Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Pitagoras1138
Lancelot
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,252 Elo+
Solo
Artio
Artio
Zigfrid PK
Artio
Level 149
God Stats
1W - 2L
1,513 SR
Queue Stats
736W - 715L
1,551 Elo+
Party 1
Fenrir
Fenrir
generalcuso
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,469 Elo+
Solo
Zeus
Zeus
karman5194
Zeus
Level 61
God Stats
2W - 5L
1,480 SR
Queue Stats
267W - 266L
1,559 Elo+
Party 1
Team Averages
Level 116
1,499 SR
1,466 Elo+

VS

Team Averages
Level 81
1,568 SR
1,485 Elo+
Hercules
Hercules
Kuiny21
Hercules
Level 83
God Stats
6W - 8L
1,350 SR
Queue Stats
168W - 192L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
Manhattan_ngn
Danzaburou
Level 120
God Stats
11W - 3L
1,773 SR
Queue Stats
173W - 198L
1,468 Elo+
Party 2
Fafnir
Fafnir
PITT665
Fafnir
Level 143
God Stats
6W - 5L
1,663 SR
Queue Stats
332W - 285L
1,534 Elo+
Party 3
Zeus
Zeus
SuMmOn MaSteR 2
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,317 Elo+
Solo
Eset
Eset
Yaboipiny419
Eset
Level 29
God Stats
2W - 0L
1,553 SR
Queue Stats
33W - 19L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 7 / 4
8,129
677
9,774
24,357
16,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Pitagoras1138
Lancelot
11
0 / 8 / 2
7,128
594
4,293
12,869
7,493
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
13
1 / 6 / 4
7,720
643
6,923
25,115
28,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
15
1 / 8 / 3
7,957
663
5,291
22,376
11,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
6 / 7 / 2
9,994
833
21,805
12,056
5,762
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kuiny21
Hercules
18
7 / 2 / 22
10,614
885
15,796
27,942
26,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Manhattan_ngn
Danzaburou
17
9 / 1 / 20
10,602
884
22,379
13,985
9,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
PITT665
Fafnir
16
8 / 2 / 18
10,910
909
9,095
19,133
28,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 2 / 18
10,224
852
15,901
6,229
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 24
10,891
908
20,639
13,162
7,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
137
9
Kills
35
36
Deaths
10
15
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
7
4
0.43
W
Hercules
Kuiny21
Hercules
7
2
22
9
W
Danzaburou
Manhattan_ngn
Danzaburou
9
1
20
19
W
Fafnir
PITT665
Fafnir
8
2
18
8.5
L
Lancelot
Pitagoras1138
Lancelot
0
8
2
0.13
W
6
2
18
7.5
W
5
3
24
5.67
L
Artio
1
6
4
0.5
L
Fenrir
1
8
3
0.31
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,086
Damage
83,810
96,773
Taken
80,451
69,645
Mitigated
73,863
21,052
Healing
36,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,774
1,226
0
3,483
24,357
16,524
27
9,876
13,750
384
17,286
W
Hercules
Kuiny21
Hercules
15,796
4,689
606
11,126
27,942
26,232
571
7,483
20,459
0
22,538
W
Danzaburou
Manhattan_ngn
Danzaburou
22,379
11,487
768
7,510
13,985
9,218
3,449
6,491
7,494
0
34,380
W
Fafnir
PITT665
Fafnir
9,095
3,029
2,689
5,257
19,133
28,025
719
7,997
11,136
12,539
0
L
Lancelot
Pitagoras1138
Lancelot
4,293
260
0
415
12,869
7,493
0
6,861
5,692
0
9,091
W
15,901
1,434
718
896
6,229
2,793
1,406
2,260
3,969
37,236
0
W
20,639
2,782
3,024
3,751
13,162
7,595
1,699
4,881
8,281
37,033
0
L
Artio
6,923
673
2,318
7,682
25,115
28,472
0
10,745
13,833
14,398
0
L
Fenrir
5,291
1,086
391
4,421
22,376
11,394
0
11,102
10,959
0
12,111
L
21,805
2,286
1,601
741
12,056
5,762
240
6,745
5,156
36,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,928
Gold Earned
53,241
90
Minions Killed
122
0
Camps Cleared
0
905,539
Distance Traveled
1,071,610
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,129
677
14
1
0
176,742
3
W
Hercules
10,614
885
15
1
0
222,374
0
W
Danzaburou
10,602
884
26
2
0
190,663
0
W
Fafnir
10,910
909
6
1
0
226,332
1
L
Lancelot
7,128
594
14
1
0
165,851
0
W
Zeus
10,224
852
39
3
0
219,672
1
W
Eset
10,891
908
36
3
0
212,569
0
L
Artio
7,720
643
10
1
0
202,016
0
L
Fenrir
7,957
663
15
1
0
182,812
0
L
Zeus
9,994
833
37
3
0
178,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role