Player Matchup

Mercury
Mercury
BsT x2Dutty
Mercury
Level 160
God Stats
3W - 1L
1,303 SR
Queue Stats
396W - 405L
1,465 Elo+
Solo
Agni
Agni
ML x TOWLEY
Agni
Level 104
God Stats
11W - 5L
1,687 SR
Queue Stats
1,076W - 1,109L
1,445 Elo+
Solo
Geb
Geb
SCP4999
Geb
Level 44
God Stats
3W - 0L
1,835 SR
Queue Stats
34W - 37L
1,410 Elo+
Solo
Terra
Terra
Syranea
Terra
Level 160
God Stats
7W - 4L
1,612 SR
Queue Stats
619W - 655L
1,532 Elo+
Solo
Ah Puch
Ah Puch
hellopooface
Ah Puch
Level 117
God Stats
6W - 6L
1,482 SR
Queue Stats
426W - 436L
1,466 Elo+
Solo
Team Averages
Level 117
1,584 SR
1,464 Elo+

VS

Team Averages
Level 78
1,450 SR
1,431 Elo+
Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ganthrados
Hun Batz
Level 41
God Stats
0W - 4L
1,250 SR
Queue Stats
216W - 226L
1,242 Elo+
Solo
Rama
Rama
Vilshion
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,275 Elo+
Solo
Ra
Ra
haydarmahmut
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 209L
1,582 Elo+
Solo
Scylla
Scylla
jay119may2
Scylla
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BsT x2Dutty
Mercury
20
13 / 5 / 15
14,080
828
30,038
23,166
14,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 8 / 15
11,961
704
21,047
19,346
9,612
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
20
5 / 5 / 21
13,617
801
14,749
29,460
39,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Terra
Syranea
Terra
18
1 / 6 / 14
10,612
624
6,424
27,801
30,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
hellopooface
Ah Puch
20
8 / 4 / 17
14,064
827
26,961
18,462
10,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 5 / 14
11,675
687
16,544
20,662
9,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Ganthrados
Hun Batz
18
5 / 9 / 9
11,625
684
14,315
20,944
9,604
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
20
17 / 5 / 4
14,597
859
30,804
28,772
15,325
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
0 / 6 / 16
11,052
650
10,598
18,280
8,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
jay119may2
Scylla
18
3 / 7 / 12
11,283
664
15,606
16,736
7,836
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
83
32
Kills
28
28
Deaths
32
82
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
14
2
W
Mercury
BsT x2Dutty
Mercury
13
5
15
4.1
L
Hun Batz
Ganthrados
Hun Batz
5
9
9
1.06
W
5
8
15
1.56
W
Geb
5
5
21
3.1
W
Terra
Syranea
Terra
1
6
14
1.33
L
Rama
17
5
4
3.8
L
0
6
16
1.33
W
Ah Puch
hellopooface
Ah Puch
8
4
17
4.13
L
Scylla
jay119may2
Scylla
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,219
Damage
87,867
118,235
Taken
105,394
105,209
Mitigated
51,256
44,144
Healing
41,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,544
5,444
865
5,979
20,662
9,501
1,877
14,751
5,911
0
30,019
W
Mercury
BsT x2Dutty
Mercury
30,038
8,814
1,844
2,114
23,166
14,289
2,406
4,919
18,247
0
36,220
L
Hun Batz
Ganthrados
Hun Batz
14,315
1,031
227
1,226
20,944
9,604
0
14,360
6,584
0
26,136
W
21,047
227
3,058
3,129
19,346
9,612
1,515
5,372
13,974
44,462
0
W
Geb
14,749
738
733
4,193
29,460
39,603
369
6,604
22,856
31,098
0
W
Terra
Syranea
Terra
6,424
636
12,308
8,522
27,801
30,976
1,094
5,110
22,691
14,876
0
L
Rama
30,804
23,214
1,514
11,609
28,772
15,325
2,753
15,964
12,808
0
47,504
L
10,598
872
10,419
5,377
18,280
8,990
0
13,124
5,156
33,059
0
W
Ah Puch
hellopooface
Ah Puch
26,961
1,012
3,536
4,707
18,462
10,729
2,470
4,199
14,263
67,145
0
L
Scylla
jay119may2
Scylla
15,606
1,447
1,545
2,517
16,736
7,836
37
10,982
5,754
29,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,334
Gold Earned
60,232
178
Minions Killed
213
0
Camps Cleared
0
1,651,214
Distance Traveled
1,357,049
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,675
687
39
2
0
262,471
0
W
Mercury
14,080
828
20
1
0
366,013
0
L
Hun Batz
11,625
684
28
2
0
291,600
0
W
Agni
11,961
704
36
2
0
301,956
0
W
Geb
13,617
801
19
1
0
338,710
0
W
Terra
10,612
624
17
1
0
348,736
3
L
Rama
14,597
859
58
3
0
257,454
0
L
Ra
11,052
650
49
3
0
268,180
0
W
Ah Puch
14,064
827
86
5
0
295,799
0
L
Scylla
11,283
664
39
2
0
277,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role