Player Matchup

Fenrir
Fenrir
BirdtfUp
Fenrir
Level 69
God Stats
4W - 5L
1,553 SR
Queue Stats
61W - 60L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
BruhMcFrick
Nu Wa
Level 144
God Stats
1W - 1L
1,609 SR
Queue Stats
66W - 57L
1,559 Elo+
Party 1
Janus
Janus
HoodieCorruptVII
Janus
Level 63
God Stats
2W - 1L
1,824 SR
Queue Stats
137W - 125L
1,615 Elo+
Party 3
Tsukuyomi
Tsukuyomi
StrifeXVI
Tsukuyomi
Level 66
God Stats
9W - 3L
1,827 SR
Queue Stats
131W - 110L
1,561 Elo+
Party 3
Erlang Shen
Erlang Shen
astralfaerie
Erlang Shen
Level 155
God Stats
2W - 7L
1,182 SR
Queue Stats
348W - 400L
1,523 Elo+
Solo
Team Averages
Level 99
1,599 SR
1,568 Elo+

VS

Team Averages
Level 132
1,556 SR
1,556 Elo+
Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Creesє
Cupid
Level 160
God Stats
3W - 0L
1,280 SR
Queue Stats
63W - 60L
1,589 Elo+
Party 2
Horus
Horus
DaycareDropout
Horus
Level 104
God Stats
10W - 9L
1,714 SR
Queue Stats
192W - 182L
1,575 Elo+
Solo
Anubis
Anubis
PRINCIIPE
Anubis
Level 154
God Stats
34W - 14L
1,785 SR
Queue Stats
330W - 318L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BirdtfUp
Fenrir
9
1 / 5 / 0
5,300
442
4,807
11,416
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,176
431
5,026
5,294
2,924
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 0 / 1
5,786
482
1,885
2,150
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
StrifeXVI
Tsukuyomi
11
2 / 2 / 0
5,984
499
3,271
7,741
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
astralfaerie
Erlang Shen
11
0 / 2 / 0
6,150
513
7,188
13,482
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 0 / 7
6,557
546
5,325
7,890
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
 
Bellona
11
2 / 1 / 0
6,371
531
7,391
11,035
10,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Creesє
Cupid
11
4 / 1 / 2
6,344
529
7,100
8,098
3,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 2
6,293
524
4,802
8,584
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
PRINCIIPE
Anubis
12
0 / 1 / 0
6,400
533
1,294
6,051
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
10
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
7
4.5
W
Bellona
 
Bellona
2
1
0
2
L
Fenrir
BirdtfUp
Fenrir
1
5
0
0.2
L
0
1
1
0.5
W
Cupid
Creesє
Cupid
4
1
2
5
W
3
0
2
4
L
0
0
1
0.5
W
Anubis
PRINCIIPE
Anubis
0
1
0
0
L
Tsukuyomi
StrifeXVI
Tsukuyomi
2
2
0
1
L
Erlang Shen
astralfaerie
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
25,912
40,083
Taken
41,658
17,880
Mitigated
29,531
15,872
Healing
18,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,325
1,653
0
2,698
7,890
7,966
0
2,432
5,458
24,027
0
W
Bellona
 
Bellona
7,391
3,066
0
4,468
11,035
10,524
879
163
10,872
0
40,921
L
Fenrir
BirdtfUp
Fenrir
4,807
1,515
0
3,295
11,416
4,221
0
2,787
8,629
0
30,406
L
5,026
2,730
0
2,480
5,294
2,924
0
1,387
3,907
27,127
0
W
Cupid
Creesє
Cupid
7,100
3,556
421
2,946
8,098
3,107
130
1,659
6,439
0
51,678
W
4,802
1,643
1,299
3,852
8,584
4,978
0
475
8,067
0
43,592
L
1,885
115
0
716
2,150
708
0
437
1,713
46,641
0
W
Anubis
PRINCIIPE
Anubis
1,294
177
0
3,297
6,051
2,956
0
1,960
3,911
58,400
0
L
Tsukuyomi
StrifeXVI
Tsukuyomi
3,271
1,146
0
2,648
7,741
2,741
0
985
6,756
0
29,792
L
Erlang Shen
astralfaerie
Erlang Shen
7,188
3,698
0
6,733
13,482
7,286
0
1,023
12,459
0
48,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,396
Gold Earned
31,965
310
Minions Killed
370
0
Camps Cleared
0
1,200,504
Distance Traveled
1,146,212
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,557
546
33
3
0
258,426
3
W
Bellona
6,371
531
80
7
0
208,612
0
L
Fenrir
5,300
442
43
4
0
235,685
1
L
Nu Wa
5,176
431
35
3
0
215,391
0
W
Cupid
6,344
529
83
7
0
212,891
2
W
Horus
6,293
524
64
5
0
251,236
1
L
Janus
5,786
482
88
7
0
245,292
3
W
Anubis
6,400
533
110
9
0
215,047
4
L
Tsukuyomi
5,984
499
55
5
0
255,998
2
L
Erlang Shen
6,150
513
89
7
0
248,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role