Player Matchup

Ra
Ra
BrutusQuick
Ra
Level 112
God Stats
3W - 3L
1,510 SR
Queue Stats
10W - 18L
1,421 Elo+
Party 3
Hou Yi
Hou Yi
CQMoistBoi19
Hou Yi
Level 126
God Stats
7W - 1L
1,598 SR
Queue Stats
61W - 80L
1,529 Elo+
Party 3
Awilix
Awilix
Nucclii
Awilix
Level 155
God Stats
2W - 1L
1,492 SR
Queue Stats
189W - 195L
1,630 Elo+
Party 3
Bacchus
Bacchus
Popeye3116
Bacchus
Level 123
God Stats
8W - 6L
1,595 SR
Queue Stats
48W - 56L
1,551 Elo+
Party 3
Ne Zha
Ne Zha
ThiccyRicky69
Ne Zha
Level 154
God Stats
3W - 0L
1,676 SR
Queue Stats
97W - 95L
1,574 Elo+
Party 3
Team Averages
Level 134
1,574 SR
1,541 Elo+

VS

Team Averages
Level 120
1,643 SR
1,531 Elo+
Set
Set
 
Set
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
ChristianThE3rD
Freya
Level 64
God Stats
0W - 2L
1,710 SR
Queue Stats
63W - 85L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
Hash-sl1ng1ng-sl
Ne Zha
Level 105
God Stats
1W - 6L
1,486 SR
Queue Stats
211W - 213L
1,547 Elo+
Solo
Cliodhna
Cliodhna
Hybrid Freak
Cliodhna
Level 152
God Stats
5W - 3L
1,761 SR
Queue Stats
189W - 181L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
Tutac
Sylvanus
Level 127
God Stats
3W - 2L
1,759 SR
Queue Stats
143W - 132L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
11,035
581
5,693
12,808
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
19
5 / 0 / 4
12,123
638
11,179
11,085
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Nucclii
Awilix
16
5 / 2 / 7
10,459
550
10,006
13,738
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Popeye3116
Bacchus
14
0 / 0 / 13
9,290
489
7,378
11,887
13,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 1 / 4
12,690
668
13,318
14,824
14,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
5 / 1 / 1
9,567
504
7,640
6,541
3,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 3 / 0
8,911
469
2,236
14,584
6,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 7 / 5
7,885
415
7,483
16,917
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Hybrid Freak
Cliodhna
14
1 / 7 / 1
9,167
482
8,712
17,597
7,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
Tutac
Sylvanus
12
0 / 3 / 4
7,457
392
7,235
13,496
12,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
21
Kills
6
6
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
1
1
5.5
W
4
3
3
1.83
W
Hou Yi
5
0
4
7
L
0
3
0
0
L
0
7
5
0.36
L
Cliodhna
Hybrid Freak
Cliodhna
1
7
1
0.21
W
Awilix
Nucclii
Awilix
5
2
7
4.25
W
Bacchus
Popeye3116
Bacchus
0
0
13
6.5
W
7
1
4
9
L
Sylvanus
Tutac
Sylvanus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,574
Damage
33,306
64,342
Taken
69,135
43,654
Mitigated
37,594
20,703
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,640
2,513
0
1,910
6,541
3,342
0
2,073
4,468
0
73,039
W
5,693
549
1,622
4,382
12,808
5,273
1,678
845
11,963
91,017
0
W
Hou Yi
11,179
4,998
0
3,202
11,085
5,300
1,654
2,831
8,162
0
120,154
L
2,236
682
0
6,063
14,584
6,627
0
1,643
12,941
60,890
0
L
7,483
3,446
0
2,334
16,917
6,895
0
2,048
14,738
0
62,919
L
Cliodhna
Hybrid Freak
Cliodhna
8,712
1,209
0
3,724
17,597
7,760
0
3,064
13,575
0
69,022
W
Awilix
Nucclii
Awilix
10,006
4,602
0
1,000
13,738
5,677
0
1,405
12,333
0
90,834
W
Bacchus
Popeye3116
Bacchus
7,378
813
718
4,137
11,887
13,222
105
2,801
8,991
26,402
3,013
W
13,318
5,485
0
5,642
14,824
14,182
75
424
14,400
0
108,143
L
Sylvanus
Tutac
Sylvanus
7,235
2,307
1,070
3,003
13,496
12,970
0
4,361
9,083
30,192
13,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,597
Gold Earned
42,987
719
Minions Killed
538
0
Camps Cleared
0
1,997,401
Distance Traveled
1,631,101
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,567
504
126
7
0
263,448
6
W
Ra
11,035
581
144
8
0
375,045
5
W
Hou Yi
12,123
638
189
10
0
387,512
3
L
Freya
8,911
469
120
6
0
359,998
5
L
Ne Zha
7,885
415
90
5
0
359,868
4
L
Cliodhna
9,167
482
140
7
0
319,075
6
W
Awilix
10,459
550
130
7
0
443,572
6
W
Bacchus
9,290
489
51
3
0
408,367
1
W
Ne Zha
12,690
668
205
11
0
382,905
2
L
Sylvanus
7,457
392
62
3
0
328,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role