Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Aericuro
Hel
Level 40
God Stats
4W - 6L
1,568 SR
Queue Stats
269W - 283L
1,417 Elo+
Solo
Xing Tian
Xing Tian
CatboiAoi
Xing Tian
Level 43
God Stats
1W - 1L
1,751 SR
Queue Stats
70W - 42L
1,600 Elo+
Solo
Thanatos
Thanatos
Emdepew
Thanatos
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,394 Elo+
Solo
Hercules
Hercules
WeissCreamOTP
Hercules
Level 123
God Stats
27W - 24L
1,557 SR
Queue Stats
308W - 252L
1,495 Elo+
Solo
Team Averages
Level 91
1,575 SR
1,481 Elo+

VS

Team Averages
Level 93
1,437 SR
1,528 Elo+
Aphrodite
Aphrodite
Joshyuwu
Aphrodite
Level 28
God Stats
2W - 5L
1,165 SR
Queue Stats
74W - 74L
1,486 Elo+
Party 1
Da Ji
Da Ji
Malakatos
Da Ji
Level 134
God Stats
12W - 10L
1,511 SR
Queue Stats
106W - 118L
1,570 Elo+
Solo
Khepri
Khepri
Reychard
Khepri
Level 113
God Stats
8W - 7L
1,450 SR
Queue Stats
463W - 462L
1,541 Elo+
Solo
Chaac
Chaac
Yuhmir
Chaac
Level 160
God Stats
4W - 2L
1,560 SR
Queue Stats
140W - 135L
1,500 Elo+
Party 1
Hera
Hera
stormrider55
Hera
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 21L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
0 / 5 / 3
9,778
978
8,557
19,953
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 5 / 1
9,371
937
5,892
15,742
11,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
CatboiAoi
Xing Tian
15
1 / 5 / 1
10,348
1,035
8,765
21,997
28,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Emdepew
Thanatos
15
1 / 9 / 2
9,380
938
6,099
18,378
10,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
WeissCreamOTP
Hercules
15
1 / 2 / 1
9,539
954
10,638
22,424
22,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

160

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Joshyuwu
Aphrodite
17
3 / 0 / 17
10,486
1,049
12,540
4,495
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Malakatos
Da Ji
17
9 / 2 / 11
11,752
1,175
17,151
8,245
5,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Reychard
Khepri
17
0 / 0 / 21
10,078
1,008
6,880
7,975
10,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
Yuhmir
Chaac
18
12 / 0 / 12
12,106
1,211
36,669
17,063
13,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 1 / 18
10,313
1,031
17,159
6,387
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
105
3
Kills
26
26
Deaths
3
8
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
3
0.3
L
0
5
1
0.1
L
Xing Tian
CatboiAoi
Xing Tian
1
5
1
0.3
L
Thanatos
Emdepew
Thanatos
1
9
2
0.22
W
Aphrodite
Joshyuwu
Aphrodite
3
0
17
11.5
W
Da Ji
Malakatos
Da Ji
9
2
11
7.25
W
Khepri
Reychard
Khepri
0
0
21
10.5
L
Hercules
WeissCreamOTP
Hercules
1
2
1
0.75
W
Chaac
Yuhmir
Chaac
12
0
12
18
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,951
Damage
90,399
98,494
Taken
44,165
81,115
Mitigated
37,347
23,121
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,557
7,290
0
2,691
19,953
8,051
0
6,312
13,641
0
33,381
L
5,892
301
6,068
3,396
15,742
11,487
0
3,772
11,970
27,023
0
L
Xing Tian
CatboiAoi
Xing Tian
8,765
438
0
1,024
21,997
28,618
0
8,926
13,071
27,909
0
L
Thanatos
Emdepew
Thanatos
6,099
1,340
0
2,455
18,378
10,143
0
7,116
11,262
0
16,452
W
Aphrodite
Joshyuwu
Aphrodite
12,540
863
6,218
3,133
4,495
4,339
0
1,924
2,442
23,828
0
W
Da Ji
Malakatos
Da Ji
17,151
4,497
0
200
8,245
5,459
0
2,880
5,235
0
27,995
W
Khepri
Reychard
Khepri
6,880
389
0
0
7,975
10,094
0
2,556
5,354
13,896
0
L
Hercules
WeissCreamOTP
Hercules
10,638
2,006
0
7,487
22,424
22,816
0
10,453
11,971
0
21,064
W
Chaac
Yuhmir
Chaac
36,669
12,937
0
6,551
17,063
13,648
0
4,651
11,875
0
65,106
W
17,159
5,275
0
210
6,387
3,807
0
2,646
3,511
34,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,416
Gold Earned
54,735
185
Minions Killed
186
6
Camps Cleared
6
937,379
Distance Traveled
1,072,004
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,778
978
56
6
4
168,092
1
L
Hel
9,371
937
63
6
0
173,760
0
L
Xing Tian
10,348
1,035
35
4
0
204,460
0
L
Thanatos
9,380
938
15
2
0
181,438
0
W
Aphrodite
10,486
1,049
40
4
1
215,999
0
W
Da Ji
11,752
1,175
15
2
3
209,151
0
W
Khepri
10,078
1,008
10
1
0
220,289
1
L
Hercules
9,539
954
16
2
2
209,629
0
W
Chaac
12,106
1,211
69
7
1
226,087
1
W
Hera
10,313
1,031
52
5
1
200,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role