Player Matchup

Arachne
Arachne
FuzenHua
Arachne
Level 111
God Stats
13W - 10L
1,660 SR
Queue Stats
201W - 163L
1,599 Elo+
Party 1
Ullr
Ullr
Kingshott_PP
Ullr
Level 84
God Stats
1W - 1L
1,726 SR
Queue Stats
52W - 60L
1,387 Elo+
Solo
Artio
Artio
Pyroeh
Artio
Level 113
God Stats
6W - 4L
1,536 SR
Queue Stats
273W - 192L
1,706 Elo+
Party 1
Anubis
Anubis
STKB
Anubis
Level 42
God Stats
0W - 1L
1,948 SR
Queue Stats
44W - 19L
1,727 Elo+
Party 1
Mercury
Mercury
ThrowSama
Mercury
Level 115
God Stats
2W - 4L
1,498 SR
Queue Stats
320W - 252L
1,663 Elo+
Party 1
Team Averages
Level 93
1,674 SR
1,616 Elo+

VS

Team Averages
Level 93
1,442 SR
1,650 Elo+
Gilgamesh
Gilgamesh
CrusificCC
Gilgamesh
Level 109
God Stats
2W - 0L
1,372 SR
Queue Stats
47W - 59L
1,429 Elo+
Solo
Chernobog
Chernobog
Fonzirellii
Chernobog
Level 35
God Stats
2W - 2L
1,405 SR
Queue Stats
73W - 16L
1,835 Elo+
Party 2
Scylla
Scylla
GrumpyBus
Scylla
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 81L
1,762 Elo+
Party 2
Cliodhna
Cliodhna
GrumpyMinivan
Cliodhna
Level 95
God Stats
3W - 1L
1,700 SR
Queue Stats
305W - 106L
1,760 Elo+
Party 2
Chang'e
Chang'e
silent-gold6
Chang'e
Level 107
God Stats
3W - 1L
1,233 SR
Queue Stats
77W - 87L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FuzenHua
Arachne
18
9 / 6 / 6
12,469
499
13,670
29,412
14,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 2
11,028
441
8,199
19,797
8,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Pyroeh
Artio
16
1 / 5 / 7
10,843
434
11,906
31,445
23,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
STKB
Anubis
17
3 / 2 / 5
11,377
455
9,224
16,142
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ThrowSama
Mercury
17
2 / 11 / 4
11,767
471
12,897
28,945
12,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrusificCC
Gilgamesh
18
2 / 5 / 9
12,856
514
15,626
31,156
29,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Fonzirellii
Chernobog
19
7 / 3 / 7
13,791
552
16,368
15,643
6,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
GrumpyBus
Scylla
20
8 / 3 / 4
13,929
557
20,582
20,602
8,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
GrumpyMinivan
Cliodhna
20
12 / 3 / 5
15,043
602
27,610
21,451
10,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
silent-gold6
Chang'e
17
2 / 3 / 13
11,959
478
9,287
19,781
9,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
16
Kills
31
31
Deaths
17
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CrusificCC
Gilgamesh
2
5
9
1.3
W
Chernobog
Fonzirellii
Chernobog
7
3
7
3.5
L
Arachne
FuzenHua
Arachne
9
6
6
2
W
Scylla
GrumpyBus
Scylla
8
3
4
3.33
W
Cliodhna
GrumpyMinivan
Cliodhna
12
3
5
4.83
L
1
7
2
0.29
L
Artio
Pyroeh
Artio
1
5
7
0.9
L
Anubis
STKB
Anubis
3
2
5
2.75
L
Mercury
ThrowSama
Mercury
2
11
4
0.36
W
Chang'e
silent-gold6
Chang'e
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,896
Damage
89,473
125,741
Taken
108,633
64,442
Mitigated
63,735
36,548
Healing
48,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CrusificCC
Gilgamesh
15,626
5,216
0
9,775
31,156
29,314
1,462
3,012
28,144
354
79,089
W
Chernobog
Fonzirellii
Chernobog
16,368
9,345
0
6,078
15,643
6,371
5,628
4,896
10,747
0
118,932
L
Arachne
FuzenHua
Arachne
13,670
7,594
0
9,168
29,412
14,331
0
6,000
23,207
0
109,195
W
Scylla
GrumpyBus
Scylla
20,582
2,165
0
6,059
20,602
8,228
0
4,971
15,631
112,848
0
W
Cliodhna
GrumpyMinivan
Cliodhna
27,610
5,023
0
11,678
21,451
10,338
1,396
5,589
15,862
0
149,586
L
8,199
1,791
0
644
19,797
8,151
0
2,453
17,344
0
97,117
L
Artio
Pyroeh
Artio
11,906
1,229
1,798
11,552
31,445
23,029
0
11,595
19,850
57,841
0
L
Anubis
STKB
Anubis
9,224
826
0
6,400
16,142
6,880
0
3,683
12,459
68,534
0
L
Mercury
ThrowSama
Mercury
12,897
6,832
0
6,986
28,945
12,051
4,020
6,596
22,349
0
85,045
W
Chang'e
silent-gold6
Chang'e
9,287
1,020
4,653
10,513
19,781
9,484
1,008
6,094
13,687
54,036
2,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,484
Gold Earned
67,578
579
Minions Killed
675
0
Camps Cleared
0
2,276,150
Distance Traveled
2,288,457
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,856
514
112
4
0
456,731
8
W
Chernobog
13,791
552
145
6
0
455,038
6
L
Arachne
12,469
499
123
5
0
495,401
3
W
Scylla
13,929
557
150
6
0
409,763
0
W
Cliodhna
15,043
602
203
8
0
526,479
5
L
Ullr
11,028
441
130
5
0
398,002
2
L
Artio
10,843
434
65
3
0
484,171
0
L
Anubis
11,377
455
126
5
0
452,605
2
L
Mercury
11,767
471
135
5
0
445,971
1
W
Chang'e
11,959
478
65
3
0
440,446
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role