Player Matchup

Neith
Neith
Ghost12541
Neith
Level 103
God Stats
1W - 3L
1,391 SR
Queue Stats
31W - 51L
1,439 Elo+
Party 1
Anubis
Anubis
StealthPUMA9678
Anubis
Level 106
God Stats
0W - 2L
1,525 SR
Queue Stats
33W - 45L
1,429 Elo+
Party 1
Ares
Ares
sheetybeans
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,430 Elo+
Party 1
Team Averages
Level 75
1,472 SR
1,433 Elo+

VS

Team Averages
Level 81
1,574 SR
1,663 Elo+
Atlas
Atlas
HOOPISTANK
Atlas
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 25L
1,464 Elo+
Solo
King Arthur
King Arthur
OrangeWoodChair
King Arthur
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
21W - 6L
1,777 Elo+
Party 2
Janus
Janus
VCWLuna
Janus
Level 131
God Stats
2W - 0L
1,507 SR
Queue Stats
75W - 32L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 3 / 2
10,367
648
12,999
13,500
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 8 / 0
9,850
616
10,405
14,887
9,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 5 / 5
9,371
586
3,084
13,741
17,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
0 / 1 / 13
11,325
708
5,941
15,532
19,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
OrangeWoodChair
King Arthur
16
7 / 3 / 7
11,407
713
14,093
19,444
19,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
VCWLuna
Janus
18
9 / 1 / 6
12,345
772
18,501
10,275
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
16
16
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
1
3
2
0.67
W
Atlas
0
1
13
6.5
W
King Arthur
OrangeWoodChair
King Arthur
7
3
7
3.5
L
3
8
0
0.38
W
Janus
VCWLuna
Janus
9
1
6
12
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,488
Damage
38,535
42,128
Taken
45,251
33,362
Mitigated
43,674
4,854
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
12,999
4,596
0
2,116
13,500
6,405
0
6,999
6,279
0
47,196
W
Atlas
5,941
2,182
0
3,957
15,532
19,699
474
4,167
11,365
31,161
0
W
King Arthur
OrangeWoodChair
King Arthur
14,093
1,023
0
3,052
19,444
19,979
526
5,522
13,922
0
37,046
L
10,405
209
0
2,738
14,887
9,181
0
9,448
5,028
34,742
0
W
Janus
VCWLuna
Janus
18,501
1,539
0
2,136
10,275
3,996
1,100
4,679
5,596
70,819
0
L
3,084
539
0
0
13,741
17,776
0
7,498
6,075
5,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,588
Gold Earned
35,077
137
Minions Killed
185
2
Camps Cleared
12
758,801
Distance Traveled
919,142
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,367
648
86
5
0
259,304
1
W
Atlas
11,325
708
37
2
2
280,972
4
W
King Arthur
11,407
713
26
2
4
327,999
3
L
Anubis
9,850
616
47
3
2
241,725
0
W
Janus
12,345
772
122
8
6
310,171
2
L
Ares
9,371
586
4
0
0
257,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role