Player Matchup

Terra
Terra
MagicMissile64
Terra
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 28L
1,327 Elo+
Party 2
Yu Huang
Yu Huang
Wapiti7271
Yu Huang
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,350 Elo+
Party 2
Lancelot
Lancelot
Zilliek
Lancelot
Level 129
God Stats
0W - 1L
1,343 SR
Queue Stats
9W - 24L
1,310 Elo+
Party 2
Team Averages
Level 96
1,448 SR
1,329 Elo+

VS

Team Averages
Level 98
1,633 SR
1,771 Elo+
Da Ji
Da Ji
AvonCloud
Da Ji
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 158L
1,539 Elo+
Solo
Tyr
Tyr
JaydenRocker
Tyr
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
174W - 37L
1,993 Elo+
Party 1
Olorun
Olorun
PK Catalyst
Olorun
Level 160
God Stats
4W - 0L
1,900 SR
Queue Stats
654W - 284L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,165
651
5,421
11,950
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
Wapiti7271
Yu Huang
11
3 / 6 / 0
7,415
674
8,077
8,931
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Zilliek
Lancelot
10
0 / 7 / 3
6,361
578
8,831
14,734
7,205
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AvonCloud
Da Ji
15
9 / 0 / 6
9,443
858
9,673
10,334
4,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

14
4 / 1 / 5
8,328
757
9,439
14,521
12,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
13
2 / 2 / 10
8,244
749
12,164
10,198
4,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
15
15
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AvonCloud
Da Ji
9
0
6
12
W
4
1
5
6.5
L
0
2
3
0.75
W
Olorun
2
2
10
3.5
L
Yu Huang
Wapiti7271
Yu Huang
3
6
0
0.5
L
Lancelot
Zilliek
Lancelot
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,329
Damage
31,276
35,615
Taken
35,053
22,852
Mitigated
22,739
6,229
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AvonCloud
Da Ji
9,673
2,307
0
3,375
10,334
4,754
96
4,290
6,044
0
28,693
W
9,439
803
0
3,290
14,521
12,996
174
4,278
10,243
0
23,949
L
5,421
584
1,160
2,999
11,950
11,450
0
4,376
7,574
22,352
0
W
Olorun
12,164
6,351
890
4,780
10,198
4,989
355
5,481
4,717
35,470
3,416
L
Yu Huang
Wapiti7271
Yu Huang
8,077
998
0
80
8,931
4,197
0
2,062
6,869
17,400
0
L
Lancelot
Zilliek
Lancelot
8,831
1,044
258
1,732
14,734
7,205
0
4,072
10,662
0
15,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,941
Gold Earned
26,015
69
Minions Killed
136
1
Camps Cleared
10
604,467
Distance Traveled
636,311
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,443
858
44
4
4
228,302
4
W
Tyr
8,328
757
32
3
5
212,797
3
L
Terra
7,165
651
29
3
0
215,659
3
W
Olorun
8,244
749
60
5
1
195,212
3
L
Yu Huang
7,415
674
26
2
0
168,790
0
L
Lancelot
6,361
578
14
1
1
220,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role