Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
BDSMForNerds
Freya
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
Fabred
Gilgamesh
Level 54
God Stats
0W - 1L
1,534 SR
Queue Stats
4W - 5L
1,385 Elo+
Party 1
Arachne
Arachne
SiouxprmeKai
Arachne
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 470L
1,425 Elo+
Party 2
Da Ji
Da Ji
TilWeOvrdose
Da Ji
Level 88
God Stats
0W - 6L
1,006 SR
Queue Stats
124W - 178L
1,332 Elo+
Party 2
Team Averages
Level 87
1,408 SR
1,406 Elo+

VS

Team Averages
Level 105
1,484 SR
1,401 Elo+
Amaterasu
Amaterasu
FRINKLEDINKLE11
Amaterasu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,298 Elo+
Solo
Hachiman
Hachiman
NYCKILLER09
Hachiman
Level 108
God Stats
8W - 5L
1,469 SR
Queue Stats
337W - 378L
1,470 Elo+
Solo
Thoth
Thoth
TacoD_Chicharron
Thoth
Level 148
God Stats
6W - 19L
1,235 SR
Queue Stats
469W - 481L
1,454 Elo+
Solo
Sobek
Sobek
YoMegaFresh
Sobek
Level 128
God Stats
8W - 3L
1,714 SR
Queue Stats
227W - 253L
1,422 Elo+
Solo
Cthulhu
Cthulhu
mazinga330
Cthulhu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 72L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
6 / 7 / 7
11,335
708
27,200
15,773
6,961
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 8 / 9
10,041
628
16,934
22,280
10,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Fabred
Gilgamesh
19
5 / 6 / 8
10,720
670
14,770
23,196
24,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
SiouxprmeKai
Arachne
11
0 / 6 / 5
8,304
519
1,879
12,342
7,025
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
6 / 11 / 8
10,845
678
12,255
20,295
10,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FRINKLEDINKLE11
Amaterasu
17
3 / 6 / 20
11,554
722
8,817
22,220
21,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
NYCKILLER09
Hachiman
17
5 / 8 / 20
11,583
724
12,710
18,950
8,665
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
11 / 6 / 15
13,007
813
21,097
15,574
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 1 / 24
13,508
844
19,636
30,625
38,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cthulhu
mazinga330
Cthulhu
20
7 / 1 / 28
13,442
840
20,711
19,980
16,794
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
145
20
Kills
38
38
Deaths
22
37
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
7
7
1.36
L
3
8
9
0.94
W
Amaterasu
FRINKLEDINKLE11
Amaterasu
3
6
20
2.17
L
Gilgamesh
Fabred
Gilgamesh
5
6
8
1.5
W
Hachiman
NYCKILLER09
Hachiman
5
8
20
1.88
L
Arachne
SiouxprmeKai
Arachne
0
6
5
0.42
W
11
6
15
3.08
L
6
11
8
0.91
W
12
1
24
24
W
Cthulhu
mazinga330
Cthulhu
7
1
28
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,038
Damage
82,971
93,886
Taken
107,349
58,585
Mitigated
92,163
20,193
Healing
50,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
27,200
1,335
742
745
15,773
6,961
190
11,935
3,743
57,088
0
L
16,934
4,568
1,595
6,022
22,280
10,482
168
14,547
7,395
28,327
0
W
Amaterasu
FRINKLEDINKLE11
Amaterasu
8,817
2,744
632
3,321
22,220
21,638
1,588
7,872
14,120
915
15,051
L
Gilgamesh
Fabred
Gilgamesh
14,770
4,388
1,886
5,679
23,196
24,046
0
14,470
8,360
0
21,983
W
Hachiman
NYCKILLER09
Hachiman
12,710
4,586
2,916
2,897
18,950
8,665
1,916
13,337
5,347
0
20,203
L
Arachne
SiouxprmeKai
Arachne
1,879
1,178
113
707
12,342
7,025
0
9,098
3,087
0
4,095
W
21,097
2,038
3,006
3,040
15,574
6,349
2,374
6,593
8,809
35,234
0
L
12,255
2,097
440
2,264
20,295
10,071
0
12,309
7,917
0
22,860
W
19,636
1,777
2,261
18,685
30,625
38,717
802
7,944
22,298
38,801
0
W
Cthulhu
mazinga330
Cthulhu
20,711
1,130
4,438
9,048
19,980
16,794
2,274
7,171
12,641
53,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,245
Gold Earned
63,094
123
Minions Killed
184
0
Camps Cleared
0
1,209,648
Distance Traveled
1,449,095
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,335
708
41
3
0
266,621
0
L
Freya
10,041
628
27
2
0
228,351
0
W
Amaterasu
11,554
722
12
1
0
276,694
0
L
Gilgamesh
10,720
670
21
1
0
302,861
1
W
Hachiman
11,583
724
18
1
0
251,211
1
L
Arachne
8,304
519
4
0
0
174,171
0
W
Thoth
13,007
813
35
2
0
253,638
0
L
Da Ji
10,845
678
30
2
0
237,644
1
W
Sobek
13,508
844
46
3
0
320,908
1
W
Cthulhu
13,442
840
73
5
0
346,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role