Player Matchup

Mulan
Mulan
Xxkiller113455v
Mulan
Level 29
God Stats
80W - 57L
1,571 SR
Queue Stats
290W - 322L
1,466 Elo+
Party 2
Anubis
Anubis
d-a-r-i-a-n
Anubis
Level 126
God Stats
37W - 28L
1,643 SR
Queue Stats
778W - 829L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
predictablefate
Danzaburou
Level 89
God Stats
7W - 8L
1,269 SR
Queue Stats
104W - 128L
1,467 Elo+
Solo
Team Averages
Level 81
1,494 SR
1,485 Elo+

VS

Team Averages
Level 73
1,818 SR
1,586 Elo+
Heimdallr
Heimdallr
Boom Bep HD
Heimdallr
Level 89
God Stats
4W - 4L
1,744 SR
Queue Stats
66W - 99L
1,379 Elo+
Solo
Chaac
Chaac
StarBoi57
Chaac
Level 101
God Stats
2W - 2L
1,759 SR
Queue Stats
30W - 16L
1,735 Elo+
Party 1
Agni
Agni
Synk0G4m3rz
Agni
Level 28
God Stats
2W - 2L
1,952 SR
Queue Stats
43W - 24L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
12,348
726
16,376
20,636
27,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
19
11 / 1 / 8
14,162
833
24,274
18,700
12,259
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
predictablefate
Danzaburou
16
4 / 4 / 12
12,521
737
21,862
17,567
8,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boom Bep HD
Heimdallr
14
0 / 7 / 3
9,639
567
9,303
21,404
9,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
StarBoi57
Chaac
14
1 / 8 / 5
11,414
671
16,300
28,227
32,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
6 / 5 / 0
12,003
706
16,222
24,232
9,225
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
20
Kills
7
7
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Boom Bep HD
Heimdallr
0
7
3
0.21
L
Chaac
StarBoi57
Chaac
1
8
5
0.44
L
6
5
0
1.2
W
5
2
10
5
W
Anubis
11
1
8
15
W
Danzaburou
predictablefate
Danzaburou
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,512
Damage
41,825
56,903
Taken
73,863
48,458
Mitigated
50,901
18,231
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Boom Bep HD
Heimdallr
9,303
2,119
0
4,687
21,404
9,236
69
6,461
14,643
0
32,276
L
Chaac
StarBoi57
Chaac
16,300
2,361
0
4,222
28,227
32,440
0
9,476
18,025
0
35,310
L
16,222
942
564
9,117
24,232
9,225
124
8,946
15,022
60,112
0
W
16,376
1,175
0
2,484
20,636
27,327
228
5,841
14,795
281
29,990
W
Anubis
24,274
1,849
74
12,988
18,700
12,259
993
6,763
11,937
78,203
0
W
Danzaburou
predictablefate
Danzaburou
21,862
7,522
0
2,685
17,567
8,872
1,325
4,822
12,745
0
48,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,031
Gold Earned
33,056
198
Minions Killed
151
10
Camps Cleared
3
1,000,555
Distance Traveled
828,561
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,639
567
40
2
1
267,157
3
L
Chaac
11,414
671
36
2
0
298,519
3
L
Agni
12,003
706
75
4
2
262,885
6
W
Mulan
12,348
726
28
2
4
430,139
0
W
Anubis
14,162
833
121
7
3
264,752
0
W
Danzaburou
12,521
737
49
3
3
305,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role