Player Matchup

Sol
Sol
BeanBoyInTimeOut
Sol
Level 126
God Stats
4W - 5L
1,530 SR
Queue Stats
177W - 114L
1,657 Elo+
Party 1
Osiris
Osiris
factsman
Osiris
Level 101
God Stats
1W - 3L
1,456 SR
Queue Stats
258W - 139L
1,734 Elo+
Party 1
Yemoja
Yemoja
hoonkabhankoloos
Yemoja
Level 106
God Stats
2W - 2L
1,505 SR
Queue Stats
184W - 98L
1,699 Elo+
Party 1
Team Averages
Level 111
1,497 SR
1,697 Elo+

VS

Team Averages
Level 106
1,588 SR
1,733 Elo+
Sylvanus
Sylvanus
PsychUwU
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,627 Elo+
Party 2
Artemis
Artemis
YourSupervisor
Artemis
Level 128
God Stats
3W - 1L
1,444 SR
Queue Stats
143W - 41L
1,821 Elo+
Party 2
Yu Huang
Yu Huang
bloodclaw09090
Yu Huang
Level 120
God Stats
38W - 8L
1,821 SR
Queue Stats
138W - 51L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,722
671
16,033
17,086
8,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
factsman
Osiris
14
2 / 3 / 2
8,710
670
10,768
16,380
21,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
0 / 4 / 3
8,369
644
3,680
16,279
18,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PsychUwU
Sylvanus
14
1 / 2 / 11
9,590
738
6,514
14,024
13,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 1 / 5
10,861
835
21,675
11,675
6,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
16
4 / 1 / 10
10,060
774
16,046
11,563
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
14
14
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Sylvanus
PsychUwU
Sylvanus
1
2
11
3.25
W
9
1
5
11.5
W
Yu Huang
4
1
10
9
L
Osiris
factsman
Osiris
2
3
2
1
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,481
Damage
44,235
49,745
Taken
37,262
47,580
Mitigated
26,202
15,598
Healing
20,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,033
4,923
0
5,555
17,086
8,203
192
8,630
8,456
40,799
3,017
W
Sylvanus
PsychUwU
Sylvanus
6,514
1,829
8,071
7,413
14,024
13,318
192
8,918
5,106
8,601
0
W
21,675
11,845
0
3,102
11,675
6,547
1,647
4,992
6,683
0
62,141
W
Yu Huang
16,046
1,199
0
1,592
11,563
6,337
324
4,900
6,663
48,754
0
L
Osiris
factsman
Osiris
10,768
1,535
1,012
1,563
16,380
21,332
0
7,396
8,984
425
32,317
L
3,680
761
3,943
3,525
16,279
18,045
0
6,791
9,488
9,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,801
Gold Earned
30,511
134
Minions Killed
167
3
Camps Cleared
8
716,638
Distance Traveled
740,087
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,722
671
68
5
0
219,167
1
W
Sylvanus
9,590
738
2
0
0
237,648
0
W
Artemis
10,861
835
99
8
6
240,394
5
W
Yu Huang
10,060
774
66
5
2
262,045
5
L
Osiris
8,710
670
48
4
2
277,437
4
L
Yemoja
8,369
644
18
1
1
220,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role