Player Matchup

Thoth
Thoth
ConsumePollo
Thoth
Level 160
God Stats
2W - 3L
1,498 SR
Queue Stats
207W - 127L
1,751 Elo+
Party 1
Xbalanque
Xbalanque
DeanTheChief
Xbalanque
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 111L
1,732 Elo+
Party 1
Zhong Kui
Zhong Kui
Ratbagthebrave
Zhong Kui
Level 101
God Stats
1W - 0L
1,803 SR
Queue Stats
163W - 120L
1,616 Elo+
Party 1
Team Averages
Level 140
1,600 SR
1,700 Elo+

VS

Team Averages
Level 129
1,673 SR
1,669 Elo+
Chiron
Chiron
GàmeOver
Chiron
Level 160
God Stats
7W - 1L
1,837 SR
Queue Stats
526W - 182L
1,944 Elo+
Party 2
Baron Samedi
Baron Samedi
Spam Iaugh
Baron Samedi
Level 160
God Stats
12W - 4L
1,874 SR
Queue Stats
916W - 490L
1,761 Elo+
Party 2
Achilles
Achilles
StarChildIrma
Achilles
Level 67
God Stats
0W - 5L
1,306 SR
Queue Stats
2W - 15L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 5
15,422
771
23,833
14,579
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
DeanTheChief
Xbalanque
19
6 / 7 / 9
14,502
725
28,815
26,218
12,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Ratbagthebrave
Zhong Kui
15
0 / 10 / 6
11,719
586
10,861
23,331
16,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GàmeOver
Chiron
17
6 / 7 / 7
13,785
689
19,207
21,643
9,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Spam Iaugh
Baron Samedi
18
4 / 6 / 11
13,799
690
16,376
22,873
17,360
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
StarChildIrma
Achilles
19
10 / 3 / 8
14,832
742
22,298
32,904
46,375
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
16
Kills
20
20
Deaths
16
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
W
Xbalanque
DeanTheChief
Xbalanque
6
7
9
1.5
L
Chiron
GàmeOver
Chiron
6
7
7
1.36
W
Zhong Kui
Ratbagthebrave
Zhong Kui
0
10
6
0.3
L
Baron Samedi
Spam Iaugh
Baron Samedi
4
6
11
1.58
L
Achilles
StarChildIrma
Achilles
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,509
Damage
57,881
64,128
Taken
77,420
35,574
Mitigated
73,704
12,014
Healing
22,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,833
594
0
1,113
14,579
6,236
898
3,388
11,191
69,852
0
W
Xbalanque
DeanTheChief
Xbalanque
28,815
14,056
0
6,242
26,218
12,555
756
5,690
20,528
0
68,535
L
Chiron
GàmeOver
Chiron
19,207
9,976
1,708
2,507
21,643
9,969
1,515
8,983
12,599
0
67,586
W
Zhong Kui
Ratbagthebrave
Zhong Kui
10,861
821
0
4,659
23,331
16,783
97
7,659
15,672
34,704
0
L
Baron Samedi
Spam Iaugh
Baron Samedi
16,376
293
2,026
5,057
22,873
17,360
1,084
12,999
9,874
52,314
0
L
Achilles
StarChildIrma
Achilles
22,298
5,541
0
11,082
32,904
46,375
243
13,009
19,895
131
43,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
42,416
206
Minions Killed
215
7
Camps Cleared
11
977,224
Distance Traveled
1,000,993
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,422
771
81
4
0
364,275
13
W
Xbalanque
14,502
725
73
4
4
312,759
4
L
Chiron
13,785
689
118
6
9
295,651
0
W
Zhong Kui
11,719
586
52
3
3
300,190
0
L
Baron Samedi
13,799
690
72
4
1
306,775
2
L
Achilles
14,832
742
25
1
1
398,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role