Player Matchup

Atlas
Atlas
 
Atlas
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
SOUND0FSILENCE2
Yemoja
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
258W - 229L
1,506 Elo+
Party 3
Izanami
Izanami
Tagg3417
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 168L
1,487 Elo+
Party 3
Team Averages
Level 121
1,500 SR
1,499 Elo+

VS

Team Averages
Level 117
1,627 SR
1,518 Elo+
Neith
Neith
BenharisKitten
Neith
Level 149
God Stats
1W - 0L
1,759 SR
Queue Stats
5W - 3L
1,561 Elo+
Solo
Heimdallr
Heimdallr
SillyJoey521416
Heimdallr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
darkhades3
Xbalanque
Level 106
God Stats
1W - 1L
1,487 SR
Queue Stats
14W - 17L
1,493 Elo+
Party 1
Yemoja
Yemoja
storm420
Yemoja
Level 122
God Stats
3W - 0L
1,852 SR
Queue Stats
122W - 119L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
thinktwicz
Gilgamesh
Level 148
God Stats
5W - 2L
1,539 SR
Queue Stats
260W - 263L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
6 / 7 / 3
9,988
768
14,479
19,270
11,674
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
 
Anubis
15
3 / 5 / 2
8,443
649
8,620
15,900
8,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
 
Vulcan
14
1 / 6 / 4
8,042
619
15,393
16,843
8,121
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 6
7,684
591
6,101
18,134
16,068
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
Tagg3417
Izanami
15
1 / 5 / 5
8,661
666
10,903
18,912
7,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 12
11,780
906
29,381
15,303
7,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
SillyJoey521416
Heimdallr
17
5 / 2 / 15
10,291
792
15,126
10,757
5,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xbalanque
darkhades3
Xbalanque
17
5 / 3 / 15
10,429
802
22,895
16,656
8,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
storm420
Yemoja
15
0 / 1 / 20
9,088
699
2,383
11,838
13,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
thinktwicz
Gilgamesh
16
5 / 4 / 16
10,522
809
13,063
18,666
15,710
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
11
Kills
26
26
Deaths
11
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
6
7
3
1.07
L
Anubis
 
Anubis
3
5
2
0.8
L
Vulcan
 
Vulcan
1
6
4
0.5
W
11
1
12
17
L
0
3
6
1
W
Heimdallr
SillyJoey521416
Heimdallr
5
2
15
6.25
L
Izanami
Tagg3417
Izanami
1
5
5
0.7
W
Xbalanque
darkhades3
Xbalanque
5
3
15
4.17
W
Yemoja
storm420
Yemoja
0
1
20
10
W
Gilgamesh
thinktwicz
Gilgamesh
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,496
Damage
82,848
89,059
Taken
73,220
51,904
Mitigated
50,666
38,983
Healing
42,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
14,479
3,383
928
1,684
19,270
11,674
0
760
18,510
24,354
0
L
Anubis
 
Anubis
8,620
848
1,095
1,703
15,900
8,044
240
738
15,162
23,349
0
L
Vulcan
 
Vulcan
15,393
3,607
2,173
1,608
16,843
8,121
240
185
16,658
24,472
0
W
29,381
12,849
524
7,145
15,303
7,817
2,600
10,547
4,728
0
59,768
L
6,101
1,079
18,573
7,039
18,134
16,068
231
362
17,772
10,802
0
W
Heimdallr
SillyJoey521416
Heimdallr
15,126
7,441
556
3,159
10,757
5,388
1,416
7,408
3,349
0
32,209
L
Izanami
Tagg3417
Izanami
10,903
6,741
1,404
2,776
18,912
7,997
762
338
18,574
0
27,628
W
Xbalanque
darkhades3
Xbalanque
22,895
5,643
0
3,928
16,656
8,405
3,297
10,128
6,528
0
47,984
W
Yemoja
storm420
Yemoja
2,383
1,074
14,674
5,168
11,838
13,346
415
5,889
5,949
6,902
0
W
Gilgamesh
thinktwicz
Gilgamesh
13,063
2,508
3,372
3,949
18,666
15,710
312
10,500
8,073
0
20,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
52,110
119
Minions Killed
167
0
Camps Cleared
0
1,074,404
Distance Traveled
1,206,287
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,988
768
24
2
0
210,173
0
L
Anubis
8,443
649
39
3
0
190,064
0
L
Vulcan
8,042
619
16
1
0
197,548
4
W
Neith
11,780
906
69
5
0
270,464
0
L
Yemoja
7,684
591
4
0
0
253,163
0
W
Heimdallr
10,291
792
27
2
0
253,885
0
L
Izanami
8,661
666
36
3
0
223,456
0
W
Xbalanque
10,429
802
52
4
0
225,399
0
W
Yemoja
9,088
699
2
0
0
222,804
0
W
Gilgamesh
10,522
809
17
1
0
233,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role