Player Matchup

Bacchus
Bacchus
Habido70
Bacchus
Level 57
God Stats
3W - 2L
1,681 SR
Queue Stats
316W - 309L
1,493 Elo+
Party 1
Vulcan
Vulcan
Megaman425
Vulcan
Level 88
God Stats
18W - 3L
1,785 SR
Queue Stats
375W - 386L
1,490 Elo+
Party 1
Jing Wei
Jing Wei
SirTaToMoose
Jing Wei
Level 147
God Stats
2W - 1L
1,484 SR
Queue Stats
259W - 271L
1,492 Elo+
Party 1
Geb
Geb
VanHaigood
Geb
Level 105
God Stats
4W - 1L
1,578 SR
Queue Stats
395W - 392L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WIZEMAN2469
Morgan Le Fay
Level 151
God Stats
2W - 2L
1,201 SR
Queue Stats
390W - 408L
1,480 Elo+
Party 1
Team Averages
Level 110
1,546 SR
1,489 Elo+

VS

Team Averages
Level 134
1,440 SR
1,469 Elo+
Kali
Kali
 
Kali
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ShaoFantastic74
Da Ji
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 121L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
ZeoRanger1010
Gilgamesh
Level 97
God Stats
0W - 3L
1,379 SR
Queue Stats
64W - 57L
1,432 Elo+
Solo
Medusa
Medusa
draamatic
Medusa
Level 123
God Stats
3W - 6L
1,320 SR
Queue Stats
300W - 351L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Habido70
Bacchus
16
3 / 4 / 22
9,609
801
8,291
14,348
25,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Megaman425
Vulcan
19
8 / 1 / 17
11,470
956
22,311
4,311
2,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
SirTaToMoose
Jing Wei
16
6 / 3 / 19
10,250
854
14,328
10,302
6,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 2 / 20
10,451
871
9,319
12,179
15,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
WIZEMAN2469
Morgan Le Fay
15
5 / 3 / 14
9,550
796
19,000
9,924
6,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
1 / 8 / 7
9,720
810
4,851
16,608
7,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artio
 
Artio
14
0 / 6 / 4
7,900
658
4,624
24,458
12,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 5 / 6
8,276
690
7,944
11,132
5,498
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ZeoRanger1010
Gilgamesh
16
1 / 4 / 9
8,768
731
9,383
16,418
16,701
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
draamatic
Medusa
17
9 / 6 / 2
10,318
860
10,479
13,166
5,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
41
29
Kills
13
13
Deaths
29
92
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
8
7
0.56
L
Artio
 
Artio
0
6
4
0.33
W
Bacchus
Habido70
Bacchus
3
4
22
3.5
W
Vulcan
Megaman425
Vulcan
8
1
17
16.5
L
2
5
6
1
W
Jing Wei
SirTaToMoose
Jing Wei
6
3
19
5.17
W
7
2
20
8.5
W
Morgan Le Fay
WIZEMAN2469
Morgan Le Fay
5
3
14
4
L
Gilgamesh
ZeoRanger1010
Gilgamesh
1
4
9
1.38
L
Medusa
draamatic
Medusa
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,249
Damage
37,281
51,064
Taken
81,782
57,160
Mitigated
48,276
10,419
Healing
23,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,851
2,465
1,476
3,662
16,608
7,903
579
10,966
5,642
0
10,767
L
Artio
 
Artio
4,624
38
1,698
7,660
24,458
12,429
0
19,339
5,119
9,162
0
W
Bacchus
Habido70
Bacchus
8,291
440
981
1,960
14,348
25,727
1,008
1,807
12,541
12,761
0
W
Vulcan
Megaman425
Vulcan
22,311
10,753
110
189
4,311
2,799
1,154
456
3,855
51,687
0
L
7,944
1,666
1,112
1,465
11,132
5,498
0
7,653
3,479
0
11,510
W
Jing Wei
SirTaToMoose
Jing Wei
14,328
8,555
1,430
1,514
10,302
6,823
2,552
420
9,882
0
29,731
W
9,319
695
1,377
938
12,179
15,618
1,317
1,457
10,722
14,824
0
W
Morgan Le Fay
WIZEMAN2469
Morgan Le Fay
19,000
2,430
875
1,045
9,924
6,193
2,121
712
9,212
30,262
0
L
Gilgamesh
ZeoRanger1010
Gilgamesh
9,383
1,028
2,009
2,965
16,418
16,701
315
10,903
5,515
398
22,364
L
Medusa
draamatic
Medusa
10,479
4,583
88
1,123
13,166
5,745
724
10,060
3,106
0
32,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,330
Gold Earned
44,982
126
Minions Killed
100
0
Camps Cleared
0
1,213,647
Distance Traveled
1,042,161
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,720
810
9
1
0
175,074
0
L
Artio
7,900
658
9
1
0
242,054
0
W
Bacchus
9,609
801
2
0
0
248,003
1
W
Vulcan
11,470
956
58
5
0
281,187
1
L
Da Ji
8,276
690
5
0
0
185,965
0
W
Jing Wei
10,250
854
30
3
0
219,944
0
W
Geb
10,451
871
5
0
0
246,263
0
W
Morgan Le Fay
9,550
796
31
3
0
218,250
0
L
Gilgamesh
8,768
731
34
3
0
228,240
2
L
Medusa
10,318
860
43
4
0
210,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role