Player Matchup

Sylvanus
Sylvanus
Platinum V
Ronoc77
Sylvanus
Platinum V
Level 160
God Stats
6W - 9L
1,328 SR
Queue Stats
111W - 114L
1,822 MMR
Solo
Tyr
Tyr
Platinum V
SerJaeger9
Tyr
Platinum V
Level 144
God Stats
3W - 4L
1,723 SR
Queue Stats
90W - 78L
1,855 MMR
Solo
Ishtar
Ishtar
Platinum V
cojadat
Ishtar
Platinum V
Level 147
God Stats
12W - 11L
1,594 SR
Queue Stats
324W - 329L
1,741 MMR
Party 1
Thanatos
Thanatos
Platinum III
dopetim
Thanatos
Platinum III
Level 158
God Stats
2W - 1L
1,767 SR
Queue Stats
171W - 178L
1,908 MMR
Party 1
Yu Huang
Yu Huang
Diamond V
joehennyy
Yu Huang
Diamond V
Level 124
God Stats
8W - 11L
1,571 SR
Queue Stats
458W - 460L
1,878 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,597 SR
1,841 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,566 SR
1,711 MMR
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond V
AzteckIking
Cupid
Diamond V
Level 144
God Stats
8W - 6L
1,649 SR
Queue Stats
191W - 189L
1,974 MMR
Party 2
Susano
Susano
Platinum II
JungleSmurfff
Susano
Platinum II
Level 65
God Stats
108W - 75L
1,693 SR
Queue Stats
227W - 227L
1,787 MMR
Solo
Yemoja
Yemoja
Platinum IV
aleXxgamer777
Yemoja
Platinum IV
Level 157
God Stats
17W - 21L
1,488 SR
Queue Stats
173W - 170L
1,793 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ronoc77
Sylvanus
15
0 / 4 / 1
7,820
391
6,287
16,346
14,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 4 / 3
9,627
481
14,317
20,430
20,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
cojadat
Ishtar
15
1 / 5 / 2
9,083
454
12,186
18,750
7,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
dopetim
Thanatos
15
5 / 7 / 1
9,752
488
8,545
18,750
9,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
joehennyy
Yu Huang
16
2 / 2 / 0
9,914
496
10,520
10,136
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Hun BatzKaliAtlas

VS

Bans
LancelotCabrakanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
4 / 1 / 1
11,323
566
7,401
8,154
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
17
1 / 3 / 3
10,743
537
10,709
19,581
14,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 4 / 8
10,044
502
11,300
20,905
8,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
12 / 1 / 5
12,036
602
19,698
17,220
8,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 0 / 9
10,043
502
6,763
17,920
15,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
22
22
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
1
4.5
W
Ne Zha
 
Ne Zha
1
3
3
0.83
W
2
4
8
1.5
W
12
1
5
14.5
L
Sylvanus
Ronoc77
Sylvanus
0
4
1
0.13
L
1
4
3
0.63
W
3
0
9
7.5
L
Ishtar
cojadat
Ishtar
1
5
2
0.4
L
Thanatos
dopetim
Thanatos
5
7
1
0.79
L
Yu Huang
joehennyy
Yu Huang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,855
Damage
55,871
84,412
Taken
83,780
56,540
Mitigated
50,227
35,769
Healing
41,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,401
314
0
1,144
8,154
3,634
912
3,714
4,440
96,900
1,187
W
Ne Zha
 
Ne Zha
10,709
1,800
0
9,897
19,581
14,841
66
874
18,707
0
85,978
W
11,300
4,951
434
7,644
20,905
8,214
0
3,585
17,320
0
84,240
W
19,698
6,927
0
8,606
17,220
8,199
0
4,097
13,123
0
110,220
L
Sylvanus
Ronoc77
Sylvanus
6,287
1,407
2,617
5,168
16,346
14,038
16
4,421
11,925
29,773
14,100
L
14,317
2,294
0
7,637
20,430
20,568
0
1,795
17,160
0
77,776
W
6,763
1,090
7,641
5,877
17,920
15,339
0
4,317
13,603
33,007
0
L
Ishtar
cojadat
Ishtar
12,186
6,345
0
5,265
18,750
7,662
58
2,866
15,884
0
88,390
L
Thanatos
dopetim
Thanatos
8,545
1,352
0
11,428
18,750
9,761
654
738
17,856
0
72,694
L
Yu Huang
joehennyy
Yu Huang
10,520
290
103
3,551
10,136
4,511
0
4,288
5,792
101,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,196
Gold Earned
54,189
610
Minions Killed
688
0
Camps Cleared
0
1,792,294
Distance Traveled
1,984,330
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,323
566
180
9
0
403,348
5
W
Ne Zha
10,743
537
160
8
0
382,078
0
W
Cupid
10,044
502
149
7
0
343,586
5
W
Susano
12,036
602
163
8
0
470,634
2
L
Sylvanus
7,820
391
71
4
0
345,906
8
L
Tyr
9,627
481
127
6
0
407,795
4
W
Yemoja
10,043
502
36
2
0
384,684
6
L
Ishtar
9,083
454
129
6
0
330,474
2
L
Thanatos
9,752
488
106
5
0
362,901
2
L
Yu Huang
9,914
496
177
9
0
345,218
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role