Player Matchup

Nu Wa
Nu Wa
DemiUnicorn
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 28L
893 Elo+
Party 1
Apollo
Apollo
Rage523
Apollo
Level 66
God Stats
1W - 3L
1,433 SR
Queue Stats
4W - 32L
1,076 Elo+
Party 1
Chaac
Chaac
noahlosoya
Chaac
Level 68
God Stats
10W - 11L
1,514 SR
Queue Stats
41W - 54L
1,462 Elo+
Solo
Team Averages
Level 50
1,482 SR
1,143 Elo+

VS

Team Averages
Level 43
1,464 SR
1,354 Elo+
Chang'e
Chang'e
Pandasbetter
Chang'e
Level 56
God Stats
2W - 2L
1,430 SR
Queue Stats
54W - 92L
1,332 Elo+
Party 2
Achilles
Achilles
Tirillium
Achilles
Level 62
God Stats
5W - 9L
1,596 SR
Queue Stats
31W - 36L
1,440 Elo+
Solo
Neith
Neith
itzTempi
Neith
Level 11
God Stats
10W - 15L
1,367 SR
Queue Stats
16W - 24L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 17 / 9
13,713
623
12,789
25,969
5,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Rage523
Apollo
20
15 / 11 / 3
17,820
810
39,977
33,572
9,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
20
4 / 9 / 12
16,532
751
28,091
34,380
37,125
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Pandasbetter
Chang'e
20
12 / 8 / 17
17,455
793
31,320
32,277
16,232
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Tirillium
Achilles
20
16 / 2 / 18
18,795
854
30,445
40,167
78,751
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
itzTempi
Neith
19
8 / 10 / 15
16,227
738
21,870
24,290
13,807
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
20
Kills
36
37
Deaths
20
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
17
9
0.32
W
Chang'e
Pandasbetter
Chang'e
12
8
17
2.56
L
Apollo
Rage523
Apollo
15
11
3
1.5
W
Achilles
Tirillium
Achilles
16
2
18
12.5
W
Neith
itzTempi
Neith
8
10
15
1.55
L
Chaac
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,857
Damage
83,635
93,921
Taken
96,734
52,675
Mitigated
108,790
11,142
Healing
32,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,789
5,180
0
746
25,969
5,713
521
9,416
16,553
25,578
0
W
Chang'e
Pandasbetter
Chang'e
31,320
2,095
4,614
12,813
32,277
16,232
1,207
4,623
27,654
94,987
0
L
Apollo
Rage523
Apollo
39,977
30,585
0
4,471
33,572
9,837
795
14,948
18,624
0
80,492
W
Achilles
Tirillium
Achilles
30,445
7,452
0
9,225
40,167
78,751
1,595
5,912
34,255
0
61,194
W
Neith
itzTempi
Neith
21,870
10,176
678
4,987
24,290
13,807
873
3,665
20,625
0
68,743
L
Chaac
28,091
4,946
0
5,925
34,380
37,125
300
7,338
27,042
0
68,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,065
Gold Earned
52,477
161
Minions Killed
251
4
Camps Cleared
9
967,939
Distance Traveled
1,063,595
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,713
623
13
1
0
268,734
0
W
Chang'e
17,455
793
105
5
6
342,192
2
L
Apollo
17,820
810
86
4
3
310,479
0
W
Achilles
18,795
854
48
2
0
403,925
1
W
Neith
16,227
738
98
4
3
317,478
4
L
Chaac
16,532
751
62
3
1
388,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role