Player Matchup

Chaac
Chaac
 
Chaac
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Badeku
Thor
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,456 Elo+
Party 3
Danzaburou
Danzaburou
JAAAAAAACK
Danzaburou
Level 113
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 11L
1,120 Elo+
Party 1
Vulcan
Vulcan
Napunjee
Vulcan
Level 111
God Stats
2W - 2L
1,783 SR
Queue Stats
57W - 56L
1,519 Elo+
Party 3
Bacchus
Bacchus
Yarvine
Bacchus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,467 Elo+
Party 3
Team Averages
Level 76
1,598 SR
1,412 Elo+

VS

Team Averages
Level 49
1,396 SR
1,362 Elo+
Bacchus
Bacchus
KittyCommittee
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,347 Elo+
Party 2
Fenrir
Fenrir
TheAnimes
Fenrir
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 19L
1,365 Elo+
Party 2
Bastet
Bastet
celestialcubes
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,227 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
popcrnn
Morgan Le Fay
Level 6
God Stats
0W - 3L
1,304 SR
Queue Stats
8W - 24L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
xXikarosXxGc
Danzaburou
Level 160
God Stats
10W - 15L
1,177 SR
Queue Stats
28W - 37L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 5 / 21
11,359
1,136
9,236
14,834
17,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Badeku
Thor
19
13 / 0 / 15
13,865
1,387
25,494
11,912
5,695
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
JAAAAAAACK
Danzaburou
18
4 / 3 / 18
11,971
1,197
21,226
9,961
4,914
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Napunjee
Vulcan
19
15 / 6 / 11
14,297
1,430
28,187
13,481
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Yarvine
Bacchus
19
0 / 1 / 28
12,304
1,230
9,155
19,470
29,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

234

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 10
11,171
1,117
9,032
20,187
30,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TheAnimes
Fenrir
17
7 / 7 / 3
11,527
1,153
11,892
21,624
11,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 11 / 6
10,784
1,078
10,454
22,971
9,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
popcrnn
Morgan Le Fay
16
1 / 6 / 8
10,378
1,038
9,822
14,178
5,807
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
xXikarosXxGc
Danzaburou
17
3 / 6 / 9
11,834
1,183
23,140
19,990
7,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
51
34
Kills
15
15
Deaths
34
93
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
5
21
2.5
W
Thor
Badeku
Thor
13
0
15
20.5
W
Danzaburou
JAAAAAAACK
Danzaburou
4
3
18
4.33
L
0
4
10
1.25
W
Vulcan
Napunjee
Vulcan
15
6
11
3.42
L
Fenrir
TheAnimes
Fenrir
7
7
3
1.21
W
Bacchus
Yarvine
Bacchus
0
1
28
14
L
4
11
6
0.64
L
Morgan Le Fay
popcrnn
Morgan Le Fay
1
6
8
0.83
L
Danzaburou
xXikarosXxGc
Danzaburou
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,298
Damage
64,340
69,658
Taken
98,950
64,392
Mitigated
65,695
6,435
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,236
1,945
0
1,772
14,834
17,399
0
4,826
9,862
0
18,550
W
Thor
Badeku
Thor
25,494
5,204
0
0
11,912
5,695
0
3,661
8,128
0
37,021
W
Danzaburou
JAAAAAAACK
Danzaburou
21,226
10,033
0
2,767
9,961
4,914
0
2,452
7,378
0
32,765
L
9,032
875
0
1,408
20,187
30,497
0
6,250
13,501
23,282
0
W
Vulcan
Napunjee
Vulcan
28,187
11,137
0
260
13,481
6,393
0
3,104
10,286
60,139
0
L
Fenrir
TheAnimes
Fenrir
11,892
3,815
0
1,654
21,624
11,807
0
7,382
14,021
0
25,010
W
Bacchus
Yarvine
Bacchus
9,155
942
0
1,636
19,470
29,991
0
4,811
14,240
20,255
0
L
10,454
3,017
0
1,930
22,971
9,833
0
6,669
15,995
0
22,009
L
Morgan Le Fay
popcrnn
Morgan Le Fay
9,822
1,751
0
470
14,178
5,807
0
6,212
7,927
21,564
0
L
Danzaburou
xXikarosXxGc
Danzaburou
23,140
9,299
0
3,653
19,990
7,751
0
10,829
9,110
0
55,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,796
Gold Earned
55,694
180
Minions Killed
154
11
Camps Cleared
5
1,023,617
Distance Traveled
963,161
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,359
1,136
42
4
0
161,608
0
W
Thor
13,865
1,387
23
2
3
227,536
2
W
Danzaburou
11,971
1,197
29
3
1
207,108
0
L
Bacchus
11,171
1,117
27
3
0
205,026
1
W
Vulcan
14,297
1,430
63
6
7
208,881
0
L
Fenrir
11,527
1,153
14
1
1
202,696
0
W
Bacchus
12,304
1,230
23
2
0
218,484
0
L
Bastet
10,784
1,078
33
3
0
184,347
1
L
Morgan Le Fay
10,378
1,038
32
3
1
166,330
1
L
Danzaburou
11,834
1,183
48
5
3
204,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role