Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CreeperHuntr
Ah Muzen Cab
Level 142
God Stats
2W - 1L
1,405 SR
Queue Stats
81W - 66L
1,683 Elo+
Party 2
Thor
Thor
DaltyBlue
Thor
Level 140
God Stats
1W - 0L
1,268 SR
Queue Stats
29W - 22L
1,714 Elo+
Party 2
Discordia
Discordia
ItheUwUmanI
Discordia
Level 141
God Stats
7W - 1L
1,629 SR
Queue Stats
68W - 46L
1,704 Elo+
Party 2
Ne Zha
Ne Zha
TheHumbss
Ne Zha
Level 122
God Stats
11W - 11L
1,448 SR
Queue Stats
572W - 593L
1,599 Elo+
Solo
Team Averages
Level 131
1,450 SR
1,640 Elo+

VS

Team Averages
Level 148
1,600 SR
1,573 Elo+
Danzaburou
Danzaburou
Euphoгic
Danzaburou
Level 142
God Stats
5W - 4L
1,837 SR
Queue Stats
250W - 244L
1,560 Elo+
Party 1
Tiamat
Tiamat
MrNoxq
Tiamat
Level 158
God Stats
5W - 4L
1,447 SR
Queue Stats
395W - 360L
1,577 Elo+
Solo
Xing Tian
Xing Tian
ThaNetherKing
Xing Tian
Level 126
God Stats
5W - 3L
1,574 SR
Queue Stats
335W - 259L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
TheDirtyBrain
Cthulhu
Level 160
God Stats
0W - 1L
1,744 SR
Queue Stats
53W - 46L
1,577 Elo+
Party 1
Loki
Loki
diegoy124
Loki
Level 156
God Stats
1W - 2L
1,397 SR
Queue Stats
236W - 230L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
9 / 4 / 13
12,782
852
15,932
23,704
27,461
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
CreeperHuntr
Ah Muzen Cab
20
5 / 4 / 16
13,577
905
28,075
16,393
8,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thor
16
2 / 8 / 14
10,948
730
8,568
20,644
29,499
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
ItheUwUmanI
Discordia
18
7 / 4 / 13
11,552
770
19,253
9,812
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
TheHumbss
Ne Zha
17
5 / 7 / 11
10,922
728
12,310
16,195
10,081
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Euphoгic
Danzaburou
18
4 / 8 / 12
11,001
733
16,786
21,557
10,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
MrNoxq
Tiamat
19
5 / 6 / 12
10,997
733
17,757
15,758
13,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
ThaNetherKing
Xing Tian
18
3 / 5 / 14
10,305
687
9,407
24,039
33,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
20
11 / 7 / 11
12,286
819
23,618
25,468
16,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
9
3 / 3 / 5
8,131
542
4,758
4,923
1,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
80
28
Kills
26
27
Deaths
29
67
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
9
4
13
3.88
W
Ah Muzen Cab
CreeperHuntr
Ah Muzen Cab
5
4
16
3.25
W
Thor
2
8
14
1.13
L
Danzaburou
Euphoгic
Danzaburou
4
8
12
1.25
W
Discordia
ItheUwUmanI
Discordia
7
4
13
3.38
L
Tiamat
MrNoxq
Tiamat
5
6
12
1.83
L
Xing Tian
ThaNetherKing
Xing Tian
3
5
14
2
L
Cthulhu
11
7
11
2.36
W
Ne Zha
TheHumbss
Ne Zha
5
7
11
1.5
L
Loki
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,138
Damage
72,326
86,748
Taken
91,745
81,286
Mitigated
75,424
21,123
Healing
22,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
15,932
3,121
710
7,141
23,704
27,461
1,026
13,484
9,721
929
25,035
W
Ah Muzen Cab
CreeperHuntr
Ah Muzen Cab
28,075
8,008
512
6,384
16,393
8,990
5,230
8,968
7,328
0
63,861
W
Thor
8,568
1,035
0
825
20,644
29,499
327
10,069
10,253
0
12,121
L
Danzaburou
Euphoгic
Danzaburou
16,786
6,426
2,608
4,877
21,557
10,471
72
3,858
17,699
0
32,972
W
Discordia
ItheUwUmanI
Discordia
19,253
1,238
835
1,511
9,812
5,255
1,166
6,313
3,284
28,245
0
L
Tiamat
MrNoxq
Tiamat
17,757
971
765
2,217
15,758
13,094
34
3,551
12,146
36,940
0
L
Xing Tian
ThaNetherKing
Xing Tian
9,407
823
983
3,263
24,039
33,445
0
5,819
18,220
19,679
0
L
Cthulhu
23,618
633
2,508
5,123
25,468
16,523
0
5,998
19,404
41,845
0
W
Ne Zha
TheHumbss
Ne Zha
12,310
2,578
198
3,007
16,195
10,081
35
10,598
5,380
0
25,322
L
Loki
4,758
814
0
129
4,923
1,891
0
855
4,068
0
7,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,781
Gold Earned
52,720
154
Minions Killed
179
0
Camps Cleared
0
1,308,095
Distance Traveled
1,099,344
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,782
852
24
2
0
278,795
2
W
Ah Muzen Cab
13,577
905
79
5
0
275,048
0
W
Thor
10,948
730
4
0
0
238,160
0
L
Danzaburou
11,001
733
50
3
0
226,009
1
W
Discordia
11,552
770
25
2
0
275,600
0
L
Tiamat
10,997
733
47
3
0
252,219
4
L
Xing Tian
10,305
687
27
2
0
260,318
0
L
Cthulhu
12,286
819
50
3
0
247,343
0
W
Ne Zha
10,922
728
22
1
0
240,492
1
L
Loki
8,131
542
5
0
0
113,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role