Player Matchup

Izanami
Izanami
Arizan
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,287 Elo+
Party 1
Baron Samedi
Baron Samedi
JARASI98
Baron Samedi
Level 48
God Stats
10W - 8L
1,650 SR
Queue Stats
12W - 16L
1,371 Elo+
Party 1
Ganesha
Ganesha
Semanizer
Ganesha
Level 82
God Stats
0W - 2L
1,378 SR
Queue Stats
19W - 30L
1,355 Elo+
Party 1
Team Averages
Level 51
1,509 SR
1,338 Elo+

VS

Team Averages
Level 87
1,616 SR
1,582 Elo+
Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
IamKeem
Bellona
Level 29
God Stats
10W - 11L
1,526 SR
Queue Stats
80W - 118L
1,412 Elo+
Party 2
Shiva
Shiva
Killwiz9
Shiva
Level 128
God Stats
17W - 5L
1,823 SR
Queue Stats
48W - 29L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arizan
Izanami
11
1 / 5 / 1
7,332
611
10,064
11,860
4,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
JARASI98
Baron Samedi
11
1 / 4 / 0
7,110
593
8,673
9,649
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Semanizer
Ganesha
12
0 / 1 / 2
6,961
580
4,469
14,798
15,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
5 / 0 / 4
8,916
743
8,172
11,073
11,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
IamKeem
Bellona
13
1 / 1 / 6
8,562
714
6,320
11,757
10,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shiva
Killwiz9
Shiva
14
4 / 1 / 5
9,285
774
18,133
17,111
13,794
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
10
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
0
4
7
L
Izanami
Arizan
Izanami
1
5
1
0.3
W
Bellona
IamKeem
Bellona
1
1
6
4
L
Baron Samedi
JARASI98
Baron Samedi
1
4
0
0.25
W
Shiva
Killwiz9
Shiva
4
1
5
6.5
L
Ganesha
Semanizer
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,206
Damage
32,625
36,307
Taken
39,941
26,168
Mitigated
35,321
9,018
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,172
594
0
1,250
11,073
11,270
0
4,311
6,762
26,555
0
L
Izanami
Arizan
Izanami
10,064
7,584
0
1,012
11,860
4,775
19
2,471
9,389
0
24,410
W
Bellona
IamKeem
Bellona
6,320
909
1,682
1,331
11,757
10,257
27
4,234
7,523
0
22,151
L
Baron Samedi
JARASI98
Baron Samedi
8,673
735
2,314
2,537
9,649
5,419
0
2,780
6,869
19,222
0
W
Shiva
Killwiz9
Shiva
18,133
3,855
1,642
8,455
17,111
13,794
43
4,980
12,131
0
43,745
L
Ganesha
Semanizer
Ganesha
4,469
659
387
2,768
14,798
15,974
0
3,315
11,483
17,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,403
Gold Earned
26,763
98
Minions Killed
125
2
Camps Cleared
8
613,518
Distance Traveled
706,613
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,916
743
34
3
5
237,753
0
L
Izanami
7,332
611
58
5
1
173,586
1
W
Bellona
8,562
714
36
3
2
224,681
0
L
Baron Samedi
7,110
593
38
3
1
200,760
3
W
Shiva
9,285
774
55
5
1
244,179
2
L
Ganesha
6,961
580
2
0
0
239,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role