Player Matchup

Lancelot
Lancelot
AladiirHallow
Lancelot
Level 143
God Stats
2W - 3L
1,489 SR
Queue Stats
170W - 188L
1,410 Elo+
Party 2
Olorun
Olorun
King_Damus89
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 44L
1,276 Elo+
Party 2
Ganesha
Ganesha
TTV-Adonisgamez
Ganesha
Level 80
God Stats
4W - 7L
1,450 SR
Queue Stats
89W - 110L
1,365 Elo+
Solo
Team Averages
Level 109
1,480 SR
1,350 Elo+

VS

Team Averages
Level 105
1,583 SR
1,501 Elo+
Cu Chulainn
Cu Chulainn
AtrociousPrince
Cu Chulainn
Level 135
God Stats
1W - 0L
1,609 SR
Queue Stats
69W - 57L
1,491 Elo+
Party 1
Raijin
Raijin
rvccarlos
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,491 Elo+
Party 1
Izanami
Izanami
sassysassquanch
Izanami
Level 75
God Stats
6W - 1L
1,640 SR
Queue Stats
50W - 37L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AladiirHallow
Lancelot
14
1 / 7 / 2
9,114
608
11,835
21,196
10,191
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
12
1 / 6 / 1
8,419
561
5,956
12,917
7,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 2
9,305
620
9,087
24,845
32,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AtrociousPrince
Cu Chulainn
17
8 / 1 / 8
11,428
762
15,343
17,782
19,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
rvccarlos
Raijin
16
5 / 1 / 11
11,270
751
18,948
11,831
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 10
10,681
712
17,595
11,471
5,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
2
Kills
16
16
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AladiirHallow
Lancelot
1
7
2
0.29
W
Cu Chulainn
AtrociousPrince
Cu Chulainn
8
1
8
12
L
Olorun
1
6
1
0.25
L
0
3
2
0.33
W
Raijin
rvccarlos
Raijin
5
1
11
10.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,878
Damage
51,886
58,958
Taken
41,084
50,078
Mitigated
29,817
12,046
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AladiirHallow
Lancelot
11,835
1,898
0
4,478
21,196
10,191
0
5,778
15,418
0
41,378
W
Cu Chulainn
AtrociousPrince
Cu Chulainn
15,343
2,433
0
1,028
17,782
19,030
105
6,096
11,686
170
36,284
L
Olorun
5,956
1,835
773
945
12,917
7,269
0
5,719
7,198
18,433
1,567
L
9,087
550
256
5,594
24,845
32,618
0
8,121
16,724
25,590
0
W
Raijin
rvccarlos
Raijin
18,948
1,716
0
210
11,831
5,350
450
4,279
7,552
46,709
0
W
17,595
14,240
0
2,682
11,471
5,437
1,757
4,875
6,596
0
49,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
33,379
120
Minions Killed
186
3
Camps Cleared
10
741,098
Distance Traveled
836,415
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,114
608
59
4
3
298,912
0
W
Cu Chulainn
11,428
762
39
3
2
307,315
4
L
Olorun
8,419
561
56
4
0
196,041
1
L
Ganesha
9,305
620
5
0
0
246,145
0
W
Raijin
11,270
751
67
4
2
264,989
3
W
Izanami
10,681
712
80
5
6
264,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role