Player Matchup

Nemesis
Nemesis
Archerux
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,461 Elo+
Party 1
Neith
Neith
Nìmzaj
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 1
Vulcan
Vulcan
Tgodfire
Vulcan
Level 24
God Stats
0W - 4L
1,200 SR
Queue Stats
6W - 9L
1,448 Elo+
Party 1
Team Averages
Level 25
1,400 SR
1,373 Elo+

VS

Team Averages
Level 66
1,480 SR
1,397 Elo+
Bellona
Bellona
DisplacerKitty
Bellona
Level 66
God Stats
4W - 2L
1,194 SR
Queue Stats
28W - 27L
1,503 Elo+
Party 2
Ao Kuang
Ao Kuang
Hodysseus
Ao Kuang
Level 104
God Stats
25W - 26L
1,630 SR
Queue Stats
115W - 199L
1,398 Elo+
Party 2
Discordia
Discordia
Yinnf
Discordia
Level 28
God Stats
18W - 13L
1,615 SR
Queue Stats
75W - 123L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Archerux
Nemesis
12
2 / 9 / 2
9,025
602
14,663
20,469
11,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Nìmzaj
Neith
12
0 / 5 / 2
8,145
543
9,911
14,555
6,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Tgodfire
Vulcan
13
2 / 3 / 2
9,330
622
13,394
9,936
4,202
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
11,296
753
11,721
18,663
17,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Hodysseus
Ao Kuang
17
14 / 1 / 2
12,078
805
15,925
19,910
9,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Yinnf
Discordia
16
0 / 2 / 12
10,458
697
12,566
11,235
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
17
17
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Archerux
Nemesis
2
9
2
0.33
W
3
1
7
6.5
W
Ao Kuang
Hodysseus
Ao Kuang
14
1
2
15
L
Neith
Nìmzaj
Neith
0
5
2
0.2
L
Vulcan
Tgodfire
Vulcan
2
3
2
1
W
Discordia
Yinnf
Discordia
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,968
Damage
40,212
44,960
Taken
49,808
21,580
Mitigated
31,439
4,446
Healing
21,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Archerux
Nemesis
14,663
5,949
0
2,154
20,469
11,055
0
12,591
7,606
706
27,456
W
11,721
2,851
3,110
5,035
18,663
17,595
882
5,774
12,469
0
37,294
W
Ao Kuang
Hodysseus
Ao Kuang
15,925
4,836
0
10,330
19,910
9,805
1,192
4,821
14,737
50,756
0
L
Neith
Nìmzaj
Neith
9,911
4,212
0
1,061
14,555
6,323
0
7,855
6,196
0
21,945
L
Vulcan
Tgodfire
Vulcan
13,394
5,293
0
1,231
9,936
4,202
0
6,758
2,643
34,037
0
W
Discordia
Yinnf
Discordia
12,566
391
105
2,819
11,235
4,039
835
4,349
6,681
49,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,500
Gold Earned
33,832
117
Minions Killed
190
1
Camps Cleared
11
742,708
Distance Traveled
846,012
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,025
602
25
2
0
258,757
6
W
Bellona
11,296
753
50
3
4
286,963
2
W
Ao Kuang
12,078
805
47
3
6
290,013
5
L
Neith
8,145
543
31
2
0
225,351
2
L
Vulcan
9,330
622
61
4
1
258,600
5
W
Discordia
10,458
697
93
6
1
269,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role