Player Matchup

Loki
Loki
OGswagdaddy89
Loki
Level 127
God Stats
5W - 5L
1,579 SR
Queue Stats
13W - 20L
1,489 Elo+
Solo
Bacchus
Bacchus
Salty516
Bacchus
Level 40
God Stats
46W - 49L
1,551 SR
Queue Stats
86W - 186L
1,304 Elo+
Party 1
Kukulkan
Kukulkan
vidarodinson22
Kukulkan
Level 42
God Stats
23W - 40L
1,435 SR
Queue Stats
86W - 178L
1,330 Elo+
Party 1
Team Averages
Level 70
1,522 SR
1,374 Elo+

VS

Team Averages
Level 103
1,511 SR
1,394 Elo+
Anubis
Anubis
HampterMan
Anubis
Level 13
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 2L
1,449 Elo+
Party 2
Ymir
Ymir
Havenfall
Ymir
Level 144
God Stats
1W - 4L
1,227 SR
Queue Stats
67W - 103L
1,382 Elo+
Solo
Jing Wei
Jing Wei
Jerrybeamz
Jing Wei
Level 151
God Stats
1W - 1L
1,628 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,335
704
8,171
5,860
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Salty516
Bacchus
11
3 / 0 / 2
7,471
830
3,560
6,286
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
11
1 / 0 / 4
6,511
723
5,947
3,357
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HampterMan
Anubis
9
1 / 2 / 0
5,831
648
3,652
6,320
2,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
8
0 / 1 / 0
5,428
603
2,923
8,582
5,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Jerrybeamz
Jing Wei
10
0 / 2 / 1
5,869
652
3,645
6,928
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
HampterMan
Anubis
1
2
0
0.5
L
Ymir
0
1
0
0
L
Jing Wei
Jerrybeamz
Jing Wei
0
2
1
0.25
W
1
1
4
3
W
Bacchus
Salty516
Bacchus
3
0
2
4
W
Kukulkan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,678
Damage
10,220
15,503
Taken
21,830
9,950
Mitigated
11,311
5,549
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
HampterMan
Anubis
3,652
185
0
1,007
6,320
2,828
0
3,377
2,943
12,034
0
L
Ymir
2,923
306
126
1,750
8,582
5,860
0
2,819
5,763
10,877
0
L
Jing Wei
Jerrybeamz
Jing Wei
3,645
2,712
0
1,429
6,928
2,623
0
3,450
3,478
0
18,930
W
8,171
2,233
0
1,423
5,860
2,009
0
2,885
2,975
0
24,423
W
Bacchus
Salty516
Bacchus
3,560
280
482
2,659
6,286
6,651
0
1,779
4,507
8,926
0
W
Kukulkan
5,947
483
417
568
3,357
1,290
116
2,227
1,130
26,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,317
Gold Earned
17,128
107
Minions Killed
83
6
Camps Cleared
1
530,261
Distance Traveled
429,823
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,831
648
27
3
1
129,520
0
L
Ymir
5,428
603
15
2
0
135,416
1
L
Jing Wei
5,869
652
41
5
0
164,887
3
W
Loki
6,335
704
26
3
4
173,522
2
W
Bacchus
7,471
830
14
2
0
192,179
1
W
Kukulkan
6,511
723
67
7
2
164,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role