Player Matchup

Cerberus
Cerberus
Luiiicifer
Cerberus
Level 15
God Stats
3W - 0L
1,731 SR
Queue Stats
17W - 18L
1,368 Elo+
Party 3
Mercury
Mercury
Th3alfha34
Mercury
Level 38
God Stats
3W - 2L
1,457 SR
Queue Stats
31W - 39L
1,417 Elo+
Party 2
Neith
Neith
azqvrt
Neith
Level 61
God Stats
1W - 1L
1,290 SR
Queue Stats
65W - 89L
1,388 Elo+
Party 2
Ymir
Ymir
crackedmask609
Ymir
Level 41
God Stats
2W - 1L
1,815 SR
Queue Stats
29W - 45L
1,409 Elo+
Solo
Hades
Hades
toxicbubbIes
Hades
Level 86
God Stats
34W - 30L
1,468 SR
Queue Stats
91W - 88L
1,352 Elo+
Party 3
Team Averages
Level 48
1,552 SR
1,387 Elo+

VS

Team Averages
Level 58
1,406 SR
1,331 Elo+
Xbalanque
Xbalanque
ALNDG
Xbalanque
Level 129
God Stats
3W - 3L
1,574 SR
Queue Stats
346W - 354L
1,371 Elo+
Party 4
Hera
Hera
PastorLucifer
Hera
Level 9
God Stats
5W - 5L
1,500 SR
Queue Stats
61W - 55L
1,473 Elo+
Party 4
Athena
Athena
ShadowCountry24
Athena
Level 49
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 2L
1,206 Elo+
Solo
King Arthur
King Arthur
maariiobobadilla
King Arthur
Level 25
God Stats
2W - 7L
1,160 SR
Queue Stats
13W - 24L
1,316 Elo+
Party 1
Bakasura
Bakasura
smokey__rich
Bakasura
Level 78
God Stats
1W - 1L
1,550 SR
Queue Stats
32W - 48L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Luiiicifer
Cerberus
5
0 / 1 / 0
3,161
632
925
2,474
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Th3alfha34
Mercury
5
0 / 0 / 0
3,260
652
225
3,004
755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
azqvrt
Neith
5
0 / 0 / 0
3,243
649
731
2,023
653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 0 / 0
4,399
880
3,194
3,428
1,605
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
0 / 0 / 0
3,293
659
443
1,784
658
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALNDG
Xbalanque
5
0 / 0 / 0
2,987
597
1,444
3,306
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 0 / 0
3,023
605
1,190
945
270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 0 / 0
2,476
495
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
maariiobobadilla
King Arthur
4
0 / 2 / 0
2,859
572
1,440
4,010
1,566
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
smokey__rich
Bakasura
5
1 / 0 / 0
3,152
630
1,151
2,568
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ALNDG
Xbalanque
0
0
0
0
W
Cerberus
Luiiicifer
Cerberus
0
1
0
0
L
0
0
0
0
L
0
0
0
0
W
Mercury
Th3alfha34
Mercury
0
0
0
0
W
Neith
azqvrt
Neith
0
0
0
0
W
2
0
0
2
L
King Arthur
maariiobobadilla
King Arthur
0
2
0
0
L
Bakasura
smokey__rich
Bakasura
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,518
Damage
5,225
12,713
Taken
10,829
4,370
Mitigated
3,450
4,464
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ALNDG
Xbalanque
1,444
397
0
1,513
3,306
809
0
694
2,440
0
13,250
W
Cerberus
Luiiicifer
Cerberus
925
120
0
820
2,474
699
458
133
2,341
9,113
0
L
1,190
206
0
232
945
270
0
336
609
11,863
0
L
0
0
0
0
0
0
0
0
0
321
0
W
Mercury
Th3alfha34
Mercury
225
80
0
467
3,004
755
747
227
2,722
0
13,808
W
Neith
azqvrt
Neith
731
237
0
743
2,023
653
48
66
1,917
0
15,792
W
3,194
804
0
970
3,428
1,605
0
0
3,400
18,678
0
L
King Arthur
maariiobobadilla
King Arthur
1,440
326
0
1,070
4,010
1,566
0
2,460
1,260
0
7,278
L
Bakasura
smokey__rich
Bakasura
1,151
863
0
1,170
2,568
805
0
548
1,958
0
5,968
W
443
139
118
1,346
1,784
658
427
764
1,020
11,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,356
Gold Earned
14,497
143
Minions Killed
78
0
Camps Cleared
0
467,318
Distance Traveled
439,805
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
2,987
597
17
3
0
85,526
1
W
Cerberus
3,161
632
25
5
0
88,674
0
L
Hera
3,023
605
29
6
0
105,527
2
L
Athena
2,476
495
1
0
0
30,771
0
W
Mercury
3,260
652
30
6
0
111,070
0
W
Neith
3,243
649
27
5
0
98,409
2
W
Ymir
4,399
880
38
8
0
95,319
0
L
King Arthur
2,859
572
11
2
0
106,911
0
L
Bakasura
3,152
630
20
4
0
111,070
1
W
Hades
3,293
659
23
5
0
73,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role