Player Matchup

Lancelot
Lancelot
IzayaBzaya
Lancelot
Level 79
God Stats
14W - 13L
1,450 SR
Queue Stats
54W - 63L
1,270 Elo+
Solo
Pele
Pele
Punycaleb
Pele
Level 12
God Stats
6W - 15L
1,032 SR
Queue Stats
7W - 23L
790 Elo+
Party 1
Bacchus
Bacchus
ifunnyco
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,266 Elo+
Party 1
Ullr
Ullr
shinobi809
Ullr
Level 84
God Stats
18W - 24L
1,420 SR
Queue Stats
80W - 77L
1,341 Elo+
Solo
Eset
Eset
yaya rabbits
Eset
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 152L
1,079 Elo+
Party 1
Team Averages
Level 66
1,381 SR
1,149 Elo+

VS

Team Averages
Level 68
1,366 SR
1,320 Elo+
Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ElGordoMata8808
Skadi
Level 96
God Stats
7W - 10L
1,100 SR
Queue Stats
597W - 664L
1,307 Elo+
Solo
Thanatos
Thanatos
TronBurgundy494
Thanatos
Level 47
God Stats
29W - 28L
1,455 SR
Queue Stats
44W - 66L
1,301 Elo+
Solo
Scylla
Scylla
Vitaminboyz420
Scylla
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 101L
1,284 Elo+
Solo
Mulan
Mulan
Wanted27Geoffrey
Mulan
Level 86
God Stats
7W - 12L
1,274 SR
Queue Stats
537W - 549L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IzayaBzaya
Lancelot
4
0 / 2 / 0
4,685
335
1,508
3,436
1,016
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
9
1 / 1 / 0
5,797
414
3,402
7,694
4,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bacchus
ifunnyco
Bacchus
9
2 / 3 / 1
6,170
441
7,334
14,073
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 2 / 2
5,654
404
5,889
7,240
2,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,638
403
2,424
4,988
2,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 5
6,850
489
5,176
10,238
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 3
7,363
526
7,051
8,188
3,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
11
1 / 2 / 3
6,726
480
3,621
9,624
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 2
6,947
496
2,494
4,585
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 0
7,774
555
4,804
9,381
4,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
10
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
5
3.5
W
3
2
3
2.25
L
Lancelot
IzayaBzaya
Lancelot
0
2
0
0
L
Pele
1
1
0
1
W
Thanatos
1
2
3
1.25
W
0
0
2
1
W
4
0
0
4
L
Bacchus
ifunnyco
Bacchus
2
3
1
0.83
L
0
2
2
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,557
Damage
23,146
37,431
Taken
42,016
24,333
Mitigated
22,581
7,942
Healing
18,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,176
519
0
3,158
10,238
8,266
306
2,788
6,422
22,625
6,311
W
7,051
2,918
358
1,488
8,188
3,090
372
2,282
5,906
0
52,944
L
Lancelot
IzayaBzaya
Lancelot
1,508
412
0
886
3,436
1,016
0
0
3,436
0
12,257
L
Pele
3,402
1,263
0
1,770
7,694
4,132
0
489
7,165
0
27,780
W
Thanatos
3,621
844
0
8,079
9,624
4,667
176
1,525
8,099
0
42,909
W
2,494
385
169
1,747
4,585
1,741
355
1,715
2,870
37,474
0
W
4,804
766
0
3,482
9,381
4,817
1,710
1,337
8,044
0
41,325
L
Bacchus
ifunnyco
Bacchus
7,334
1,116
0
3,422
14,073
14,364
0
2,649
10,863
21,780
0
L
5,889
1,912
0
1,561
7,240
2,477
0
1,928
5,312
0
33,637
L
2,424
404
0
303
4,988
2,344
0
1,754
3,134
24,703
1,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
35,660
209
Minions Killed
338
0
Camps Cleared
0
1,063,507
Distance Traveled
1,270,372
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,850
489
44
3
0
265,292
0
W
Skadi
7,363
526
79
6
0
231,966
4
L
Lancelot
4,685
335
19
1
0
75,109
0
L
Pele
5,797
414
58
4
0
285,061
0
W
Thanatos
6,726
480
73
5
0
264,458
0
W
Scylla
6,947
496
64
5
0
235,489
2
W
Mulan
7,774
555
78
6
0
273,167
0
L
Bacchus
6,170
441
25
2
0
241,520
2
L
Ullr
5,654
404
59
4
0
229,262
3
L
Eset
5,638
403
48
3
0
232,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role