Player Matchup

Thor
Thor
DevilS1npai
Thor
Level 29
God Stats
0W - 2L
1,727 SR
Queue Stats
31W - 25L
1,544 Elo+
Party 1
Arachne
Arachne
GwSeth993
Arachne
Level 156
God Stats
4W - 6L
1,743 SR
Queue Stats
133W - 111L
1,576 Elo+
Party 1
Xbalanque
Xbalanque
HyanL
Xbalanque
Level 156
God Stats
0W - 1L
1,705 SR
Queue Stats
42W - 30L
1,535 Elo+
Party 1
Fafnir
Fafnir
Rahashmel
Fafnir
Level 87
God Stats
1W - 2L
1,671 SR
Queue Stats
17W - 14L
1,560 Elo+
Party 1
Ra
Ra
TTViAmConner
Ra
Level 44
God Stats
2W - 1L
1,773 SR
Queue Stats
36W - 51L
1,378 Elo+
Solo
Team Averages
Level 94
1,724 SR
1,519 Elo+

VS

Team Averages
Level 59
1,496 SR
1,511 Elo+
Thanatos
Thanatos
DeadMello
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Mulan
Mulan
Flipskully27
Mulan
Level 123
God Stats
5W - 2L
1,379 SR
Queue Stats
208W - 166L
1,599 Elo+
Party 2
Izanami
Izanami
Goatsuba4863
Izanami
Level 82
God Stats
26W - 11L
1,690 SR
Queue Stats
90W - 76L
1,569 Elo+
Party 2
Vulcan
Vulcan
Vampragon43
Vulcan
Level 44
God Stats
8W - 11L
1,412 SR
Queue Stats
87W - 62L
1,587 Elo+
Party 2
Xbalanque
Xbalanque
xX Mr Mystic Xx
Xbalanque
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 161L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,078
405
5,052
12,725
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
GwSeth993
Arachne
12
0 / 5 / 3
6,667
444
3,033
12,242
7,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
HyanL
Xbalanque
13
3 / 1 / 0
7,171
478
8,216
6,462
2,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Rahashmel
Fafnir
10
0 / 2 / 1
6,709
447
2,974
12,493
17,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 8 / 0
6,554
437
7,568
12,425
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeadMello
Thanatos
10
1 / 3 / 3
6,495
433
2,108
11,400
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 0 / 3
9,307
620
16,196
11,445
8,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Goatsuba4863
Izanami
13
4 / 1 / 0
7,516
501
5,331
6,979
2,761
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
14
7 / 0 / 4
8,440
563
9,762
7,547
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
xX Mr Mystic Xx
Xbalanque
11
1 / 1 / 3
6,671
445
5,410
9,024
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
20
20
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DeadMello
Thanatos
1
3
3
0.83
L
1
4
1
0.38
W
7
0
3
8.5
W
Izanami
Goatsuba4863
Izanami
4
1
0
4
L
Arachne
GwSeth993
Arachne
0
5
3
0.3
L
Xbalanque
HyanL
Xbalanque
3
1
0
3
L
Fafnir
Rahashmel
Fafnir
0
2
1
0.25
L
1
8
0
0.13
W
Vulcan
7
0
4
9
W
Xbalanque
xX Mr Mystic Xx
Xbalanque
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,843
Damage
38,807
56,347
Taken
46,395
36,016
Mitigated
23,655
15,008
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DeadMello
Thanatos
2,108
585
0
7,554
11,400
5,283
145
1,807
9,443
0
36,007
L
5,052
1,972
0
3,932
12,725
4,797
0
1,680
10,577
35
33,774
W
16,196
2,263
0
6,710
11,445
8,675
185
2,152
9,169
45
79,145
W
Izanami
Goatsuba4863
Izanami
5,331
2,926
123
2,171
6,979
2,761
0
469
6,470
0
67,316
L
Arachne
GwSeth993
Arachne
3,033
2,455
294
3,031
12,242
7,204
0
0
12,242
0
28,818
L
Xbalanque
HyanL
Xbalanque
8,216
3,304
187
1,852
6,462
2,034
1,322
0
6,462
0
59,645
L
Fafnir
Rahashmel
Fafnir
2,974
1,027
0
3,642
12,493
17,573
225
1,090
11,312
16,648
0
L
7,568
1,106
211
1,859
12,425
4,408
0
6,534
5,565
40,504
0
W
Vulcan
9,762
3,661
0
503
7,547
3,532
858
4,039
3,274
55,085
0
W
Xbalanque
xX Mr Mystic Xx
Xbalanque
5,410
1,843
0
2,647
9,024
3,404
0
1,550
7,462
0
33,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
38,429
304
Minions Killed
466
0
Camps Cleared
0
1,282,549
Distance Traveled
1,405,377
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,495
433
60
4
0
312,373
0
L
Thor
6,078
405
60
4
0
290,086
1
W
Mulan
9,307
620
144
10
0
280,509
1
W
Izanami
7,516
501
103
7
0
266,704
3
L
Arachne
6,667
444
48
3
0
228,414
3
L
Xbalanque
7,171
478
102
7
0
262,283
0
L
Fafnir
6,709
447
19
1
0
264,743
0
L
Ra
6,554
437
75
5
0
237,023
1
W
Vulcan
8,440
563
96
6
0
281,561
1
W
Xbalanque
6,671
445
63
4
0
264,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role