Player Matchup

Raijin
Raijin
CoryBaxter24
Raijin
Level 124
God Stats
3W - 0L
1,771 SR
Queue Stats
209W - 101L
1,689 Elo+
Party 3
Sylvanus
Sylvanus
GoblinsInMyPants
Sylvanus
Level 83
God Stats
6W - 5L
1,503 SR
Queue Stats
208W - 87L
1,751 Elo+
Party 3
Horus
Horus
JaMarcusRusseIl
Horus
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 0L
1,940 Elo+
Party 3
Chiron
Chiron
Jonath4nn
Chiron
Level 139
God Stats
2W - 1L
1,626 SR
Queue Stats
266W - 190L
1,725 Elo+
Party 3
Thor
Thor
YoungMunney7
Thor
Level 145
God Stats
3W - 2L
1,612 SR
Queue Stats
289W - 142L
1,760 Elo+
Party 3
Team Averages
Level 100
1,602 SR
1,773 Elo+

VS

Team Averages
Level 87
1,481 SR
1,461 Elo+
Atlas
Atlas
CryingSkull007
Atlas
Level 8
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 2L
1,518 Elo+
Party 1
Izanami
Izanami
RaPiDxAtrocity
Izanami
Level 107
God Stats
2W - 2L
1,312 SR
Queue Stats
160W - 126L
1,521 Elo+
Party 1
Arachne
Arachne
Real ASAP Pablo
Arachne
Level 106
God Stats
8W - 6L
1,569 SR
Queue Stats
98W - 89L
1,510 Elo+
Party 2
Shiva
Shiva
StaryBison
Shiva
Level 62
God Stats
0W - 1L
1,260 SR
Queue Stats
10W - 16L
1,248 Elo+
Solo
Agni
Agni
TooKool808
Agni
Level 154
God Stats
0W - 1L
1,546 SR
Queue Stats
99W - 92L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
0 / 3 / 2
5,184
518
4,997
6,429
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 1
6,505
651
6,111
3,821
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
4 / 0 / 1
6,293
629
4,367
10,264
6,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
Jonath4nn
Chiron
12
8 / 0 / 1
7,268
727
10,340
6,867
2,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 5
5,607
561
3,373
7,538
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,691
469
2,427
7,753
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
0 / 3 / 0
4,259
426
954
5,163
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 3 / 2
4,854
485
4,978
8,262
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
7
0 / 7 / 0
4,569
457
2,864
11,142
4,305
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 3
5,396
540
7,254
7,290
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
16
Kills
5
5
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
0
3
2
0.33
L
1
1
0
1
W
3
0
1
3.5
W
4
0
1
4.5
W
Chiron
Jonath4nn
Chiron
8
0
1
8.5
L
0
3
0
0
L
2
3
2
1
L
Shiva
0
7
0
0
L
2
2
3
1.75
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,188
Damage
18,477
34,919
Taken
39,610
16,218
Mitigated
14,843
18,042
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
4,997
641
0
715
6,429
2,499
0
4,394
2,035
38,677
0
L
2,427
1,103
0
2,106
7,753
4,421
0
3,171
4,582
8,799
0
W
6,111
3,028
290
1,384
3,821
2,222
0
502
3,319
45,725
14,905
W
4,367
1,582
2,621
4,071
10,264
6,259
0
3,327
6,937
0
16,513
W
Chiron
Jonath4nn
Chiron
10,340
5,485
50
5,211
6,867
2,573
1,635
0
6,867
0
51,379
L
954
642
0
680
5,163
1,038
0
2,420
2,743
0
26,542
L
4,978
4,342
0
1,070
8,262
2,874
0
1,716
6,546
0
23,626
L
Shiva
2,864
318
0
1,071
11,142
4,305
0
0
11,142
0
25,193
L
7,254
783
0
500
7,290
2,205
40
2,462
4,828
37,216
0
W
3,373
1,247
0
3,700
7,538
2,665
0
1,458
6,080
0
30,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
23,769
339
Minions Killed
209
0
Camps Cleared
0
913,096
Distance Traveled
926,158
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,184
518
65
7
0
177,885
0
L
Atlas
4,691
469
7
1
0
177,633
1
W
Sylvanus
6,505
651
99
10
0
170,583
1
W
Horus
6,293
629
20
2
0
212,794
4
W
Chiron
7,268
727
80
8
0
168,762
0
L
Izanami
4,259
426
46
5
0
167,210
4
L
Arachne
4,854
485
40
4
0
216,390
1
L
Shiva
4,569
457
45
5
0
191,137
1
L
Agni
5,396
540
71
7
0
173,788
0
W
Thor
5,607
561
75
8
0
183,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role