Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Natanor
Arachne
Level 156
God Stats
6W - 1L
1,840 SR
Queue Stats
87W - 62L
1,572 Elo+
Party 2
Chang'e
Chang'e
Topastic
Chang'e
Level 160
God Stats
60W - 16L
1,747 SR
Queue Stats
286W - 207L
1,685 Elo+
Solo
Team Averages
Level 144
1,617 SR
1,551 Elo+

VS

Team Averages
Level 131
1,559 SR
1,545 Elo+
Ishtar
Ishtar
 
Ishtar
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kulusaki
Sylvanus
Level 154
God Stats
9W - 5L
1,716 SR
Queue Stats
324W - 300L
1,556 Elo+
Party 1
Osiris
Osiris
LimulusV
Osiris
Level 91
God Stats
2W - 2L
1,548 SR
Queue Stats
78W - 67L
1,620 Elo+
Solo
Ao Kuang
Ao Kuang
Luolanlove
Ao Kuang
Level 142
God Stats
9W - 11L
1,514 SR
Queue Stats
214W - 213L
1,455 Elo+
Party 1
Yu Huang
Yu Huang
柴米油盐不觉甜
Yu Huang
Level 125
God Stats
15W - 18L
1,516 SR
Queue Stats
525W - 530L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 2
6,650
605
4,259
2,586
988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
 
Thor
11
4 / 2 / 1
6,336
576
4,478
7,437
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
9
2 / 2 / 4
5,578
507
4,782
8,568
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Natanor
Arachne
9
2 / 3 / 3
5,398
491
4,730
9,626
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Topastic
Chang'e
12
1 / 1 / 1
6,746
613
4,938
5,803
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 3 / 5
5,746
522
8,186
10,381
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Kulusaki
Sylvanus
10
2 / 1 / 4
5,698
518
6,396
7,571
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Osiris
LimulusV
Osiris
8
0 / 2 / 1
5,272
479
2,022
8,240
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Luolanlove
Ao Kuang
12
5 / 1 / 1
7,110
646
2,444
7,952
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 0
5,810
528
984
4,792
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
9
Kills
8
8
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
2
1
W
Thor
 
Thor
4
2
1
2.25
W
Aphrodite
 
Aphrodite
2
2
4
2
L
Ishtar
 
Ishtar
1
3
5
1.17
L
Sylvanus
Kulusaki
Sylvanus
2
1
4
4
L
Osiris
LimulusV
Osiris
0
2
1
0.25
L
Ao Kuang
Luolanlove
Ao Kuang
5
1
1
5.5
W
Arachne
Natanor
Arachne
2
3
3
1.17
W
Chang'e
Topastic
Chang'e
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,187
Damage
20,032
34,020
Taken
38,936
12,455
Mitigated
20,336
13,771
Healing
14,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,259
614
0
0
2,586
988
532
808
1,778
57,303
0
W
Thor
 
Thor
4,478
1,800
0
658
7,437
2,654
0
2,199
5,238
0
38,601
W
Aphrodite
 
Aphrodite
4,782
1,134
2,991
4,450
8,568
3,153
0
2,773
5,795
33,725
0
L
Ishtar
 
Ishtar
8,186
5,386
0
4,567
10,381
4,191
747
3,165
7,216
0
45,806
L
Sylvanus
Kulusaki
Sylvanus
6,396
2,303
857
3,108
7,571
6,378
363
3,115
4,456
22,072
8,966
L
Osiris
LimulusV
Osiris
2,022
648
0
4,386
8,240
4,745
0
3,945
3,838
0
26,419
L
Ao Kuang
Luolanlove
Ao Kuang
2,444
305
0
1,205
7,952
2,903
0
1,098
6,818
51,298
1,908
W
Arachne
Natanor
Arachne
4,730
3,000
0
2,237
9,626
3,764
0
2,225
7,401
0
16,640
W
Chang'e
Topastic
Chang'e
4,938
1,000
87
3,348
5,803
1,896
384
621
5,182
45,901
0
L
984
209
0
640
4,792
2,119
0
2,163
2,629
38,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
29,636
356
Minions Killed
362
0
Camps Cleared
0
1,084,028
Distance Traveled
960,203
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,650
605
105
10
0
204,695
5
W
Thor
6,336
576
77
7
0
230,534
2
W
Aphrodite
5,578
507
49
4
0
201,698
5
L
Ishtar
5,746
522
80
7
0
191,343
6
L
Sylvanus
5,698
518
54
5
0
170,592
2
L
Osiris
5,272
479
48
4
0
136,583
2
L
Ao Kuang
7,110
646
88
8
0
250,862
3
W
Arachne
5,398
491
32
3
0
247,101
0
W
Chang'e
6,746
613
93
8
0
200,000
2
L
Yu Huang
5,810
528
92
8
0
210,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role