Player Matchup

Merlin
Merlin
BeefJerkyAsas1n
Merlin
Level 107
God Stats
5W - 5L
1,493 SR
Queue Stats
58W - 44L
1,537 Elo+
Party 1
Ganesha
Ganesha
GruntMaster6552
Ganesha
Level 120
God Stats
6W - 5L
1,532 SR
Queue Stats
128W - 111L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
Sac2Loo2Sac
Sun Wukong
Level 133
God Stats
4W - 2L
1,772 SR
Queue Stats
59W - 54L
1,530 Elo+
Party 1
Team Averages
Level 120
1,599 SR
1,536 Elo+

VS

Team Averages
Level 59
1,371 SR
1,219 Elo+
Osiris
Osiris
BanditWolf777
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 126L
1,306 Elo+
Party 2
Hachiman
Hachiman
STATICxSHOCK44
Hachiman
Level 66
God Stats
0W - 2L
1,137 SR
Queue Stats
43W - 67L
1,293 Elo+
Party 2
Ganesha
Ganesha
cooldudejlw1
Ganesha
Level 7
God Stats
1W - 3L
1,476 SR
Queue Stats
2W - 15L
1,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
8,385
762
14,661
7,082
2,980
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
1 / 1 / 8
8,833
803
6,805
9,835
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Sac2Loo2Sac
Sun Wukong
13
4 / 0 / 3
8,168
743
5,402
9,444
6,596
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,555
687
7,386
12,338
7,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
10
0 / 5 / 2
6,716
611
5,063
10,681
4,163
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
cooldudejlw1
Ganesha
10
0 / 1 / 2
7,149
650
4,076
9,955
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
4
1
4
6
W
1
1
8
5
L
Hachiman
0
5
2
0.2
W
Sun Wukong
Sac2Loo2Sac
Sun Wukong
4
0
3
5.5
L
Ganesha
cooldudejlw1
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,868
Damage
16,525
26,361
Taken
32,974
18,310
Mitigated
19,831
10,908
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,386
3,146
0
1,280
12,338
7,551
0
7,635
4,703
0
18,613
W
14,661
1,191
0
1,998
7,082
2,980
1,292
1,573
5,509
51,689
0
W
6,805
668
409
4,139
9,835
8,734
637
1,419
8,416
15,889
0
L
Hachiman
5,063
2,814
0
0
10,681
4,163
0
6,635
4,046
0
19,291
W
Sun Wukong
Sac2Loo2Sac
Sun Wukong
5,402
992
455
3,907
9,444
6,596
706
1,550
7,894
0
25,819
L
Ganesha
cooldudejlw1
Ganesha
4,076
165
0
2,115
9,955
8,117
0
7,196
2,759
11,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,386
Gold Earned
21,420
115
Minions Killed
66
6
Camps Cleared
2
627,357
Distance Traveled
581,942
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,555
687
40
4
0
210,752
1
W
Merlin
8,385
762
67
6
4
202,414
3
W
Ganesha
8,833
803
2
0
0
218,144
1
L
Hachiman
6,716
611
25
2
1
170,835
1
W
Sun Wukong
8,168
743
46
4
2
206,799
0
L
Ganesha
7,149
650
1
0
1
200,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role