Player Matchup

Cu Chulainn
Cu Chulainn
AlkingOsama
Cu Chulainn
Level 107
God Stats
3W - 2L
1,455 SR
Queue Stats
311W - 335L
1,400 Elo+
Solo
Izanami
Izanami
Darkforce023
Izanami
Level 110
God Stats
8W - 11L
1,373 SR
Queue Stats
877W - 927L
1,419 Elo+
Solo
Hun Batz
Hun Batz
Eric Sasquatch
Hun Batz
Level 155
God Stats
3W - 2L
1,641 SR
Queue Stats
346W - 354L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
TurtleCramm
Zhong Kui
Level 100
God Stats
7W - 2L
1,625 SR
Queue Stats
207W - 205L
1,440 Elo+
Solo
Ah Puch
Ah Puch
myIesHlGH
Ah Puch
Level 106
God Stats
16W - 19L
1,234 SR
Queue Stats
713W - 808L
1,382 Elo+
Solo
Team Averages
Level 116
1,465 SR
1,425 Elo+

VS

Team Averages
Level 89
1,503 SR
1,445 Elo+
Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PDETWIN
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 24L
1,347 Elo+
Solo
Ymir
Ymir
YC_AKA_HEADSHOT
Ymir
Level 79
God Stats
1W - 2L
1,513 SR
Queue Stats
53W - 88L
1,361 Elo+
Solo
Skadi
Skadi
nWSanji
Skadi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 66L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlkingOsama
Cu Chulainn
18
5 / 4 / 11
10,947
782
10,835
18,890
15,427
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Darkforce023
Izanami
18
4 / 4 / 11
11,075
791
15,348
14,025
7,349
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hun Batz
16
1 / 2 / 13
10,565
755
5,909
16,080
17,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
TurtleCramm
Zhong Kui
17
5 / 5 / 9
10,769
769
12,183
15,783
13,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
myIesHlGH
Ah Puch
17
6 / 3 / 10
10,541
753
25,006
18,068
10,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 4 / 10
10,319
737
16,782
10,602
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
 
Anhur
15
2 / 5 / 5
9,089
649
4,173
11,655
5,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
PDETWIN
Cthulhu
18
4 / 4 / 13
10,821
773
10,582
18,244
25,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
0 / 5 / 12
9,327
666
7,013
21,796
21,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
nWSanji
Skadi
18
6 / 3 / 8
10,673
762
15,003
13,319
7,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
65
21
Kills
17
18
Deaths
21
54
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
4
10
2.5
L
Anhur
 
Anhur
2
5
5
0.9
W
Cu Chulainn
AlkingOsama
Cu Chulainn
5
4
11
2.63
W
Izanami
Darkforce023
Izanami
4
4
11
2.38
W
Hun Batz
1
2
13
3.75
L
Cthulhu
PDETWIN
Cthulhu
4
4
13
2.63
W
Zhong Kui
TurtleCramm
Zhong Kui
5
5
9
1.9
L
0
5
12
1.2
W
Ah Puch
myIesHlGH
Ah Puch
6
3
10
3.67
L
Skadi
nWSanji
Skadi
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,281
Damage
53,553
82,846
Taken
75,616
63,779
Mitigated
67,166
27,674
Healing
25,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,782
320
1,159
2,727
10,602
5,577
145
6,192
4,410
30,594
0
L
Anhur
 
Anhur
4,173
2,330
1,648
1,855
11,655
5,998
0
6,350
5,305
0
13,639
W
Cu Chulainn
AlkingOsama
Cu Chulainn
10,835
1,935
1,072
3,445
18,890
15,427
144
7,927
10,524
0
24,824
W
Izanami
Darkforce023
Izanami
15,348
8,599
1,164
1,981
14,025
7,349
5,660
7,083
6,786
0
35,222
W
Hun Batz
5,909
343
1,556
3,409
16,080
17,713
345
5,132
10,636
0
15,723
L
Cthulhu
PDETWIN
Cthulhu
10,582
107
3,499
3,457
18,244
25,946
301
7,556
10,688
18,723
0
W
Zhong Kui
TurtleCramm
Zhong Kui
12,183
510
846
3,677
15,783
13,130
963
5,441
9,986
29,976
0
L
7,013
1,213
897
5,174
21,796
21,982
56
7,912
13,884
13,601
0
W
Ah Puch
myIesHlGH
Ah Puch
25,006
985
2,911
7,613
18,068
10,160
1,334
7,123
10,537
37,235
0
L
Skadi
nWSanji
Skadi
15,003
7,972
996
4,048
13,319
7,663
1,598
9,179
4,140
0
28,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,897
Gold Earned
50,229
150
Minions Killed
134
0
Camps Cleared
0
1,246,134
Distance Traveled
1,245,904
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,319
737
38
3
0
261,492
1
L
Anhur
9,089
649
29
2
0
236,653
0
W
Cu Chulainn
10,947
782
13
1
0
274,318
1
W
Izanami
11,075
791
52
4
0
232,205
0
W
Hun Batz
10,565
755
17
1
0
291,986
3
L
Cthulhu
10,821
773
21
2
0
283,079
0
W
Zhong Kui
10,769
769
47
3
0
207,425
2
L
Ymir
9,327
666
16
1
0
233,927
5
W
Ah Puch
10,541
753
21
2
0
240,200
0
L
Skadi
10,673
762
30
2
0
230,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role