Player Matchup

Bastet
Bastet
Chief_Poseidon
Bastet
Level 91
God Stats
2W - 4L
1,436 SR
Queue Stats
143W - 179L
1,469 Elo+
Party 1
Geb
Geb
Falungis
Geb
Level 7
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chiron
Chiron
Jimbob69420
Chiron
Level 65
God Stats
0W - 2L
1,258 SR
Queue Stats
5W - 7L
1,497 Elo+
Party 3
Pele
Pele
Plucky__Turtle
Pele
Level 146
God Stats
16W - 8L
1,516 SR
Queue Stats
194W - 221L
1,454 Elo+
Party 1
Cu Chulainn
Cu Chulainn
shiny_scag_lick
Cu Chulainn
Level 109
God Stats
1W - 5L
1,286 SR
Queue Stats
65W - 102L
1,387 Elo+
Party 1
Team Averages
Level 84
1,366 SR
1,461 Elo+

VS

Team Averages
Level 107
1,471 SR
1,488 Elo+
Fafnir
Fafnir
Breakneck7
Fafnir
Level 130
God Stats
3W - 0L
1,424 SR
Queue Stats
241W - 252L
1,588 Elo+
Party 2
Discordia
Discordia
LITxPANDA
Discordia
Level 106
God Stats
6W - 4L
1,471 SR
Queue Stats
105W - 124L
1,488 Elo+
Solo
Arachne
Arachne
austopia
Arachne
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 130L
1,580 Elo+
Party 2
Neith
Neith
ohitsjustpaul
Neith
Level 25
God Stats
12W - 9L
1,550 SR
Queue Stats
17W - 19L
1,451 Elo+
Solo
Janus
Janus
xJOKIC4MVPx
Janus
Level 124
God Stats
16W - 30L
1,408 SR
Queue Stats
58W - 98L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,142
649
8,922
6,982
3,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 3
7,251
659
4,617
12,183
11,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
14
0 / 1 / 2
7,493
681
11,037
10,026
4,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 4 / 2
7,971
725
11,031
12,887
6,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
shiny_scag_lick
Cu Chulainn
13
2 / 3 / 0
7,309
664
4,776
8,755
9,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Breakneck7
Fafnir
14
1 / 1 / 8
8,517
774
7,611
14,190
17,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
LITxPANDA
Discordia
15
2 / 2 / 5
8,030
730
9,911
9,364
3,157
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
austopia
Arachne
15
5 / 0 / 5
9,273
843
10,345
13,139
11,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 5
6,987
635
4,002
8,044
3,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 0 / 6
8,287
753
11,512
7,187
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
4
Kills
10
10
Deaths
4
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Breakneck7
Fafnir
1
1
8
5
L
1
1
2
2
L
0
1
3
1.5
L
Chiron
0
1
2
1
W
Discordia
LITxPANDA
Discordia
2
2
5
2.25
L
1
4
2
0.5
W
Arachne
austopia
Arachne
5
0
5
7.5
W
0
1
5
2.5
L
Cu Chulainn
shiny_scag_lick
Cu Chulainn
2
3
0
0.67
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,383
Damage
43,381
50,833
Taken
51,924
35,224
Mitigated
38,159
9,553
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Breakneck7
Fafnir
7,611
1,380
2,617
3,645
14,190
17,259
54
1,448
12,742
13,088
0
L
8,922
1,855
0
570
6,982
3,777
0
3,175
3,807
0
18,594
L
4,617
931
0
1,745
12,183
11,381
0
7,967
4,216
7,363
0
L
Chiron
11,037
4,999
416
3,366
10,026
4,499
0
6,855
3,171
0
36,422
W
Discordia
LITxPANDA
Discordia
9,911
1,271
0
0
9,364
3,157
676
688
8,676
33,096
0
L
11,031
897
0
3,456
12,887
6,353
0
6,437
6,450
0
45,202
W
Arachne
austopia
Arachne
10,345
7,168
1,467
5,253
13,139
11,215
0
1,398
11,741
42
21,802
W
4,002
1,503
268
1,288
8,044
3,495
336
554
7,490
0
17,762
L
Cu Chulainn
shiny_scag_lick
Cu Chulainn
4,776
482
0
0
8,755
9,214
0
4,642
4,113
332
11,866
W
11,512
539
79
2,008
7,187
3,033
426
715
6,472
39,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,166
Gold Earned
41,094
221
Minions Killed
208
0
Camps Cleared
0
1,089,047
Distance Traveled
1,118,272
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,517
774
13
1
0
213,092
0
L
Bastet
7,142
649
33
3
0
235,962
0
L
Geb
7,251
659
8
1
0
228,676
1
L
Chiron
7,493
681
77
7
0
189,726
0
W
Discordia
8,030
730
50
5
0
199,886
0
L
Pele
7,971
725
76
7
0
235,097
1
W
Arachne
9,273
843
44
4
0
258,728
1
W
Neith
6,987
635
23
2
0
215,483
0
L
Cu Chulainn
7,309
664
27
2
0
199,586
0
W
Janus
8,287
753
78
7
0
231,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role