Player Matchup

Geb
Geb
AndroidNation21
Geb
Level 83
God Stats
32W - 22L
1,586 SR
Queue Stats
78W - 83L
1,427 Elo+
Party 2
Achilles
Achilles
DemonTimez_ytis
Achilles
Level 97
God Stats
3W - 4L
1,500 SR
Queue Stats
323W - 369L
1,314 Elo+
Party 2
Hun Batz
Hun Batz
GodComplexx-_-
Hun Batz
Level 116
God Stats
2W - 3L
1,528 SR
Queue Stats
168W - 185L
1,442 Elo+
Party 2
Zeus
Zeus
Halomegaman
Zeus
Level 47
God Stats
16W - 12L
1,604 SR
Queue Stats
50W - 51L
1,435 Elo+
Party 2
Medusa
Medusa
dtackleKB43
Medusa
Level 47
God Stats
3W - 0L
1,472 SR
Queue Stats
151W - 155L
1,438 Elo+
Solo
Team Averages
Level 78
1,538 SR
1,411 Elo+

VS

Team Averages
Level 55
1,432 SR
1,409 Elo+
Mulan
Mulan
Desho_T
Mulan
Level 44
God Stats
8W - 6L
1,708 SR
Queue Stats
60W - 64L
1,465 Elo+
Party 3
Sun Wukong
Sun Wukong
Kami_Native
Sun Wukong
Level 88
God Stats
10W - 14L
1,192 SR
Queue Stats
292W - 323L
1,362 Elo+
Party 1
Freya
Freya
SuspectedCargo98
Freya
Level 88
God Stats
0W - 1L
1,257 SR
Queue Stats
125W - 119L
1,459 Elo+
Party 3
Bakasura
Bakasura
TopLank
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,375 Elo+
Party 1
Poseidon
Poseidon
jvoided
Poseidon
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
74W - 78L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
8,990
473
5,446
14,472
11,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
13
4 / 1 / 6
8,413
443
6,877
14,995
15,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
18
6 / 1 / 3
10,613
559
11,220
15,254
8,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
7 / 3 / 6
9,715
511
17,487
11,830
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
4 / 4 / 2
8,788
463
8,714
11,346
4,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Desho_T
Mulan
12
2 / 7 / 4
7,908
416
9,848
18,989
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Kami_Native
Sun Wukong
15
2 / 4 / 2
9,458
498
7,767
16,953
10,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 6 / 4
8,436
444
11,473
14,138
5,167
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
TopLank
Bakasura
15
3 / 4 / 2
9,463
498
10,333
18,240
6,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
jvoided
Poseidon
13
1 / 1 / 2
8,611
453
2,408
5,622
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
22
Kills
10
10
Deaths
22
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Achilles
4
1
6
7
L
Mulan
Desho_T
Mulan
2
7
4
0.57
W
Hun Batz
6
1
3
7.5
W
7
3
6
3.33
L
Sun Wukong
Kami_Native
Sun Wukong
2
4
2
0.75
L
2
6
4
0.67
L
Bakasura
TopLank
Bakasura
3
4
2
1
W
Medusa
4
4
2
1.25
L
Poseidon
jvoided
Poseidon
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,744
Damage
41,829
67,897
Taken
73,942
44,274
Mitigated
33,869
18,846
Healing
18,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,446
833
543
4,791
14,472
11,329
590
5,259
7,982
24,377
8,989
W
Achilles
6,877
1,623
0
2,584
14,995
15,043
0
1,283
13,147
0
42,530
L
Mulan
Desho_T
Mulan
9,848
2,151
221
5,254
18,989
9,256
0
7,907
10,822
0
45,367
W
Hun Batz
11,220
3,535
0
5,568
15,254
8,729
0
2,264
12,595
0
101,118
W
17,487
5,180
343
3,432
11,830
4,493
936
1,460
9,549
68,196
0
L
Sun Wukong
Kami_Native
Sun Wukong
7,767
1,653
0
5,104
16,953
10,697
53
3,441
13,375
0
63,473
L
11,473
3,496
0
4,258
14,138
5,167
0
4,536
9,490
42,000
0
L
Bakasura
TopLank
Bakasura
10,333
6,383
0
3,189
18,240
6,956
30
4,871
13,080
0
70,854
W
Medusa
8,714
3,604
0
1,585
11,346
4,680
1,870
4,321
6,450
0
65,134
L
Poseidon
jvoided
Poseidon
2,408
410
0
0
5,622
1,793
0
938
4,582
36,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,519
Gold Earned
43,876
436
Minions Killed
423
0
Camps Cleared
0
1,938,031
Distance Traveled
1,780,294
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,990
473
51
3
0
390,536
4
W
Achilles
8,413
443
45
2
0
386,813
2
L
Mulan
7,908
416
64
3
0
332,543
1
W
Hun Batz
10,613
559
150
8
0
440,424
0
W
Zeus
9,715
511
101
5
0
364,042
6
L
Sun Wukong
9,458
498
103
5
0
347,861
2
L
Freya
8,436
444
66
3
0
320,860
1
L
Bakasura
9,463
498
118
6
0
424,712
1
W
Medusa
8,788
463
89
5
0
356,216
2
L
Poseidon
8,611
453
72
4
0
354,318
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role