Player Matchup

Freya
Freya
 
Freya
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BrutalKaoss
Nu Wa
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 112L
1,518 Elo+
Party 2
Jing Wei
Jing Wei
Dethh
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 75L
1,532 Elo+
Solo
Aphrodite
Aphrodite
HazicDynamic
Aphrodite
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
PeyoteDMT420
Sun Wukong
Level 124
God Stats
5W - 2L
1,577 SR
Queue Stats
137W - 127L
1,390 Elo+
Solo
Team Averages
Level 97
1,515 SR
1,478 Elo+

VS

Team Averages
Level 100
1,567 SR
1,520 Elo+
Hachiman
Hachiman
ALLLLLL08
Hachiman
Level 130
God Stats
1W - 1L
1,715 SR
Queue Stats
111W - 90L
1,476 Elo+
Solo
Medusa
Medusa
GreatMrRodger
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,511 Elo+
Solo
Ganesha
Ganesha
SLTY BEAST
Ganesha
Level 123
God Stats
6W - 6L
1,474 SR
Queue Stats
202W - 233L
1,425 Elo+
Solo
Yemoja
Yemoja
smolllion
Yemoja
Level 99
God Stats
3W - 3L
1,567 SR
Queue Stats
502W - 395L
1,606 Elo+
Party 1
Ne Zha
Ne Zha
sote_the_silent
Ne Zha
Level 129
God Stats
1W - 2L
1,578 SR
Queue Stats
171W - 121L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
18 / 4 / 6
14,423
759
30,063
24,435
12,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 5 / 17
13,025
686
26,917
17,104
7,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Dethh
Jing Wei
20
1 / 5 / 17
11,773
620
15,798
16,371
7,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
HazicDynamic
Aphrodite
17
0 / 5 / 18
10,868
572
5,016
16,127
11,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
PeyoteDMT420
Sun Wukong
20
3 / 3 / 21
12,700
668
23,621
30,446
30,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALLLLLL08
Hachiman
20
8 / 6 / 10
13,356
703
22,971
22,502
13,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 12 / 7
10,507
553
15,221
25,376
14,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
SLTY BEAST
Ganesha
20
0 / 3 / 18
11,964
630
13,679
24,952
39,204
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Yemoja
smolllion
Yemoja
20
3 / 2 / 11
13,179
694
10,157
23,459
29,330
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 6 / 9
13,764
724
24,163
23,947
12,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
75
27
Kills
20
22
Deaths
29
79
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
18
4
6
5.25
L
Hachiman
ALLLLLL08
Hachiman
8
6
10
2.17
W
5
5
17
2.7
W
Jing Wei
Dethh
Jing Wei
1
5
17
1.9
L
0
12
7
0.29
W
Aphrodite
HazicDynamic
Aphrodite
0
5
18
1.8
W
Sun Wukong
PeyoteDMT420
Sun Wukong
3
3
21
4.5
L
Ganesha
SLTY BEAST
Ganesha
0
3
18
3
L
Yemoja
smolllion
Yemoja
3
2
11
4.25
L
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,415
Damage
86,191
104,483
Taken
120,236
68,521
Mitigated
108,632
52,029
Healing
47,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
30,063
10,959
3,262
9,817
24,435
12,513
2,564
5,229
19,206
39,759
0
L
Hachiman
ALLLLLL08
Hachiman
22,971
7,090
2,918
2,845
22,502
13,073
4,878
11,887
10,245
0
58,746
W
26,917
6,748
1,786
2,730
17,104
7,351
1,766
2,413
14,691
65,180
0
W
Jing Wei
Dethh
Jing Wei
15,798
8,712
2,213
4,067
16,371
7,242
2,432
4,569
11,802
0
31,108
L
15,221
4,161
559
1,862
25,376
14,032
679
12,903
12,049
0
37,893
W
Aphrodite
HazicDynamic
Aphrodite
5,016
1,662
7,401
5,275
16,127
11,063
741
4,553
11,574
9,385
0
W
Sun Wukong
PeyoteDMT420
Sun Wukong
23,621
2,123
1,668
13,810
30,446
30,352
225
7,072
23,374
0
51,157
L
Ganesha
SLTY BEAST
Ganesha
13,679
1,047
1,739
2,556
24,952
39,204
354
11,684
12,878
42,418
0
L
Yemoja
smolllion
Yemoja
10,157
4,723
20,685
8,296
23,459
29,330
1,522
8,959
14,040
23,115
0
L
24,163
2,669
719
5,726
23,947
12,993
2,785
14,558
9,028
0
45,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,789
Gold Earned
62,770
179
Minions Killed
230
0
Camps Cleared
0
1,701,072
Distance Traveled
1,455,794
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,423
759
24
1
0
334,461
0
L
Hachiman
13,356
703
106
6
0
262,790
1
W
Nu Wa
13,025
686
68
4
0
326,247
0
W
Jing Wei
11,773
620
35
2
0
358,206
1
L
Medusa
10,507
553
56
3
0
284,805
0
W
Aphrodite
10,868
572
9
0
0
300,847
0
W
Sun Wukong
12,700
668
43
2
0
381,311
1
L
Ganesha
11,964
630
0
0
0
348,629
1
L
Yemoja
13,179
694
36
2
0
262,120
5
L
Ne Zha
13,764
724
32
2
0
297,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role