Player Matchup

Hel
Hel
CHASETHEBAGD
Hel
Level 117
God Stats
10W - 12L
1,488 SR
Queue Stats
155W - 188L
1,408 Elo+
Party 2
Horus
Horus
CrescentDaylyt
Horus
Level 29
God Stats
1W - 3L
1,709 SR
Queue Stats
17W - 27L
1,396 Elo+
Party 2
Athena
Athena
I 2nd To None
Athena
Level 147
God Stats
0W - 2L
1,711 SR
Queue Stats
58W - 69L
1,446 Elo+
Party 3
Jormungandr
Jormungandr
JesseNextDoor
Jormungandr
Level 12
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 2
Ishtar
Ishtar
ag3nt0fcha0z
Ishtar
Level 160
God Stats
2W - 3L
1,393 SR
Queue Stats
126W - 143L
1,455 Elo+
Party 3
Team Averages
Level 93
1,602 SR
1,435 Elo+

VS

Team Averages
Level 89
1,655 SR
1,645 Elo+
Mulan
Mulan
BigLettuce
Mulan
Level 67
God Stats
19W - 10L
1,654 SR
Queue Stats
160W - 82L
1,727 Elo+
Party 1
Vulcan
Vulcan
Bosco420
Vulcan
Level 139
God Stats
5W - 0L
1,742 SR
Queue Stats
204W - 112L
1,687 Elo+
Party 1
Rama
Rama
Kingjin44
Rama
Level 45
God Stats
34W - 13L
1,765 SR
Queue Stats
86W - 33L
1,707 Elo+
Party 1
Atlas
Atlas
SwattPlayzz
Atlas
Level 69
God Stats
4W - 1L
1,614 SR
Queue Stats
16W - 20L
1,445 Elo+
Solo
Pele
Pele
teckmoe
Pele
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 108L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 2
10,510
657
6,946
16,771
9,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
0 / 4 / 0
9,714
607
3,527
19,679
22,533
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 7 / 0
10,621
664
9,393
22,957
10,826
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
JesseNextDoor
Jormungandr
18
2 / 4 / 1
11,071
692
10,950
23,062
30,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
18
0 / 5 / 3
10,941
684
10,072
17,578
8,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
3 / 1 / 13
11,766
735
23,696
21,037
23,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
Bosco420
Vulcan
20
3 / 1 / 6
12,603
788
14,832
8,178
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
20
9 / 1 / 6
12,528
783
19,761
12,743
6,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 0 / 12
12,256
766
8,581
13,476
19,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
teckmoe
Pele
19
4 / 1 / 7
11,890
743
14,825
16,248
16,999
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
4
Kills
22
22
Deaths
4
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Mulan
3
1
13
9.5
W
Vulcan
Bosco420
Vulcan
3
1
6
6
L
0
2
2
0.5
L
0
4
0
0
L
2
7
0
0.29
L
Jormungandr
JesseNextDoor
Jormungandr
2
4
1
0.63
W
Rama
9
1
6
12
W
3
0
12
9
L
Ishtar
0
5
3
0.3
W
Pele
teckmoe
Pele
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,888
Damage
81,695
100,047
Taken
71,682
82,225
Mitigated
70,346
25,758
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
23,696
2,900
0
7,837
21,037
23,185
449
6,402
14,635
204
46,347
W
Vulcan
Bosco420
Vulcan
14,832
3,791
0
250
8,178
4,143
1,940
3,502
4,676
74,411
0
L
6,946
188
6,802
9,053
16,771
9,746
0
3,525
13,246
39,116
0
L
3,527
2,156
2,714
4,371
19,679
22,533
0
3,209
16,470
0
11,906
L
9,393
2,156
0
926
22,957
10,826
1,700
3,955
18,831
32,941
0
L
Jormungandr
JesseNextDoor
Jormungandr
10,950
3,220
0
268
23,062
30,511
22
9,713
13,349
44,366
0
W
Rama
19,761
14,864
0
2,706
12,743
6,506
3,259
5,840
6,903
0
44,560
W
8,581
2,945
0
1,859
13,476
19,513
606
6,077
7,399
27,451
0
L
Ishtar
10,072
4,927
0
1,624
17,578
8,609
3,714
3,215
14,363
0
61,308
W
Pele
teckmoe
Pele
14,825
2,692
0
4,684
16,248
16,999
2,579
5,468
10,780
0
54,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,857
Gold Earned
61,043
304
Minions Killed
362
0
Camps Cleared
0
1,479,736
Distance Traveled
1,724,276
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,766
735
52
3
0
365,685
2
W
Vulcan
12,603
788
140
9
0
370,180
1
L
Hel
10,510
657
79
5
0
321,244
1
L
Horus
9,714
607
28
2
0
303,098
0
L
Athena
10,621
664
47
3
0
306,790
0
L
Jormungandr
11,071
692
58
4
0
285,792
0
W
Rama
12,528
783
62
4
0
305,044
0
W
Atlas
12,256
766
25
2
0
324,391
1
L
Ishtar
10,941
684
92
6
0
262,812
1
W
Pele
11,890
743
83
5
0
358,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role