Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
SaltMachinee
Medusa
Level 26
God Stats
3W - 0L
1,589 SR
Queue Stats
119W - 28L
1,797 Elo+
Party 1
Discordia
Discordia
quadIV4th
Discordia
Level 158
God Stats
2W - 2L
1,816 SR
Queue Stats
140W - 41L
1,739 Elo+
Party 1
Team Averages
Level 103
1,635 SR
1,679 Elo+

VS

Team Averages
Level 86
1,671 SR
1,495 Elo+
Cerberus
Cerberus
AsDfGhJkL321-mat
Cerberus
Level 104
God Stats
31W - 44L
1,464 SR
Queue Stats
200W - 391L
1,340 Elo+
Solo
Hades
Hades
GearsDairy
Hades
Level 129
God Stats
46W - 15L
1,832 SR
Queue Stats
220W - 149L
1,591 Elo+
Party 2
Charybdis
Charybdis
NIWDE0902
Charybdis
Level 25
God Stats
31W - 15L
1,716 SR
Queue Stats
64W - 37L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 2 / 8
9,156
763
7,173
14,132
13,599
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
14
4 / 0 / 9
9,032
753
19,155
13,334
5,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
quadIV4th
Discordia
13
6 / 1 / 4
8,891
741
12,704
6,430
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,983
582
5,435
19,461
14,092
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
13
2 / 2 / 1
8,283
690
10,579
14,055
11,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
NIWDE0902
Charybdis
12
1 / 6 / 1
7,596
633
4,915
12,564
5,189
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
8
3.5
L
0
5
2
0.2
L
Hades
2
2
1
1.25
L
Charybdis
NIWDE0902
Charybdis
1
6
1
0.25
W
Medusa
4
0
9
8.5
W
Discordia
quadIV4th
Discordia
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,032
Damage
20,929
33,896
Taken
46,080
21,903
Mitigated
31,085
9,474
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,173
2,130
0
6,312
14,132
13,599
134
4,123
10,009
770
19,793
L
5,435
542
333
3,142
19,461
14,092
0
5,952
13,509
16,450
0
L
Hades
10,579
702
213
4,600
14,055
11,804
0
4,242
9,813
37,274
0
L
Charybdis
NIWDE0902
Charybdis
4,915
2,442
0
855
12,564
5,189
0
3,691
8,873
0
14,865
W
Medusa
19,155
10,601
0
2,764
13,334
5,519
702
7,942
5,392
38
42,332
W
Discordia
quadIV4th
Discordia
12,704
655
0
398
6,430
2,785
345
4,621
1,809
33,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,079
Gold Earned
22,862
132
Minions Killed
135
8
Camps Cleared
3
649,319
Distance Traveled
594,604
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,156
763
23
2
3
210,166
0
L
Cerberus
6,983
582
42
4
0
198,339
0
L
Hades
8,283
690
69
6
2
206,271
3
L
Charybdis
7,596
633
24
2
1
189,994
4
W
Medusa
9,032
753
63
5
2
239,435
3
W
Discordia
8,891
741
46
4
3
199,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role