Player Matchup

Sylvanus
Sylvanus
KillSquadElite
Sylvanus
Level 78
God Stats
10W - 3L
1,705 SR
Queue Stats
41W - 34L
1,340 Elo+
Party 2
Medusa
Medusa
RayDaRod
Medusa
Level 23
God Stats
1W - 0L
1,452 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vzxip
Cu Chulainn
Level 117
God Stats
4W - 3L
1,585 SR
Queue Stats
377W - 339L
1,567 Elo+
Party 2
Chang'e
Chang'e
XTASTYXL
Chang'e
Level 122
God Stats
2W - 1L
1,768 SR
Queue Stats
112W - 93L
1,508 Elo+
Party 2
Fenrir
Fenrir
yeboichipsahoi9
Fenrir
Level 136
God Stats
5W - 6L
1,514 SR
Queue Stats
384W - 314L
1,511 Elo+
Party 2
Team Averages
Level 95
1,605 SR
1,485 Elo+

VS

Team Averages
Level 57
1,526 SR
1,572 Elo+
Bastet
Bastet
DeadMello
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,512 Elo+
Party 1
Geb
Geb
Flipskully27
Geb
Level 123
God Stats
0W - 2L
1,358 SR
Queue Stats
208W - 166L
1,595 Elo+
Party 1
Ishtar
Ishtar
Goatsuba4863
Ishtar
Level 82
God Stats
1W - 1L
1,747 SR
Queue Stats
90W - 76L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
Swindleflu
Cthulhu
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,603 Elo+
Solo
Aphrodite
Aphrodite
Vampragon43
Aphrodite
Level 44
God Stats
3W - 3L
1,523 SR
Queue Stats
87W - 62L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 0 / 8
6,701
515
4,409
12,893
11,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
RayDaRod
Medusa
11
1 / 0 / 3
6,148
473
3,925
5,769
2,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Vzxip
Cu Chulainn
12
4 / 0 / 5
7,121
548
7,034
10,919
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
XTASTYXL
Chang'e
11
4 / 2 / 5
7,248
558
9,153
10,208
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 1 / 2
8,855
681
9,510
12,834
7,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DeadMello
Bastet
9
1 / 5 / 1
5,929
456
3,250
10,954
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 3 / 2
6,231
479
6,197
9,016
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
9
0 / 4 / 1
5,576
429
6,550
8,453
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Swindleflu
Cthulhu
9
0 / 5 / 0
5,601
431
4,682
9,126
6,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
Vampragon43
Aphrodite
11
1 / 3 / 1
6,482
499
4,363
7,507
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
20
Kills
3
3
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
DeadMello
Bastet
1
5
1
0.3
L
1
3
2
0.67
L
Ishtar
0
4
1
0.13
W
Sylvanus
1
0
8
5
W
Medusa
RayDaRod
Medusa
1
0
3
2.5
L
Cthulhu
Swindleflu
Cthulhu
0
5
0
0
L
Aphrodite
Vampragon43
Aphrodite
1
3
1
0.5
W
Cu Chulainn
Vzxip
Cu Chulainn
4
0
5
6.5
W
Chang'e
XTASTYXL
Chang'e
4
2
5
3.25
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,031
Damage
25,042
52,623
Taken
45,056
30,062
Mitigated
24,122
24,016
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DeadMello
Bastet
3,250
1,340
0
2,873
10,954
3,249
0
1,515
9,439
0
18,954
L
6,197
610
0
2,172
9,016
7,576
0
3,805
5,211
24,891
2,197
L
Ishtar
6,550
3,400
178
1,820
8,453
3,043
141
2,975
5,478
0
39,258
W
Sylvanus
4,409
1,907
2,766
5,928
12,893
11,058
382
3,227
8,970
23,503
0
W
Medusa
RayDaRod
Medusa
3,925
1,171
354
2,294
5,769
2,051
384
1,433
4,336
0
40,721
L
Cthulhu
Swindleflu
Cthulhu
4,682
967
0
500
9,126
6,529
0
242
8,884
24,638
0
L
Aphrodite
Vampragon43
Aphrodite
4,363
488
813
3,411
7,507
3,725
129
4,785
2,722
38,047
0
W
Cu Chulainn
Vzxip
Cu Chulainn
7,034
2,118
0
1,773
10,919
5,415
274
2,816
7,744
0
51,956
W
Chang'e
XTASTYXL
Chang'e
9,153
431
1,294
3,853
10,208
4,395
532
3,211
6,767
44,039
782
W
9,510
2,125
0
5,754
12,834
7,143
84
3,456
8,942
0
58,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,073
Gold Earned
29,819
369
Minions Killed
292
0
Camps Cleared
0
1,210,166
Distance Traveled
1,164,276
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,929
456
37
3
0
235,594
0
L
Geb
6,231
479
44
3
0
254,872
1
L
Ishtar
5,576
429
71
5
0
201,289
0
W
Sylvanus
6,701
515
30
2
0
200,857
0
W
Medusa
6,148
473
79
6
0
236,492
0
L
Cthulhu
5,601
431
51
4
0
243,844
2
L
Aphrodite
6,482
499
89
7
0
228,677
1
W
Cu Chulainn
7,121
548
92
7
0
284,358
0
W
Chang'e
7,248
558
59
5
0
242,958
0
W
Fenrir
8,855
681
109
8
0
245,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role