Player Matchup

Jormungandr
Jormungandr
CoochieWarlock
Jormungandr
Level 109
God Stats
13W - 8L
1,729 SR
Queue Stats
543W - 550L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
GreatValue3311
Sun Wukong
Level 127
God Stats
3W - 1L
1,678 SR
Queue Stats
128W - 99L
1,525 Elo+
Solo
Ah Puch
Ah Puch
MVORTEX
Ah Puch
Level 157
God Stats
3W - 1L
1,849 SR
Queue Stats
49W - 50L
1,645 Elo+
Solo
Mulan
Mulan
Xivulai
Mulan
Level 125
God Stats
8W - 6L
1,434 SR
Queue Stats
311W - 326L
1,518 Elo+
Solo
Shiva
Shiva
bulbousmold
Shiva
Level 159
God Stats
7W - 4L
1,360 SR
Queue Stats
245W - 267L
1,525 Elo+
Solo
Team Averages
Level 135
1,610 SR
1,554 Elo+

VS

Team Averages
Level 150
1,600 SR
1,599 Elo+
Sol
Sol
Alkalotic
Sol
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 41L
1,581 Elo+
Solo
Thor
Thor
Chowskee
Thor
Level 160
God Stats
0W - 1L
1,763 SR
Queue Stats
23W - 22L
1,593 Elo+
Party 1
Chernobog
Chernobog
HardStpdad
Chernobog
Level 157
God Stats
3W - 2L
1,634 SR
Queue Stats
162W - 144L
1,617 Elo+
Party 1
Baba Yaga
Baba Yaga
MobyDEEK8036
Baba Yaga
Level 128
God Stats
3W - 5L
1,633 SR
Queue Stats
121W - 126L
1,594 Elo+
Party 1
Olorun
Olorun
RockyBalNoah
Olorun
Level 160
God Stats
2W - 5L
1,473 SR
Queue Stats
190W - 179L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CoochieWarlock
Jormungandr
20
14 / 5 / 15
15,999
762
25,419
37,110
62,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
GreatValue3311
Sun Wukong
20
8 / 2 / 20
14,608
696
22,587
22,389
28,970
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
MVORTEX
Ah Puch
20
6 / 3 / 23
14,261
679
34,425
25,735
16,855
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Xivulai
Mulan
20
7 / 4 / 20
14,560
693
24,098
30,764
38,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 25
14,673
699
15,217
29,541
36,043
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 11
10,633
506
17,159
22,856
13,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
20
2 / 8 / 14
13,362
636
13,360
34,243
55,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
HardStpdad
Chernobog
20
9 / 8 / 6
13,150
626
34,124
23,134
16,364
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baba Yaga
MobyDEEK8036
Baba Yaga
19
1 / 8 / 11
11,491
547
14,138
24,004
17,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
20
7 / 8 / 6
13,923
663
24,724
24,708
15,886
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
67
40
Kills
19
19
Deaths
40
103
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
8
11
0.69
L
Thor
2
8
14
1.13
W
Jormungandr
CoochieWarlock
Jormungandr
14
5
15
4.3
W
Sun Wukong
GreatValue3311
Sun Wukong
8
2
20
9
L
Chernobog
HardStpdad
Chernobog
9
8
6
1.5
W
Ah Puch
MVORTEX
Ah Puch
6
3
23
5.83
L
Baba Yaga
MobyDEEK8036
Baba Yaga
1
8
11
0.81
L
Olorun
7
8
6
1.25
W
Mulan
Xivulai
Mulan
7
4
20
4.25
W
5
5
25
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,746
Damage
103,505
145,539
Taken
128,945
182,927
Mitigated
118,698
69,602
Healing
42,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,159
4,799
1,896
6,950
22,856
13,989
290
8,521
14,335
34,144
0
L
Thor
13,360
1,954
1,533
7,688
34,243
55,262
0
14,020
20,223
545
30,236
W
Jormungandr
CoochieWarlock
Jormungandr
25,419
4,762
4,998
9,567
37,110
62,130
325
15,148
19,602
51,944
0
W
Sun Wukong
GreatValue3311
Sun Wukong
22,587
3,177
3,521
3,093
22,389
28,970
1,847
11,105
11,284
0
37,211
L
Chernobog
HardStpdad
Chernobog
34,124
15,699
0
2,880
23,134
16,364
111
11,099
12,035
0
47,171
W
Ah Puch
MVORTEX
Ah Puch
34,425
973
69
13,905
25,735
16,855
4,103
12,396
13,153
66,527
0
L
Baba Yaga
MobyDEEK8036
Baba Yaga
14,138
825
1,399
6,279
24,004
17,197
0
12,371
11,633
34,598
0
L
Olorun
24,724
12,983
4,206
9,259
24,708
15,886
558
13,833
10,875
50,968
0
W
Mulan
Xivulai
Mulan
24,098
1,962
5,035
11,100
30,764
38,929
966
10,312
20,452
0
53,034
W
15,217
977
7,200
11,114
29,541
36,043
385
7,605
21,936
0
30,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,101
Gold Earned
62,559
232
Minions Killed
233
0
Camps Cleared
0
2,013,131
Distance Traveled
1,569,674
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,633
506
51
2
0
326,434
1
L
Thor
13,362
636
32
2
0
342,188
2
W
Jormungandr
15,999
762
44
2
0
382,439
5
W
Sun Wukong
14,608
696
33
2
0
434,483
0
L
Chernobog
13,150
626
46
2
0
281,072
0
W
Ah Puch
14,261
679
71
3
0
395,299
0
L
Baba Yaga
11,491
547
43
2
0
321,288
0
L
Olorun
13,923
663
61
3
0
298,692
0
W
Mulan
14,560
693
66
3
0
422,849
3
W
Shiva
14,673
699
18
1
0
378,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role