Player Matchup

Merlin
Merlin
GiggityGiggity
Merlin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,522 Elo+
Solo
Thor
Thor
RØSS469
Thor
Level 149
God Stats
38W - 27L
1,598 SR
Queue Stats
174W - 122L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
ßéTó0596
Sun Wukong
Level 160
God Stats
4W - 0L
1,605 SR
Queue Stats
191W - 132L
1,660 Elo+
Party 1
Team Averages
Level 118
1,567 SR
1,611 Elo+

VS

Team Averages
Level 109
1,391 SR
1,683 Elo+
Apollo
Apollo
 
Apollo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KalaBlack
Thanatos
Level 115
God Stats
0W - 2L
1,433 SR
Queue Stats
2W - 5L
1,775 Elo+
Party 2
Scylla
Scylla
gaggaman89098
Scylla
Level 108
God Stats
0W - 1L
1,241 SR
Queue Stats
2W - 5L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 14
10,024
716
6,393
11,495
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
16
7 / 3 / 11
11,695
835
15,904
15,448
6,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
ßéTó0596
Sun Wukong
18
13 / 4 / 6
12,726
909
18,860
19,234
13,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
9 / 6 / 3
11,056
790
14,681
16,331
8,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
KalaBlack
Thanatos
13
3 / 8 / 9
9,829
702
8,430
16,480
5,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 8 / 10
9,130
652
10,039
15,574
4,413
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
22
Kills
13
13
Deaths
22
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
9
6
3
1.75
W
2
6
14
1.5
L
Thanatos
KalaBlack
Thanatos
3
8
9
0.94
W
Thor
7
3
11
4.17
L
1
8
10
0.75
W
Sun Wukong
ßéTó0596
Sun Wukong
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,157
Damage
33,150
46,177
Taken
48,385
23,331
Mitigated
18,575
3,344
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
14,681
9,296
0
1,727
16,331
8,604
0
2,887
13,444
0
36,667
W
6,393
585
0
302
11,495
3,834
600
2,053
9,442
27,588
0
L
Thanatos
KalaBlack
Thanatos
8,430
1,349
0
5,389
16,480
5,558
0
2,619
13,861
0
21,316
W
Thor
15,904
2,691
0
820
15,448
6,036
234
4,580
10,868
0
34,832
L
10,039
2,289
0
1,682
15,574
4,413
0
1,386
14,188
32,447
0
W
Sun Wukong
ßéTó0596
Sun Wukong
18,860
4,318
0
2,222
19,234
13,461
1,283
3,784
15,450
0
58,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
30,015
154
Minions Killed
129
6
Camps Cleared
6
734,599
Distance Traveled
668,921
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,056
790
54
4
2
228,305
4
W
Merlin
10,024
716
32
2
0
212,421
0
L
Thanatos
9,829
702
24
2
4
227,104
0
W
Thor
11,695
835
46
3
3
251,182
0
L
Scylla
9,130
652
51
4
0
213,512
4
W
Sun Wukong
12,726
909
76
5
3
270,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role