,377
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
XenEnergin
King Arthur
12
2 / 5 / 5
6,981
499
7,631
14,738
12,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
13
Kills
21
21
Deaths
13
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
12
7
W
Agni
2
3
10
2.33
L
Athena
2
5
3
0.7
L
Baron Samedi
HokageHentai
Baron Samedi
5
4
3
1.63
L
2
5
4
0.8
L
Rama
1
2
3
1.25
W
Izanami
MGOD270
Izanami
3
1
5
5.5
W
Mercury
RtShadowsRip
Mercury
13
3
4
5
L
Arachne
SilverMercy
Arachne
3
5
4
1
W
King Arthur
XenEnergin
King Arthur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,098
Damage
49,882
71,294
Taken
58,531
32,554
Mitigated
36,379
19,037
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,017
2,591
4,004
5,530
14,564
11,646
24
7,065
7,308
19,521
1,196
W
Agni
14,914
2,603
0
290
9,008
3,972
0
4,144
4,784
68,435
0
L
Athena
3,715
1,119
0
859
14,679
8,412
17
3,766
10,913
12,031
0
L
Baron Samedi
HokageHentai
Baron Samedi
13,430
1,589
627
6,476
14,225
6,797
160
3,954
10,271
43,829
0
L
10,095
755
461
4,779
16,430
7,790
0
8,881
7,549
39,588
0
L
Rama
6,755
5,208
0
4,081
10,462
3,261
0
2,653
7,809
0
63,502
W
Izanami
MGOD270
Izanami
8,374
4,795
0
2,723
7,844
3,256
779
2,619
5,189
0
62,941
W
Mercury
RtShadowsRip
Mercury
11,946
6,936
0
840
12,377
4,862
0
4,287
8,012
0
78,195
L
Arachne
SilverMercy
Arachne
6,103
4,204
0
1,754
15,498
6,294
0
3,452
12,046
0
50,330
W
King Arthur
XenEnergin
King Arthur
7,631
1,342
0
380
14,738
12,643
0
8,143
5,998
0
39,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
39,946
344
Minions Killed
422
0
Camps Cleared
0
1,342,103
Distance Traveled
1,417,375
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,324
523
28
2
0
274,052
5
W
Agni
7,874
562
115
8
0
260,567
1
L
Athena
6,730
481
12
1
0
304,067
13
L
Baron Samedi
8,046
575
73
5
0
229,387
2
L
Hades
7,291
521
67
5
0
258,162
10
L
Rama
7,690
549
117
8
0
246,846
2
W
Izanami
8,160
583
98
7
0
260,359
4
W
Mercury
9,607
686
115
8
0
344,823
3
L
Arachne
7,451
532
75
5
0
303,641
0
W
King Arthur
6,981
499
66
5
0
277,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role