Player Matchup

Cabrakan
Cabrakan
Diamond V
BloodNinja4278
Cabrakan
Diamond V
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 24L
2,311 MMR
Party 1
Yemoja
Yemoja
Platinum IV
Kaiannpeppa
Yemoja
Platinum IV
Level 160
God Stats
8W - 20L
1,427 SR
Queue Stats
294W - 231L
1,795 MMR
Party 1
Hou Yi
Hou Yi
Diamond III
SCREEEEEEAAM
Hou Yi
Diamond III
Level 143
God Stats
2W - 2L
1,544 SR
Queue Stats
215W - 192L
2,279 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,490 SR
2,128 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,623 SR
2,004 MMR
Neith
Neith
Platinum V
Dx3_King_Lion23
Neith
Platinum V
Level 113
God Stats
28W - 34L
1,538 SR
Queue Stats
103W - 149L
1,849 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
TriaxialScroll
Baron Samedi
Platinum I
Level 88
God Stats
4W - 4L
1,689 SR
Queue Stats
29W - 24L
2,349 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
ll 2NiCE ll
Kumbhakarna
Platinum IV
Level 158
God Stats
3W - 3L
1,641 SR
Queue Stats
149W - 187L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
7 / 3 / 8
15,217
761
18,854
29,360
51,539
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
19
6 / 2 / 12
14,154
708
9,788
20,463
34,471
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
20
5 / 2 / 12
14,269
713
24,251
16,638
8,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AchillesAtlasAh Muzen CabThothCthulhu

VS

Bans
MulanGilgameshGuan YuAresHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 2
11,710
586
21,879
21,114
8,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TriaxialScroll
Baron Samedi
18
2 / 2 / 5
12,847
642
23,265
16,235
8,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ll 2NiCE ll
Kumbhakarna
17
3 / 6 / 2
12,098
605
10,285
26,364
20,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
18
Kills
7
7
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
7
3
8
3.67
L
2
10
2
0.3
W
Yemoja
6
2
12
6
W
Hou Yi
5
2
12
5.5
L
Baron Samedi
TriaxialScroll
Baron Samedi
2
2
5
2.25
L
Kumbhakarna
ll 2NiCE ll
Kumbhakarna
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,893
Damage
55,429
66,461
Taken
63,713
94,861
Mitigated
38,046
18,964
Healing
21,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
18,854
3,906
0
4,123
29,360
51,539
406
13,391
15,969
41,819
0
L
21,879
10,449
0
1,955
21,114
8,786
670
9,651
11,463
0
59,492
W
Yemoja
9,788
1,894
8,805
3,675
20,463
34,471
410
10,847
9,616
35,185
0
W
Hou Yi
24,251
11,371
0
2,361
16,638
8,851
2,196
9,669
6,969
0
92,423
L
Baron Samedi
TriaxialScroll
Baron Samedi
23,265
1,696
5,941
8,088
16,235
8,431
450
9,313
6,922
63,789
0
L
Kumbhakarna
ll 2NiCE ll
Kumbhakarna
10,285
1,334
147
5,648
26,364
20,829
41
10,139
16,225
39,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,640
Gold Earned
36,655
222
Minions Killed
227
7
Camps Cleared
10
1,059,905
Distance Traveled
976,883
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,217
761
33
2
0
368,290
6
L
Neith
11,710
586
85
4
5
279,067
2
W
Yemoja
14,154
708
45
2
1
312,147
3
W
Hou Yi
14,269
713
144
7
6
379,468
2
L
Baron Samedi
12,847
642
88
4
5
347,138
1
L
Kumbhakarna
12,098
605
54
3
0
350,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role